digitalmars.D - REPL semantics
- =?UTF-8?B?THXDrXM=?= Marques (8/11) Jul 12 2018 Assuming implementation complexity is not an issue, what do you
- =?UTF-8?B?THXDrXM=?= Marques (13/17) Jul 12 2018 BTW, this succeeds:
- jmh530 (3/14) Jul 12 2018 Most REPLs I've used are for languages with dynamic typing.
- =?UTF-8?B?THXDrXM=?= Marques (15/18) Jul 12 2018 Well, cling calls the original function:
- aliak (55/79) Jul 12 2018 Cool, is there on going work to sprucing up the D repl in the
- =?UTF-8?B?THXDrXM=?= Marques (17/45) Jul 12 2018 Ah, that explains why my clone of drepl didn't compile: it was
- jmh530 (5/7) Jul 12 2018 No Windows support.
- Jacob Carlborg (4/8) Jul 12 2018 For macOS that means using LDC.
- =?UTF-8?B?THXDrXM=?= Marques (9/16) Jul 13 2018 It doesn't seem to work with LDC on macOS either:
- Seb (2/20) Jul 13 2018 Did you try the Docker image?
- =?UTF-8?B?THXDrXM=?= Marques (4/5) Jul 13 2018 No, I just ran it on my Ubuntu VM. Is it important that I try? I
- Jacob Carlborg (9/13) Jul 12 2018 Have you considered using LDC and JIT? [1] [2]. Found this [3]
- =?UTF-8?B?THXDrXM=?= Marques (5/11) Jul 13 2018 I just wanted to know what the REPL semantics were, not so much
- aliak00 (35/83) Jul 16 2018 Ah I see. Last I remember it was just too buggy to use so it
- jmh530 (11/30) Jul 12 2018 I think most people, at least most people who have used REPLs
- =?UTF-8?B?THXDrXM=?= Marques (8/11) Jul 12 2018 Right. Hopefully there aren't too many weird cases once that is
- jmh530 (7/14) Jul 12 2018 I primarily use REPL's for prototyping. It just makes some things
- =?UTF-8?B?THXDrXM=?= Marques (19/20) Jul 12 2018 Unlike cling, drepl doesn't seem to support overloading:
Consider a D REPL session like this:void bar(long x) { writeln(x); }void foo() { bar(42); }42void bar(int) {}Assuming implementation complexity is not an issue, what do you feel is the more natural semantics for a REPL? Should foo now call bar(int), or should it still call bar(long)? (feel free to generalize the issue) I was curious to see what the existing REPLs did, but they seem to have bit rotted and no longer compile.
Jul 12 2018
On Thursday, 12 July 2018 at 19:07:15 UTC, Luís Marques wrote:Assuming implementation complexity is not an issue, what do you feel is the more natural semantics for a REPL? Should foo now call bar(int), or should it still call bar(long)? (feel free to generalize the issue)BTW, this succeeds: long foo(long x) { return x; } enum x = foo(42); mixin("int foo(int x) { return x-1; }"); enum y = foo(7); static assert(x == 42); static assert(y == 6); ...but is it guaranteed by the spec? Alternatives: 1) implementation-defined ordering (of the mixin and the enums), possibly different than the existing frontend; 2) non-deterministic ordering, can change from one compiler run to another.
Jul 12 2018
On Thursday, 12 July 2018 at 19:07:15 UTC, Luís Marques wrote:Consider a D REPL session like this:Most REPLs I've used are for languages with dynamic typing. Perhaps take a look at a C REPL and see what it does?void bar(long x) { writeln(x); }void foo() { bar(42); }42void bar(int) {}Assuming implementation complexity is not an issue, what do you feel is the more natural semantics for a REPL? Should foo now call bar(int), or should it still call bar(long)? (feel free to generalize the issue) I was curious to see what the existing REPLs did, but they seem to have bit rotted and no longer compile.
Jul 12 2018
On Thursday, 12 July 2018 at 20:33:04 UTC, jmh530 wrote:On Thursday, 12 July 2018 at 19:07:15 UTC, Luís Marques wrote: Most REPLs I've used are for languages with dynamic typing. Perhaps take a look at a C REPL and see what it does?Well, cling calls the original function: [cling]$ #import <stdio.h> [cling]$ void foo(long x) { printf("long\n"); } [cling]$ void bar() { foo(42); } [cling]$ void foo(int x) { printf("int\n"); } [cling]$ bar() long ...but to me that doesn't mean much. If it was the other way around (bar was updated to call foo(int)) I think I could safely conclude that it was an intended consequence. But the actual behavior can easily be explained by the fact that that's the most straightforward implementation (especially for a REPL that uses an existing C++ frontend, like clang). I was looking for a more fundamental answer: what would the user prefer to happen?
