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digitalmars.D.learn - std.json

reply AaronP <aaronbpaden gmail.com> writes:
Could I get a "hello, world" example of parsing json? The docs look 
simple enough, but I could still use an example.
Mar 25 2012
next sibling parent reply "Andrea Fontana" <nospam example.com> writes:
Hope it's clear...


import std.json;
import std.stdio;

void main(string args[])
{
         JSONValue json = parseJSON(q"EOS
{
         "key" :
         {
                 "subkey1" : "str_val",
                 "subkey2" : [1,2,3],
                 "subkey3" : 3.1415
         }
}
EOS");
         writeln(json.object["key"].object["subkey1"].str);
         
writeln(json.object["key"].object["subkey2"].array[1].integer);
         writeln(json.object["key"].object["subkey3"].type == 
JSON_TYPE.FLOAT);
}


On Sunday, 25 March 2012 at 15:26:31 UTC, AaronP wrote:
 Could I get a "hello, world" example of parsing json? The docs 
 look simple enough, but I could still use an example.
Mar 25 2012
next sibling parent AaronP <aaronbpaden gmail.com> writes:
On 03/25/2012 12:50 PM, Andrea Fontana wrote:
 Hope it's clear...


 import std.json;
 import std.stdio;

 void main(string args[])
 {
 JSONValue json = parseJSON(q"EOS
 {
 "key" :
 {
 "subkey1" : "str_val",
 "subkey2" : [1,2,3],
 "subkey3" : 3.1415
 }
 }
 EOS");
 writeln(json.object["key"].object["subkey1"].str);
 writeln(json.object["key"].object["subkey2"].array[1].integer);
 writeln(json.object["key"].object["subkey3"].type == JSON_TYPE.FLOAT);
 }


