digitalmars.D - Plotting Using PLPlot
- dsimcha (17/17) May 09 2009 As the scientific computing libraries for D improve, I find myself wanti...
- BCS (6/11) May 09 2009 I'm interested.
- Don (5/23) May 09 2009 Definitely. I was considering doing vaguely the same thing (replacing my...
- Frank Benoit (1/1) May 09 2009 What is needed to add a dwt device driver?
- Fawzi Mohamed (4/22) May 10 2009 This is definitely very interesting, having an integrated plot would be
- Bill Baxter (15/47) May 10 2009 A D-ish wrapper around PLPlot's low-level D-to-C bindings sounds great
- dsimcha (11/11) May 10 2009 It seems like there's substantial interest in this. Please give me some...
- Walter Bright (2/7) May 10 2009 I'd stick with (2) for now.
- Fawzi Mohamed (13/27) May 10 2009 yep me too, well 3d surface plots would also be nice to have, but I can
- dsimcha (9/35) May 10 2009 Ok, this is way less than I had in mind. When I said high performance, ...
- Robert Fraser (4/40) May 10 2009 Having plots that update in realtime would be kind of awesome for
- Fawzi Mohamed (12/58) May 10 2009 my answer was along the keep it simple lines, you cannot really expect
- Lars T. Kyllingstad (19/31) May 10 2009 I would be *very* interested in a plotting library for D. (Currently I
- Jason House (4/16) May 10 2009 All my plotting would be real time monitoring of program operation. Whil...
- BLS (6/18) May 11 2009 I vote for simple free functions.
As the scientific computing libraries for D improve, I find myself wanting more and more to be able to plot stuff straight from D without having to rely on kludges like writing data out to a file and then calling Python or Matlab or something. I've noticed that PLPlot has D bindings. Its license is also reasonably permissive (LGPL). This is certainly an improvement over nothing, but the API kind of sucks because it was written in C. For example, instead of ranges or D arrays of arbitrary type, you pass data in as a double* and a number of data points. On the other hand, all the nitty-gritty, low-level, probably platform-specific, stuff needed for a plotting library is (I guess) pretty good. This led me to the following idea for how to get a good D plotting lib for relatively few man-hours: Take the low-level stuff from PLPlot, and reimplement the higher level stuff on top of it in pure D, using the full power of templates, ranges, builtin arrays, etc. I'm considering making this my next hobby project, and I'm interested in some suggestions on how it should be done (what a good API would be, etc.), as well as getting an idea of how many people are interested in something like this.
May 09 2009
Hello dsimcha,I'm interested in some suggestions on how it should be done (what a good API would be, etc.), as well as getting an idea of how many people are interested in something like this.I'm interested. Make simple stuff simple once you have the data. Ploting n lines should be about 2 + n lines of code. ploting a polygon should be a single line. A cool feature would be a templated front end that lest you process data from any data type that you can tell it how to get X/Y data out of.
May 09 2009
dsimcha wrote:As the scientific computing libraries for D improve, I find myself wanting more and more to be able to plot stuff straight from D without having to rely on kludges like writing data out to a file and then calling Python or Matlab or something. I've noticed that PLPlot has D bindings. Its license is also reasonably permissive (LGPL). This is certainly an improvement over nothing, but the API kind of sucks because it was written in C. For example, instead of ranges or D arrays of arbitrary type, you pass data in as a double* and a number of data points. On the other hand, all the nitty-gritty, low-level, probably platform-specific, stuff needed for a plotting library is (I guess) pretty good. This led me to the following idea for how to get a good D plotting lib for relatively few man-hours: Take the low-level stuff from PLPlot, and reimplement the higher level stuff on top of it in pure D, using the full power of templates, ranges, builtin arrays, etc. I'm considering making this my next hobby project, and I'm interested in some suggestions on how it should be done (what a good API would be, etc.), as well as getting an idea of how many people are interested in something like this.Definitely. I was considering doing vaguely the same thing (replacing my hacky WinAPI plot library which I've used up to now with a PLPlot binding). It's probably the biggest thing lacking in D's support for scientific computing.
May 09 2009
What is needed to add a dwt device driver?