Jul 12 2018
On Thursday, 12 July 2018 at 21:15:46 UTC, Luís Marques wrote:On Thursday, 12 July 2018 at 20:33:04 UTC, jmh530 wrote:Cool, is there on going work to sprucing up the D repl in the dlang-community repo or is this a new attempt? Either way if something is happening here then awesome! As for your question, hard to say me thinks. On the one hand, being able to do this is nice: const int i = 3; const int j = 4; void complexCalculation() { use i and j } complexCalculation() // uses 3 and 4 const int j = 5; complexCalculation // uses the new j On the other hand being able to redefine the name "j" as some other type to use in some other computation without having `complexCalculation` get messed up is also nice :) Which is how the swift repl works: 1> func f(_ a: Float) { print("f") } 2> f(3) f 3> func f(_ a: Int) { print("i") } 4> f(3) i 5> func foo(_ a: Float) { print("f") } 6> func bar() { print(foo(3)) } 7> bar() f 8> func foo(_ a: Int) { print("i") } 9> bar() f For reference, this is from node and ruby but not with overloads since there's no function overloading: They use the current state of the source it seems.On Thursday, 12 July 2018 at 19:07:15 UTC, Luís Marques wrote: Most REPLs I've used are for languages with dynamic typing. Perhaps take a look at a C REPL and see what it does?Well, cling calls the original function: [cling]$ #import <stdio.h> [cling]$ void foo(long x) { printf("long\n"); } [cling]$ void bar() { foo(42); } [cling]$ void foo(int x) { printf("int\n"); } [cling]$ bar() long ...but to me that doesn't mean much. If it was the other way around (bar was updated to call foo(int)) I think I could safely conclude that it was an intended consequence. But the actual behavior can easily be explained by the fact that that's the most straightforward implementation (especially for a REPL that uses an existing C++ frontend, like clang). I was looking for a more fundamental answer: what would the user prefer to happen?var i = 3;undefinedfunction f() { console.log(i); }undefinedf()3 undefinedvar i = 4;undefinedf()4 undefined Ruby: 2.4.0 :002 > def f0() 3 end => :f0 2.4.0 :003 > f0() => 3 2.4.0 :004 > def f1() f0() end => :f1 2.4.0 :005 > f1() => 3 2.4.0 :006 > def f0() 4 end => :f0 2.4.0 :007 > f1() => 4 2.4.0 :008 > Cheers, - Ali
Jul 12 2018
On Thursday, 12 July 2018 at 21:51:18 UTC, aliak wrote:Cool, is there on going work to sprucing up the D repl in the dlang-community repo or is this a new attempt? Either way if something is happening here then awesome!Ah, that explains why my clone of drepl didn't compile: it was the Martin Novak's repo, not the D community one. Although on macOS it still doesn't compile, because of the lack of _rt_loadLibrary. Regarding your question: I was investigating this as part of my own D-related compiler efforts (DHDL stuff), but it won't materialize into a D repl anytime soon. I actually never tried the existing REPLs, what are your issues with them?As for your question, hard to say me thinks. On the one hand, being able to do this is nice: const int i = 3; const int j = 4; void complexCalculation() { use i and j } complexCalculation() // uses 3 and 4 const int j = 5; complexCalculation // uses the new j On the other hand being able to redefine the name "j" as some other type to use in some other computation without having `complexCalculation` get messed up is also nice :)I hadn't even considered *redefining* symbols, only overloading. cling doesn't support redefining. Mmmm...Which is how the swift repl works: 1> func f(_ a: Float) { print("f") } 2> f(3) f 3> func f(_ a: Int) { print("i") } 4> f(3) i 5> func foo(_ a: Float) { print("f") } 6> func bar() { print(foo(3)) } 7> bar() f 8> func foo(_ a: Int) { print("i") } 9> bar() fYeah, I had tried basically the same Swift example. But my point stands: I think that behavior can be explained by ease of implementation. Finding an example of the alternative would be much more interesting. Lacking that we are going to have to actually *think* about the problem ;-) The examples with the dynamic languages are less relevant.
Jul 12 2018
On Thursday, 12 July 2018 at 22:17:29 UTC, Luís Marques wrote:I actually never tried the existing REPLs, what are your issues with them?No Windows support. For drepl: "Works on any OS with full shared library support by DMD (currently linux, OSX, and FreeBSD)."