 On Sunday, 25 March 2012 at 15:26:31 UTC, AaronP wrote:
 Could I get a "hello, world" example of parsing json? The docs look
 simple enough, but I could still use an example.
Ah. That's perfect, thanks. :)
Mar 25 2012
prev sibling parent reply "Vincent" <thornik gmail.com> writes:
On Sunday, 25 March 2012 at 17:50:45 UTC, Andrea Fontana wrote:
 Hope it's clear...
Nope, it's something like chess and have nothing common with var p = JsonConvert.DeserializeObject<Person>("{some real JSON, not crapy EOS}"); var str = JsonConvert.SerializeObject(p); That's it! And this is how it SHOULD be implemented. Cannot catch why this stupid realization came to standard library... :((
May 17 2012
next sibling parent reply "Jarl =?UTF-8?B?QW5kcsOpIg==?= <jarl.andre gmail.com> writes:
On Thursday, 17 May 2012 at 14:08:27 UTC, Vincent wrote:
 On Sunday, 25 March 2012 at 17:50:45 UTC, Andrea Fontana wrote:
 Hope it's clear...
Nope, it's something like chess and have nothing common with var p = JsonConvert.DeserializeObject<Person>("{some real JSON, not crapy EOS}"); var str = JsonConvert.SerializeObject(p); That's it! And this is how it SHOULD be implemented. Cannot catch why this stupid realization came to standard library... :((
I'm pretty new to D, but I am an expert Java developer, self claimed. I am fluent in many other languages as well. In all languages there is a basis documentation. Read the documentation for parseJSON and you'll see that it should be possible to send in a straight JSON string. I think the complex example is a bit stupid. It scares developers away from the lang. Feel free to correct me of course.
May 17 2012
parent reply "Jarl =?UTF-8?B?QW5kcsOpIg==?= <jarl.andre gmail.com> writes:
On Thursday, 17 May 2012 at 18:36:22 UTC, Jarl André wrote:
 On Thursday, 17 May 2012 at 14:08:27 UTC, Vincent wrote:
 On Sunday, 25 March 2012 at 17:50:45 UTC, Andrea Fontana wrote:
 Hope it's clear...
Nope, it's something like chess and have nothing common with var p = JsonConvert.DeserializeObject<Person>("{some real JSON, not crapy EOS}"); var str = JsonConvert.SerializeObject(p); That's it! And this is how it SHOULD be implemented. Cannot catch why this stupid realization came to standard library... :((
I'm pretty new to D, but I am an expert Java developer, self claimed. I am fluent in many other languages as well. In all languages there is a basis documentation. Read the documentation for parseJSON and you'll see that it should be possible to send in a straight JSON string. I think the complex example is a bit stupid. It scares developers away from the lang. Feel free to correct me of course.
The final proof of exisiting simplicity :) JSONValue[string] value = parseJSON("{ \"test\": \"1\" }").object; writeln(value["test"].str); This outputs "1"
May 17 2012
next sibling parent "Tim Shea" <tim.m.shea gmail.com> writes:
On Thursday, 17 May 2012 at 18:55:57 UTC, Jarl André wrote:
 On Thursday, 17 May 2012 at 18:36:22 UTC, Jarl André wrote:
 On Thursday, 17 May 2012 at 14:08:27 UTC, Vincent wrote:
 On Sunday, 25 March 2012 at 17:50:45 UTC, Andrea Fontana 
 wrote:
 Hope it's clear...
Nope, it's something like chess and have nothing common with var p = JsonConvert.DeserializeObject<Person>("{some real JSON, not crapy EOS}"); var str = JsonConvert.SerializeObject(p); That's it! And this is how it SHOULD be implemented. Cannot catch why this stupid realization came to standard library... :((
I'm pretty new to D, but I am an expert Java developer, self claimed. I am fluent in many other languages as well. In all languages there is a basis documentation. Read the documentation for parseJSON and you'll see that it should be possible to send in a straight JSON string. I think the complex example is a bit stupid. It scares developers away from the lang. Feel free to correct me of course.
The final proof of exisiting simplicity :) JSONValue[string] value = parseJSON("{ \"test\": \"1\" }").object; writeln(value["test"].str); This outputs "1"
Vincent, I'm not sure what you are trying to claim by saying "some real JSON, not crappy EOS", all modern languages support special string delimiters to avoid escaping characters. This isn't a deficit it's a feature which improves readability. On the other hand, Phobos does (by design) tend towards minimalism, this is a legitimate library strategy, as it allows me to serialize and deserialize objects in whatever way suits me. Unfortunately it has the side effect that you don't get to have a built in function for every common task. It's a tradeoff. Anyway, I just wanted to ask if we could get Ali or Jarl's (or both) samples added to the documentation. I read the docs, and having only worked with JSON in Javascript and PHP, wasn't quite clear how to use std.json. As it turns out, it's exactly what one would expect :D
Jun 24 2012
prev sibling parent "jean christophe" <cybrarian live.fr> writes:
On Thursday, 17 May 2012 at 18:55:57 UTC, Jarl André wrote:
 On Thursday, 17 May 2012 at 18:36:22 UTC, Jarl André wrote:
 On Thursday, 17 May 2012 at 14:08:27 UTC, Vincent wrote:
 On Sunday, 25 March 2012 at 17:50:45 UTC, Andrea Fontana 
 wrote:
 Hope it's clear...
Nope, it's something like chess and have nothing common with var p = JsonConvert.DeserializeObject<Person>("{some real JSON, not crapy EOS}"); var str = JsonConvert.SerializeObject(p); That's it! And this is how it SHOULD be implemented. Cannot catch why this stupid realization came to standard library... :((
I'm pretty new to D, but I am an expert Java developer, self claimed. I am fluent in many other languages as well. In all languages there is a basis documentation. Read the documentation for parseJSON and you'll see that it should be possible to send in a straight JSON string. I think the complex example is a bit stupid. It scares developers away from the lang. Feel free to correct me of course.
The final proof of exisiting simplicity :) JSONValue[string] value = parseJSON("{ \"test\": \"1\" }").object; writeln(value["test"].str); This outputs "1"
+1
Nov 13 2013
prev sibling parent Shammah Chancellor <anonymous coward.com> writes:
On 2012-05-17 14:08:26 +0000, Vincent said:

