digitalmars.D - UDA question
- Ulf Johansson (22/22) Apr 15 2013 I have a question regarding using a struct value as user-defined
- Dicebot (6/30) Apr 16 2013 foreach(attribute, __traits(getAttributes, AnActor))
- Jacob Carlborg (11/32) Apr 16 2013 Use __traits(getAttributes, symbol) to get the attributes out of the
- Timon Gehr (9/14) Apr 16 2013 struct message{
- Ulf Johansson (4/28) Apr 16 2013 Thanks, I have it working now! I was getting some strange errors
I have a question regarding using a struct value as user-defined attribute. The use-case I am trying to get working is as follows: struct message { int atom; } ... class AnActor : ... { message(id) void myHandler(string arg1, real arg2) { } mixin ... // a mixin that builds message dispatch } The 'message' attribute defines methods of the class that will participate in message dispatch argument matching. This works fine but I want to take this one step further. I want to be able to give a message and a handler an ID that more strictly directs a message (and gives an error if arguments does not match). The problem I have is quite simple - getting the value of 'atom' out of the message attribute. How can I do this? I did not post any of my actual code, I hope the above example describes the problem. Regards, Ulf
Apr 15 2013
On Tuesday, 16 April 2013 at 06:29:22 UTC, Ulf Johansson wrote:I have a question regarding using a struct value as user-defined attribute. The use-case I am trying to get working is as follows: struct message { int atom; } ... class AnActor : ... { message(id) void myHandler(string arg1, real arg2) { } mixin ... // a mixin that builds message dispatch } The 'message' attribute defines methods of the class that will participate in message dispatch argument matching. This works fine but I want to take this one step further. I want to be able to give a message and a handler an ID that more strictly directs a message (and gives an error if arguments does not match). The problem I have is quite simple - getting the value of 'atom' out of the message attribute. How can I do this? I did not post any of my actual code, I hope the above example describes the problem. Regards, Ulfforeach(attribute, __traits(getAttributes, AnActor)) { static if (is(typeof(attribute) == message)) pragma(msg, attribute.atom); }
Apr 16 2013
On 2013-04-16 08:29, Ulf Johansson wrote:I have a question regarding using a struct value as user-defined attribute. The use-case I am trying to get working is as follows: struct message { int atom; } ... class AnActor : ... { message(id) void myHandler(string arg1, real arg2) { } mixin ... // a mixin that builds message dispatch } The 'message' attribute defines methods of the class that will participate in message dispatch argument matching. This works fine but I want to take this one step further. I want to be able to give a message and a handler an ID that more strictly directs a message (and gives an error if arguments does not match). The problem I have is quite simple - getting the value of 'atom' out of the message attribute. How can I do this? I did not post any of my actual code, I hope the above example describes the problem. Regards, UlfUse __traits(getAttributes, symbol) to get the attributes out of the given symbol. It will return a tuple with the attributes. I would guess it would look something like this: message msg = __traits(getAttributes, AnActor.myHandler)[0]; int atom = msg.atom; See the docs: http://dlang.org/traits.html#getAttributes http://dlang.org/attribute.html#uda -- /Jacob Carlborg
Apr 16 2013
On 04/16/2013 08:29 AM, Ulf Johansson wrote:... The problem I have is quite simple - getting the value of 'atom' out of the message attribute. How can I do this? I did not post any of my actual code, I hope the above example describes the problem. ...struct message{ int atom; } class AnActor{ message(3) void myHandler(string arg1, real arg2){ } static assert(__traits(getAttributes, myHandler)[0].atom==3); } (Consider posting to d.D.learn for basic questions.)
Apr 16 2013
On Tuesday, 16 April 2013 at 06:29:22 UTC, Ulf Johansson wrote:I have a question regarding using a struct value as user-defined attribute. The use-case I am trying to get working is as follows: struct message { int atom; } ... class AnActor : ... { message(id) void myHandler(string arg1, real arg2) { } mixin ... // a mixin that builds message dispatch } The 'message' attribute defines methods of the class that will participate in message dispatch argument matching. This works fine but I want to take this one step further. I want to be able to give a message and a handler an ID that more strictly directs a message (and gives an error if arguments does not match). The problem I have is quite simple - getting the value of 'atom' out of the message attribute. How can I do this? I did not post any of my actual code, I hope the above example describes the problem. Regards, UlfThanks, I have it working now! I was getting some strange errors and I guess I needed to know that it could be done. I will use the learn forum next time :)
Apr 16 2013