www.digitalmars.com         C & C++   DMDScript  

digitalmars.D.announce - IDE - Coedit 2, update 2 released

reply Basile B. <b2.temp gmx.com> writes:
see https://github.com/BBasile/Coedit/releases/tag/2_update_2
Mar 14 2016
next sibling parent WebFreak001 <janju007 web.de> writes:
On Tuesday, 15 March 2016 at 02:09:14 UTC, Basile B. wrote:
 see https://github.com/BBasile/Coedit/releases/tag/2_update_2
Just a suggestion but you should also put the changelog into the forum so more people read it. Some people dont like clicking links :)
Mar 15 2016
prev sibling parent reply =?UTF-8?Q?Martin_Dra=c5=a1ar?= via Digitalmars-d-announce writes:
Dne 15.3.2016 v 3:09 Basile B. via Digitalmars-d-announce napsal(a):
 see https://github.com/BBasile/Coedit/releases/tag/2_update_2
Nice work! Any chance of getting debugging support eventually? I would love to ditch Visual Studio.
Mar 15 2016
parent reply Basile B. <b2.temp gmx.com> writes:
On Tuesday, 15 March 2016 at 20:46:07 UTC, Martin DraĊĦar wrote:
 Dne 15.3.2016 v 3:09 Basile B. via Digitalmars-d-announce 
 napsal(a):
 see https://github.com/BBasile/Coedit/releases/tag/2_update_2
Nice work! Any chance of getting debugging support eventually? I would love to ditch Visual Studio.
Maybe in the next major version. Actually there's already a draft (see the source named ce_gdb.pas) but it's not activated because it was really not worth. The only feature that was implemented is the breaking on custom breakpoint and on exceptions and any other command had to be typed manually. Visually, the widget was just a made of a toolbar (start stop continue, step, etc) a big memo that displayed GDB output stream and at the bottom a field allowing to type gdb commands. Barely more friendly than a gdb cession in a console ;)
Mar 16 2016
parent =?UTF-8?Q?Martin_Dra=c5=a1ar?= via Digitalmars-d-announce writes:
Dne 16.3.2016 v 13:41 Basile B. via Digitalmars-d-announce napsal(a):
 Maybe in the next major version.
 
 Actually there's already a draft (see the source named ce_gdb.pas) but
 it's not activated because it was really not worth. The only feature
 that was implemented is the breaking on custom breakpoint and on
 exceptions and any other command had to be typed manually. Visually, the
 widget was just a made of a toolbar (start stop continue, step, etc) a
 big memo that displayed GDB output stream and at the bottom a field
 allowing to type gdb commands. Barely more friendly than a gdb cession
 in a console ;)
Cool! My Pascal days are long over, so I am not sure if I will be to understand the source, nevertheless, having debug in preparation is great news.
Mar 16 2016