 On Sunday, 25 March 2012 at 17:50:45 UTC, Andrea Fontana wrote:
 Hope it's clear...
Nope, it's something like chess and have nothing common with simplicity var p = JsonConvert.DeserializeObject<Person>("{some real JSON, not crapy EOS}"); var str = JsonConvert.SerializeObject(p); That's it! And this is how it SHOULD be implemented. Cannot catch why this stupid realization came to standard library... :((
This is planned in the upgrade to std.json which is currently being developed. However, you'll note that you cannot parse generic JSON that way ( since you need a defined type "Person"). The current parseJSON is really a different feature from what exists in your a similar feature to deserialize JSON into ExpandoObjects, but that's also different from your example.
Nov 13 2013
prev sibling parent reply =?UTF-8?B?QWxpIMOHZWhyZWxp?= <acehreli yahoo.com> writes:
On 03/25/2012 08:26 AM, AaronP wrote:
 Could I get a "hello, world" example of parsing json? The docs look
 simple enough, but I could still use an example.
For what it's worth, I've just sent the following program to a friend before seeing this thread. 1) Save this sample text to a file named "json_file" { "employees": [ { "firstName":"John" , "lastName":"Doe" }, { "firstName":"Anna" , "lastName":"Smith" }, { "firstName":"Peter" , "lastName":"Jones" } ] } 2) The following program makes struct Employee objects from that file: import std.stdio; import std.json; import std.conv; import std.file; struct Employee { string firstName; string lastName; } void main() { // Assumes UTF-8 file auto content = to!string(read("json_file")); JSONValue[string] document = parseJSON(content).object; JSONValue[] employees = document["employees"].array; foreach (employeeJson; employees) { JSONValue[string] employee = employeeJson.object; string firstName = employee["firstName"].str; string lastName = employee["lastName"].str; auto e = Employee(firstName, lastName); writeln("Constructed: ", e); } } The output of the program: Constructed: Employee("John", "Doe") Constructed: Employee("Anna", "Smith") Constructed: Employee("Peter", "Jones") Ali
Mar 26 2012
next sibling parent reply "Alexsej" <lexa-skripa rambler,.ru> writes:
On Monday, 26 March 2012 at 07:14:50 UTC, Ali Çehreli wrote:
 On 03/25/2012 08:26 AM, AaronP wrote:
 Could I get a "hello, world" example of parsing json? The docs 
 look
 simple enough, but I could still use an example.
For what it's worth, I've just sent the following program to a friend before seeing this thread. 1) Save this sample text to a file named "json_file" { "employees": [ { "firstName":"John" , "lastName":"Doe" }, { "firstName":"Anna" , "lastName":"Smith" }, { "firstName":"Peter" , "lastName":"Jones" } ] } 2) The following program makes struct Employee objects from that file: import std.stdio; import std.json; import std.conv; import std.file; struct Employee { string firstName; string lastName; } void main() { // Assumes UTF-8 file auto content = to!string(read("json_file")); JSONValue[string] document = parseJSON(content).object; JSONValue[] employees = document["employees"].array; foreach (employeeJson; employees) { JSONValue[string] employee = employeeJson.object; string firstName = employee["firstName"].str; string lastName = employee["lastName"].str; auto e = Employee(firstName, lastName); writeln("Constructed: ", e); } } The output of the program: Constructed: Employee("John", "Doe") Constructed: Employee("Anna", "Smith") Constructed: Employee("Peter", "Jones") Ali
Your example only works if the json file in UTF-8 (BOM), how to make sure that it worked with the files in UTF-8 without BOM.
Jul 04 2012
parent reply =?UTF-8?B?QWxpIMOHZWhyZWxp?= <acehreli yahoo.com> writes:
On 07/04/2012 08:25 AM, Alexsej wrote:
 On Monday, 26 March 2012 at 07:14:50 UTC, Ali Çehreli wrote:
 // Assumes UTF-8 file
 auto content = to!string(read("json_file"));
 Your example only works if the json file in UTF-8 (BOM), how to make
 sure that it worked with the files in UTF-8 without BOM.
I am pretty sure that I have tested it without BOM, which is not recommended nor needed for UTF-8 anyway. If anything, the file should not have any BOM because it is being converted to a string and is being passed to parseJSON(). I don't think parseJSON() expects a BOM either. Does it? Ali
Jul 04 2012
next sibling parent reply "nazriel" <nazriel6969 gmail.com> writes:
On Wednesday, 4 July 2012 at 16:55:19 UTC, Ali Çehreli wrote:
 On 07/04/2012 08:25 AM, Alexsej wrote:
 On Monday, 26 March 2012 at 07:14:50 UTC, Ali Çehreli wrote:
 // Assumes UTF-8 file
 auto content = to!string(read("json_file"));
 Your example only works if the json file in UTF-8 (BOM), how
to make
 sure that it worked with the files in UTF-8 without BOM.
I am pretty sure that I have tested it without BOM, which is not recommended nor needed for UTF-8 anyway. If anything, the file should not have any BOM because it is being converted to a string and is being passed to parseJSON(). I don't think parseJSON() expects a BOM either. Does it? Ali
Ali, I allowed myself to copy-modify.a.little-paste your example to dpaste.dzfl.pl Hope you don't mind! Here it is http://dpaste.dzfl.pl/a76157cf
Jul 04 2012
parent =?UTF-8?B?QWxpIMOHZWhyZWxp?= <acehreli yahoo.com> writes:
On 07/04/2012 10:51 AM, nazriel wrote:

