digitalmars.D.announce - IDE - Coedit 2, update 2 released
- Basile B. (1/1) Mar 14 2016 see https://github.com/BBasile/Coedit/releases/tag/2_update_2
- WebFreak001 (4/5) Mar 15 2016 Just a suggestion but you should also put the changelog into the
- =?UTF-8?Q?Martin_Dra=c5=a1ar?= via Digitalmars-d-announce (4/5) Mar 15 2016 Nice work!
- Basile B. (11/17) Mar 16 2016 Maybe in the next major version.
- =?UTF-8?Q?Martin_Dra=c5=a1ar?= via Digitalmars-d-announce (4/14) Mar 16 2016 Cool! My Pascal days are long over, so I am not sure if I will be to
see https://github.com/BBasile/Coedit/releases/tag/2_update_2
Mar 14 2016
On Tuesday, 15 March 2016 at 02:09:14 UTC, Basile B. wrote:see https://github.com/BBasile/Coedit/releases/tag/2_update_2Just a suggestion but you should also put the changelog into the forum so more people read it. Some people dont like clicking links :)
Mar 15 2016
Dne 15.3.2016 v 3:09 Basile B. via Digitalmars-d-announce napsal(a):see https://github.com/BBasile/Coedit/releases/tag/2_update_2Nice work! Any chance of getting debugging support eventually? I would love to ditch Visual Studio.
Mar 15 2016
On Tuesday, 15 March 2016 at 20:46:07 UTC, Martin DraĊĦar wrote:Dne 15.3.2016 v 3:09 Basile B. via Digitalmars-d-announce napsal(a):Maybe in the next major version. Actually there's already a draft (see the source named ce_gdb.pas) but it's not activated because it was really not worth. The only feature that was implemented is the breaking on custom breakpoint and on exceptions and any other command had to be typed manually. Visually, the widget was just a made of a toolbar (start stop continue, step, etc) a big memo that displayed GDB output stream and at the bottom a field allowing to type gdb commands. Barely more friendly than a gdb cession in a console ;)see https://github.com/BBasile/Coedit/releases/tag/2_update_2Nice work! Any chance of getting debugging support eventually? I would love to ditch Visual Studio.
Mar 16 2016
Dne 16.3.2016 v 13:41 Basile B. via Digitalmars-d-announce napsal(a):Maybe in the next major version. Actually there's already a draft (see the source named ce_gdb.pas) but it's not activated because it was really not worth. The only feature that was implemented is the breaking on custom breakpoint and on exceptions and any other command had to be typed manually. Visually, the widget was just a made of a toolbar (start stop continue, step, etc) a big memo that displayed GDB output stream and at the bottom a field allowing to type gdb commands. Barely more friendly than a gdb cession in a console ;)Cool! My Pascal days are long over, so I am not sure if I will be to understand the source, nevertheless, having debug in preparation is great news.
Mar 16 2016