digitalmars.D - Smart object container
- John M (18/18) Mar 26 2013 Hello everyone,
Hello everyone,
I'm working on an application which needs to use many predefined
structures/classes, (Can be any of both actually) to unpack
external data over these.
Based on the data I receive, I'd need to look up for the ID of
the structure/class
I wish to use to unpack it.
So the main need is to be able to have access to the structure
matching the ID within the data received.
The way I go about this for now is by forging an AA of the
structures/objects that'll be used to unpack data.
Object[uint]
With each class instance being associated with it's class ID.
This poses several issues when it comes to casting the Object
members.
In case this is a decent direction, I'm also able to grab all
structure/class names at compile time.
Let me know your suggestions, greatly appreciate :)
Mar 26 2013








"John M" <mixteral gmail.com>