 Ali, I allowed myself to copy-modify.a.little-paste your example to
 dpaste.dzfl.pl

 Hope you don't mind!
 Here it is http://dpaste.dzfl.pl/a76157cf
No problem! Thanks for doing that. :) Ali
Jul 04 2012
prev sibling parent "Rob T" <alanb ucora.com> writes:
On Wednesday, 4 July 2012 at 16:55:19 UTC, Ali Çehreli wrote:
 On 07/04/2012 08:25 AM, Alexsej wrote:
 On Monday, 26 March 2012 at 07:14:50 UTC, Ali Çehreli wrote:
 // Assumes UTF-8 file
 auto content = to!string(read("json_file"));
 Your example only works if the json file in UTF-8 (BOM), how
to make
 sure that it worked with the files in UTF-8 without BOM.
I am pretty sure that I have tested it without BOM, which is not recommended nor needed for UTF-8 anyway. If anything, the file should not have any BOM because it is being converted to a string and is being passed to parseJSON(). I don't think parseJSON() expects a BOM either. Does it? Ali
Last time I checked, parseJSON will fail if a BOM exists. Now that I think of it, maybe that state of affairs should be filed as a bug or feature enhancement. --rt
Nov 14 2013
prev sibling next sibling parent reply "bearophile" <bearophileHUGS lycos.com> writes:
Ali Çehreli:

     // Assumes UTF-8 file
     auto content = to!string(read("json_file"));
Is this better/worse? auto content = "json_file".readText; Bye, bearophile
Nov 13 2013
parent =?UTF-8?B?QWxpIMOHZWhyZWxp?= <acehreli yahoo.com> writes:
On 11/13/2013 01:47 AM, bearophile wrote:
 Ali Çehreli:

