digitalmars.D - Smart object container
- John M (18/18) Mar 26 2013 Hello everyone,
Hello everyone, I'm working on an application which needs to use many predefined structures/classes, (Can be any of both actually) to unpack external data over these. Based on the data I receive, I'd need to look up for the ID of the structure/class I wish to use to unpack it. So the main need is to be able to have access to the structure matching the ID within the data received. The way I go about this for now is by forging an AA of the structures/objects that'll be used to unpack data. Object[uint] With each class instance being associated with it's class ID. This poses several issues when it comes to casting the Object members. In case this is a decent direction, I'm also able to grab all structure/class names at compile time. Let me know your suggestions, greatly appreciate :)
Mar 26 2013