May 09 2009
On 2009-05-10 05:19:53 +0200, dsimcha <dsimcha yahoo.com> said:As the scientific computing libraries for D improve, I find myself wanting more and more to be able to plot stuff straight from D without having to rely on kludges like writing data out to a file and then calling Python or Matlab or something. I've noticed that PLPlot has D bindings. Its license is also reasonably permissive (LGPL). This is certainly an improvement over nothing, but the API kind of sucks because it was written in C. For example, instead of ranges or D arrays of arbitrary type, you pass data in as a double* and a number of data points. On the other hand, all the nitty-gritty, low-level, probably platform-specific, stuff needed for a plotting library is (I guess) pretty good. This led me to the following idea for how to get a good D plotting lib for relatively few man-hours: Take the low-level stuff from PLPlot, and reimplement the higher level stuff on top of it in pure D, using the full power of templates, ranges, builtin arrays, etc. I'm considering making this my next hobby project, and I'm interested in some suggestions on how it should be done (what a good API would be, etc.), as well as getting an idea of how many people are interested in something like this.This is definitely very interesting, having an integrated plot would be very nice Fawzi
May 10 2009
A D-ish wrapper around PLPlot's low-level D-to-C bindings sounds great to me too. I frequently use the D -> data file -> Python matplotlib route myself. Something more direct would be great. --bb On Sun, May 10, 2009 at 5:51 AM, Fawzi Mohamed <fmohamed mac.com> wrote:On 2009-05-10 05:19:53 +0200, dsimcha <dsimcha yahoo.com> said:ngAs the scientific computing libraries for D improve, I find myself wanti=ismore and more to be able to plot stuff straight from D without having to rely on kludges like writing data out to a file and then calling Python or Matlab or something. =A0I've noticed that PLPlot has D bindings. =A0Its license=ndalso reasonably permissive (LGPL). =A0This is certainly an improvement over nothing, but the API kind of sucks because it was written in C. =A0For example, instead of ranges or D arrays of arbitrary type, you pass data in as a double* a=tya number of data points. On the other hand, all the nitty-gritty, low-level, probably platform-specific, stuff needed for a plotting library is (I guess) pret=inggood. =A0This led me to the following idea for how to get a good D plott=ndlib for relatively few man-hours: =A0Take the low-level stuff from PLPlot, a=lreimplement the higher level stuff on top of it in pure D, using the ful=ngpower of templates, ranges, builtin arrays, etc. =A0I'm considering maki=erythis my next hobby project, and I'm interested in some suggestions on how it should be done (what a good API would be, etc.), as well as getting an idea of how many people are interested in something like this.This is definitely very interesting, having an integrated plot would be v=nice Fawzi
May 10 2009
It seems like there's substantial interest in this. Please give me some use cases, i.e. what would you personally use this for, and what do you foresee others using it for, so I can start thinking about what the API should be. I need a wide variety of use cases because, if I design the API based only on my personal use cases, it will end up being geared entirely toward histograms, scatter plots, and line graphs because that's what I use regularly. Besides use cases, here are some specific questions: 1. Is there any need for an OO-based API, or should I just use free functions? 2. Does anyone have any use cases where plotting is performance critical, or should I just keep things simple/stupid in terms of the performance/simplicity tradeoff?
May 10 2009
dsimcha wrote:Besides use cases, here are some specific questions: 1. Is there any need for an OO-based API, or should I just use free functions? 2. Does anyone have any use cases where plotting is performance critical, or should I just keep things simple/stupid in terms of the performance/simplicity tradeoff?I'd stick with (2) for now.