     // Assumes UTF-8 file
     auto content = to!string(read("json_file"));
Is this better/worse? auto content = "json_file".readText; Bye, bearophile
That is much better. Ali
Nov 13 2013
prev sibling parent reply "Craig Dillabaugh" <cdillaba cg.scs.carleton.ca> writes:
On Monday, 26 March 2012 at 07:14:50 UTC, Ali Çehreli wrote:
 On 03/25/2012 08:26 AM, AaronP wrote:
 Could I get a "hello, world" example of parsing json? The docs 
 look
 simple enough, but I could still use an example.
For what it's worth, I've just sent the following program to a friend before seeing this thread. 1) Save this sample text to a file named "json_file" { "employees": [ { "firstName":"John" , "lastName":"Doe" }, { "firstName":"Anna" , "lastName":"Smith" }, { "firstName":"Peter" , "lastName":"Jones" } ] } 2) The following program makes struct Employee objects from that file: import std.stdio; import std.json; import std.conv; import std.file; struct Employee { string firstName; string lastName; } void main() { // Assumes UTF-8 file auto content = to!string(read("json_file")); JSONValue[string] document = parseJSON(content).object; JSONValue[] employees = document["employees"].array; foreach (employeeJson; employees) { JSONValue[string] employee = employeeJson.object; string firstName = employee["firstName"].str; string lastName = employee["lastName"].str; auto e = Employee(firstName, lastName); writeln("Constructed: ", e); } } The output of the program: Constructed: Employee("John", "Doe") Constructed: Employee("Anna", "Smith") Constructed: Employee("Peter", "Jones") Ali
So I was thinking of adding an example to the std.json documents, and was going to ask to rip-off Ali's example here. However, I thought I would be nice to have an example going the other way (ie. taking some data structure and converting to JSON format). I came up with the following using Ali's Employee struct: /** * Generate a JSON string from an array of employees using std.json, * even though the code to generate the same by hand would be shorter * and easier to follow :o) */ string employeesToJSON( Employee[] employees ) { JSONValue emp_array; emp_array.type = JSON_TYPE.ARRAY; emp_array.array = []; foreach( e; employees ) { JSONValue emp_object; emp_object.type = JSON_TYPE.OBJECT; emp_object.object = null; JSONValue first_name; first_name.str = e.firstName; first_name.type = JSON_TYPE.STRING; JSONValue last_name; last_name.str = e.lastName; last_name.type = JSON_TYPE.STRING; emp_object.object["firstName"] = first_name; emp_object.object["lastName"] = last_name; emp_array.array ~= emp_object; } JSONValue root; root.type = JSON_TYPE.OBJECT; root.object[""] = emp_array; return toJSON( &root ); } Then if I call it using the following code: Employee[] employees = [ { "Walter", "Bright" }, { "Andrei", "Alexandrescu"}, { "Celine", "Dion" } ]; writeln( employeesToJSON( employees ) ); It prints out: {"":[{"lastName":"Bright","firstName":"Walter"},{"lastName":"Alexandrescu","firstName":"Andrei"},{"lastName":"Dion","firstName":"Celine"}]} Which isn't exactly what I want as I have the extra "" at the start. So I have two questions: 1. Is there a nicer way to generate my JSONValue tree. 2. How do I insert my JSONValue.array of employees into my root JSONValue. I tried: root.object[""] = emp_array; // generates { "": [ ... } root.object[null] = emp_array; // generates { "": [ ... } root.object = emp_array; //Syntax error //Error: cannot implicitly convert expression //(emp_array) of type JSONValue to JSONValue[string] I want my returned string as { [ ... ] } Cheers, Craig
Nov 20 2013
parent reply "Dicebot" <public dicebot.lv> writes:
For tasks that imply conversion between D types and JSON text 
(alike to serialization), vibe.d module is really much superior 
because it provides functions like 
http://vibed.org/api/vibe.data.json/serializeToJson which "just 
work" on many user types.
Nov 20 2013
parent reply "Craig Dillabaugh" <cdillaba cg.scs.carleton.ca> writes:
On Wednesday, 20 November 2013 at 13:20:48 UTC, Dicebot wrote:
 For tasks that imply conversion between D types and JSON text 
 (alike to serialization), vibe.d module is really much superior 
 because it provides functions like 
 http://vibed.org/api/vibe.data.json/serializeToJson which "just 
 work" on many user types.
I absolutely agree. However, I wanted to come up with an example for std.json, and this mess was the best I could do. I was curious if someone could come up with a nicer mess than mine. Also for small jobs it might be preferable to use std.json - if you don't want the vibe.d dependency.
Nov 20 2013
parent reply "Dicebot" <public dicebot.lv> writes:
What I mean is that std.json does not seem to be written with 
such usage mode in mind, it is more about direct DOM 
manipulation/construction. So probably examples should probably 
not highlight how bad it is at tasks it is really bad at :P
Nov 20 2013
parent reply "Craig Dillabaugh" <cdillaba cg.scs.carleton.ca> writes:
On Wednesday, 20 November 2013 at 13:29:54 UTC, Dicebot wrote:
 What I mean is that std.json does not seem to be written with 
 such usage mode in mind, it is more about direct DOM 
 manipulation/construction. So probably examples should probably 
 not highlight how bad it is at tasks it is really bad at :P
So I was basically wasting my time trying to figure out how to drive a nail with a screwdriver :o)
Nov 20 2013
parent reply Orvid King <blah38621 gmail.com> writes:
On 11/20/13, Craig Dillabaugh <cdillaba cg.scs.carleton.ca> wrote:
 On Wednesday, 20 November 2013 at 13:29:54 UTC, Dicebot wrote:
 What I mean is that std.json does not seem to be written with
 such usage mode in mind, it is more about direct DOM
 manipulation/construction. So probably examples should probably
 not highlight how bad it is at tasks it is really bad at :P
So I was basically wasting my time trying to figure out how to drive a nail with a screwdriver :o)
But driving a nail with a screwdriver works very well! Or at least it does if you have a large enough screwdriver :P Regardless, if your looking to avoid the vibe.d dependency, my serialization framework does support JSON, and still has the simple API that vibe.d's module does. https://github.com/Orvid/JSONSerialization
Nov 20 2013
parent "Craig Dillabaugh" <cdillaba cg.scs.carleton.ca> writes:
On Wednesday, 20 November 2013 at 13:48:37 UTC, Orvid King wrote:
 On 11/20/13, Craig Dillabaugh <cdillaba cg.scs.carleton.ca> 
 wrote:
 On Wednesday, 20 November 2013 at 13:29:54 UTC, Dicebot wrote:
 What I mean is that std.json does not seem to be written with
 such usage mode in mind, it is more about direct DOM
 manipulation/construction. So probably examples should 
 probably
 not highlight how bad it is at tasks it is really bad at :P
So I was basically wasting my time trying to figure out how to drive a nail with a screwdriver :o)
But driving a nail with a screwdriver works very well! Or at least it does if you have a large enough screwdriver :P Regardless, if your looking to avoid the vibe.d dependency, my serialization framework does support JSON, and still has the simple API that vibe.d's module does. https://github.com/Orvid/JSONSerialization
Thanks, I may have a look. Craig
Nov 20 2013