Jul 12 2018
On Friday, 13 July 2018 at 02:26:28 UTC, jmh530 wrote:No Windows support. For drepl: "Works on any OS with full shared library support by DMD (currently linux, OSX, and FreeBSD)."For macOS that means using LDC. -- /Jacob Carlborg
Jul 12 2018
On Friday, 13 July 2018 at 06:22:41 UTC, Jacob Carlborg wrote:On Friday, 13 July 2018 at 02:26:28 UTC, jmh530 wrote:It doesn't seem to work with LDC on macOS either: $ dub --compiler=ldc2 (...) Undefined symbols for architecture x86_64: "_rt_loadLibrary", referenced from: __D4core7runtime7Runtime__T11loadLibraryZQoFxAaZPv in drepl.o ld: symbol(s) not found for architecture x86_64No Windows support. For drepl: "Works on any OS with full shared library support by DMD (currently linux, OSX, and FreeBSD)."For macOS that means using LDC.
Jul 13 2018
On Friday, 13 July 2018 at 16:20:03 UTC, Luís Marques wrote:On Friday, 13 July 2018 at 06:22:41 UTC, Jacob Carlborg wrote:Did you try the Docker image?On Friday, 13 July 2018 at 02:26:28 UTC, jmh530 wrote:It doesn't seem to work with LDC on macOS either: $ dub --compiler=ldc2 (...) Undefined symbols for architecture x86_64: "_rt_loadLibrary", referenced from: __D4core7runtime7Runtime__T11loadLibraryZQoFxAaZPv in drepl.o ld: symbol(s) not found for architecture x86_64No Windows support. For drepl: "Works on any OS with full shared library support by DMD (currently linux, OSX, and FreeBSD)."For macOS that means using LDC.
Jul 13 2018
On Friday, 13 July 2018 at 16:55:27 UTC, Seb wrote:Did you try the Docker image?No, I just ran it on my Ubuntu VM. Is it important that I try? I was just providing feedback that it doesn't seem to run with LDC either.
Jul 13 2018
On Thursday, 12 July 2018 at 22:17:29 UTC, Luís Marques wrote:Ah, that explains why my clone of drepl didn't compile: it was the Martin Novak's repo, not the D community one. Although on macOS it still doesn't compile, because of the lack of _rt_loadLibrary.Have you considered using LDC and JIT? [1] [2]. Found this [3] snippet as well, not sure what it is. [1] https://github.com/ldc-developers/ldc/pull/2293 [2] https://github.com/ldc-developers/ldc/releases/tag/v1.8.0 (mentions something called EasyJIT) [3] https://gist.github.com/eldar/2294388 -- /Jacob Carlborg
Jul 12 2018
On Friday, 13 July 2018 at 06:27:08 UTC, Jacob Carlborg wrote:Have you considered using LDC and JIT? [1] [2]. Found this [3] snippet as well, not sure what it is. [1] https://github.com/ldc-developers/ldc/pull/2293 [2] https://github.com/ldc-developers/ldc/releases/tag/v1.8.0 (mentions something called EasyJIT) [3] https://gist.github.com/eldar/2294388I just wanted to know what the REPL semantics were, not so much actually use the REPL day to day. For my DHDL stuff I don't think the LDC JIT particularly applies, it's more source code translation stuff.
Jul 13 2018
On Thursday, 12 July 2018 at 22:17:29 UTC, Luís Marques wrote:On Thursday, 12 July 2018 at 21:51:18 UTC, aliak wrote:Ah I see. Last I remember it was just too buggy to use so it caused more pain than pleasure :p I don't remember the exact details though sorry.Cool, is there on going work to sprucing up the D repl in the dlang-community repo or is this a new attempt? Either way if something is happening here then awesome!Ah, that explains why my clone of drepl didn't compile: it was the Martin Novak's repo, not the D community one. Although on macOS it still doesn't compile, because of the lack of _rt_loadLibrary. Regarding your question: I was investigating this as part of my own D-related compiler efforts (DHDL stuff), but it won't materialize into a D repl anytime soon. I actually never tried the existing REPLs, what are your issues with them?We can try and think: So if we think of adding an overload as "redefining a name" then is it fair to generalize the question to: "should redefining symbol A affect any previously defined symbol B that was dependent on the previous definition of A?" And then I'd say that defining an overload of symbol A is technically a redefining of A - i.e. it's semantics change. Redefinition affects: + Can change functionality of B without having to redefine all of it - Can cause things to stop working silently (think a tree of hidden dependencies) Redefinition does not affect: + The last defined symbol works "as expected" - Must redefine symbols if you want them to use redefined dependent definitions. I think changing the value of a variable should affect any dependent definitions, while redefining a variable should not affect dependent symbols - an appeal to predicability is what I'm going for. And I think defining an overload falls under redefining a symbol. Or you can also have the best of both worlds if you allow a special repl annotation before any definitinons - dynamic on symbol A can mean that redefining it will affect dependent Symbols for e.g. Haskell's GHCi repl does the same as swift (with redefining symbols at least, don't think it supports overloading in the imperative language sense of the term). Though I think that makes the most sense for haskell being a pure language. Cheers, - AliAs for your question, hard to say me thinks. On the one hand, being able to do this is nice: const int i = 3; const int j = 4; void complexCalculation() { use i and j } complexCalculation() // uses 3 and 4 const int j = 5; complexCalculation // uses the new j On the other hand being able to redefine the name "j" as some other type to use in some other computation without having `complexCalculation` get messed up is also nice :)I hadn't even considered *redefining* symbols, only overloading. cling doesn't support redefining. Mmmm...Which is how the swift repl works: 1> func f(_ a: Float) { print("f") } 2> f(3) f 3> func f(_ a: Int) { print("i") } 4> f(3) i 5> func foo(_ a: Float) { print("f") } 6> func bar() { print(foo(3)) } 7> bar() f 8> func foo(_ a: Int) { print("i") } 9> bar() fYeah, I had tried basically the same Swift example. But my point stands: I think that behavior can be explained by ease of implementation. Finding an example of the alternative would be much more interesting. Lacking that we are going to have to actually *think* about the problem ;-) The examples with the dynamic languages are less relevant.