May 10 2009
On 2009-05-10 21:23:48 +0200, dsimcha <dsimcha yahoo.com> said:It seems like there's substantial interest in this. Please give me some use cases, i.e. what would you personally use this for, and what do you foresee others using it for, so I can start thinking about what the API should be. I need a wide variety of use cases because, if I design the API based only on my personal use cases, it will end up being geared entirely toward histograms, scatter plots, and line graphs because that's what I use regularly.yep me too, well 3d surface plots would also be nice to have, but I can live without.Besides use cases, here are some specific questions: 1. Is there any need for an OO-based API, or should I just use free functions?I would use an OO API where one window/image/output graph is represented by an object, and then you have functions to2. Does anyone have any use cases where plotting is performance critical, or should I just keep things simple/stupid in terms of the performance/simplicity tradeoff?keep it simple I would just send dense arrays to it (which are close to the C api), and then have utility functions that convert ranges,... to dense arrays, but maybe I am biased because I have a good library to handle dense arrays. I would say that a reasonable goal is that the library could cope directly to plot of 1'000s of points at least for the simple 1D plot types. Fawzi
May 10 2009
== Quote from Fawzi Mohamed (fmohamed mac.com)'s articleOn 2009-05-10 21:23:48 +0200, dsimcha <dsimcha yahoo.com> said:Ok, this is way less than I had in mind. When I said high performance, I was thinking like, either plotting stuff under realtime constraints like if you're some Wall Street bigwig plotting zillions of charts to figure out what stocks to buy or, when doing summary stuff like histograms, handling billions of points read as a range from a file, i.e. more data than you have address space. I personally would not consider anything that couldn't gracefully handle at least a few million data points for histograms and a few 10s of thousands for scatter plots to be good enough.It seems like there's substantial interest in this. Please give me some use cases, i.e. what would you personally use this for, and what do you foresee others using it for, so I can start thinking about what the API should be. I need a wide variety of use cases because, if I design the API based only on my personal use cases, it will end up being geared entirely toward histograms, scatter plots, and line graphs because that's what I use regularly.yep me too, well 3d surface plots would also be nice to have, but I can live without.Besides use cases, here are some specific questions: 1. Is there any need for an OO-based API, or should I just use free functions?I would use an OO API where one window/image/output graph is represented by an object, and then you have functions to2. Does anyone have any use cases where plotting is performance critical, or should I just keep things simple/stupid in terms of the performance/simplicity tradeoff?keep it simple I would just send dense arrays to it (which are close to the C api), and then have utility functions that convert ranges,... to dense arrays, but maybe I am biased because I have a good library to handle dense arrays. I would say that a reasonable goal is that the library could cope directly to plot of 1'000s of points at least for the simple 1D plot types.
May 10 2009
dsimcha wrote:== Quote from Fawzi Mohamed (fmohamed mac.com)'s articleHaving plots that update in realtime would be kind of awesome for monitoring, but the ones I was thinking of wouldn't be more than a few thousand data points in each sliding window, if that.On 2009-05-10 21:23:48 +0200, dsimcha <dsimcha yahoo.com> said:Ok, this is way less than I had in mind. When I said high performance, I was thinking like, either plotting stuff under realtime constraints like if you're some Wall Street bigwig plotting zillions of charts to figure out what stocks to buy or, when doing summary stuff like histograms, handling billions of points read as a range from a file, i.e. more data than you have address space. I personally would not consider anything that couldn't gracefully handle at least a few million data points for histograms and a few 10s of thousands for scatter plots to be good enough.It seems like there's substantial interest in this. Please give me some use cases, i.e. what would you personally use this for, and what do you foresee others using it for, so I can start thinking about what the API should be. I need a wide variety of use cases because, if I design the API based only on my personal use cases, it will end up being geared entirely toward histograms, scatter plots, and line graphs because that's what I use regularly.yep me too, well 3d surface plots would also be nice to have, but I can live without.Besides use cases, here are some specific questions: 1. Is there any need for an OO-based API, or should I just use free functions?I would use an OO API where one window/image/output graph is represented by an object, and then you have functions to2. Does anyone have any use cases where plotting is performance critical, or should I just keep things simple/stupid in terms of the performance/simplicity tradeoff?keep it simple I would just send dense arrays to it (which are close to the C api), and then have utility functions that convert ranges,... to dense arrays, but maybe I am biased because I have a good library to handle dense arrays. I would say that a reasonable goal is that the library could cope directly to plot of 1'000s of points at least for the simple 1D plot types.