Jul 16 2018
On Thursday, 12 July 2018 at 21:15:46 UTC, Luís Marques wrote:On Thursday, 12 July 2018 at 20:33:04 UTC, jmh530 wrote:I think most people, at least most people who have used REPLs before, would think that the above should print int. But this is because most REPLs are used with dynamic languages. I don't doubt that it makes sense that it is easier to implement such that it prints long. You're compiling each line as it comes in, so bar compiles to some machine code that can only depend on the definition of foo at the time it is compiled. I think the mental model of someone coming from a dynamic language would be as if bar is dynamically re-compiled when the foo(int x) is entered.On Thursday, 12 July 2018 at 19:07:15 UTC, Luís Marques wrote: Most REPLs I've used are for languages with dynamic typing. Perhaps take a look at a C REPL and see what it does?Well, cling calls the original function: [cling]$ #import <stdio.h> [cling]$ void foo(long x) { printf("long\n"); } [cling]$ void bar() { foo(42); } [cling]$ void foo(int x) { printf("int\n"); } [cling]$ bar() long ...but to me that doesn't mean much. If it was the other way around (bar was updated to call foo(int)) I think I could safely conclude that it was an intended consequence. But the actual behavior can easily be explained by the fact that that's the most straightforward implementation (especially for a REPL that uses an existing C++ frontend, like clang). I was looking for a more fundamental answer: what would the user prefer to happen?
Jul 12 2018
On Thursday, 12 July 2018 at 22:04:39 UTC, jmh530 wrote:I think the mental model of someone coming from a dynamic language would be as if bar is dynamically re-compiled when the foo(int x) is entered.Right. Hopefully there aren't too many weird cases once that is generalized to other corners of the language. I also never used REPLs for major development, only for debugging and minor tests, so I don't have experience with that style of development where you code everything in the REPL and then save the whole state, which makes it harder for me to evaluate how important certain REPL features are.
Jul 12 2018
On Thursday, 12 July 2018 at 22:24:19 UTC, Luís Marques wrote:Right. Hopefully there aren't too many weird cases once that is generalized to other corners of the language. I also never used REPLs for major development, only for debugging and minor tests, so I don't have experience with that style of development where you code everything in the REPL and then save the whole state, which makes it harder for me to evaluate how important certain REPL features are.I primarily use REPL's for prototyping. It just makes some things much easier. So for instance, I can load up some functions and libraries and data and then run a bunch of different statistics models without needing to compile everything again. I can also plot everything as needed without needed to compile everything all over again.
Jul 12 2018
On Thursday, 12 July 2018 at 19:07:15 UTC, Luís Marques wrote:Consider a D REPL session like this:Unlike cling, drepl doesn't seem to support overloading: Welcome to D REPL. D> import std.stdio; std D> void bar(long) { writeln("long"); } bar D> void bar(int) { writeln("int"); } bar D> bar(42) `_mod2.bar` at /tmp/drepl.adse9Q/_mod2.d(3) conflicts with `_mod1.bar` at /tmp/drepl.adse9Q/_mod1.d(3) template `std.stdio.write` cannot deduce function from argument types `!()(void)`, candidates are: /usr/include/dmd/phobos/std/stdio.d(3669): `std.stdio.write(T...)(T args) if (!is(T[0] : File))` It can envision the implementation that produces that result, and in terms of that implementation it makes sense, but ouch, that's not user friendly or in-line with regular D semantics.
Jul 12 2018