May 10 2009
On 2009-05-11 02:05:51 +0200, Robert Fraser <fraserofthenight gmail.com> said:dsimcha wrote:my answer was along the keep it simple lines, you cannot really expect to represent more than some 1000s of points, if you have more you should do some transformation to represent them. Histogram for example reduce them, some cluster or spread analysis and represent fewer discrete objects,... All those things can be built later, the only thing needed is a basic lib that supports few 1000s of simple objects well, and less of complex objects. even realtime update an animations can be done if the library is fast for its basic use. Keep it simple, the fancy stuff can be built on the top of it later.== Quote from Fawzi Mohamed (fmohamed mac.com)'s articleHaving plots that update in realtime would be kind of awesome for monitoring, but the ones I was thinking of wouldn't be more than a few thousand data points in each sliding window, if that.On 2009-05-10 21:23:48 +0200, dsimcha <dsimcha yahoo.com> said:Ok, this is way less than I had in mind. When I said high performance, I was thinking like, either plotting stuff under realtime constraints like if you're some Wall Street bigwig plotting zillions of charts to figure out what stocks to buy or, when doing summary stuff like histograms, handling billions of points read as a range from a file, i.e. more data than you have address space. I personally would not consider anything that couldn't gracefully handle at least a few million data points for histograms and a few 10s of thousands for scatter plots to be good enough.It seems like there's substantial interest in this. Please give me some use cases, i.e. what would you personally use this for, and what do you foresee others using it for, so I can start thinking about what the API should be. I need a wide variety of use cases because, if I design the API based only on my personal use cases, it will end up being geared entirely toward histograms, scatter plots, and line graphs because that's what I use regularly.yep me too, well 3d surface plots would also be nice to have, but I can live without.Besides use cases, here are some specific questions: 1. Is there any need for an OO-based API, or should I just use free functions?I would use an OO API where one window/image/output graph is represented by an object, and then you have functions to2. Does anyone have any use cases where plotting is performance critical, or should I just keep things simple/stupid in terms of the performance/simplicity tradeoff?keep it simple I would just send dense arrays to it (which are close to the C api), and then have utility functions that convert ranges,... to dense arrays, but maybe I am biased because I have a good library to handle dense arrays. I would say that a reasonable goal is that the library could cope directly to plot of 1'000s of points at least for the simple 1D plot types.
May 10 2009
dsimcha wrote:It seems like there's substantial interest in this. Please give me some use cases, i.e. what would you personally use this for, and what do you foresee others using it for, so I can start thinking about what the API should be. I need a wide variety of use cases because, if I design the API based only on my personal use cases, it will end up being geared entirely toward histograms, scatter plots, and line graphs because that's what I use regularly. Besides use cases, here are some specific questions: 1. Is there any need for an OO-based API, or should I just use free functions? 2. Does anyone have any use cases where plotting is performance critical, or should I just keep things simple/stupid in terms of the performance/simplicity tradeoff?I would be *very* interested in a plotting library for D. (Currently I output my data to text files, which I then process in Gnuplot.) You've already mentioned line graphs. The other thing I use most are 3D plots, i.e. z as a function of x and y -- preferably with color/gradient mapping. In such plots one should be able to specify the viewpoint from which the graph is seen. A special case should be the top-down view, which is essentially a 2d plot where the z axis value is represented solely by color/brightness. I think the functions should be able to work with both data sets and functions, i.e. both plot (real[] x, real[] y) and plot (real function(real) f, real xLeft, real xRight) should be available. Regarding the API, I say keep it as simple as possible -- at least to begin with. I would love it if plotting my results could be done almost as simply as writefln'ing them. :) -Lars
May 10 2009
dsimcha Wrote:It seems like there's substantial interest in this. Please give me some use cases, i.e. what would you personally use this for, and what do you foresee others using it for, so I can start thinking about what the API should be. I need a wide variety of use cases because, if I design the API based only on my personal use cases, it will end up being geared entirely toward histograms, scatter plots, and line graphs because that's what I use regularly. Besides use cases, here are some specific questions: 1. Is there any need for an OO-based API, or should I just use free functions? 2. Does anyone have any use cases where plotting is performance critical, or should I just keep things simple/stupid in terms of the performance/simplicity tradeoff?All my plotting would be real time monitoring of program operation. While I'm performance-sensitive, I would not expect a plotting library to be terribly efficient. A seamless way to allow plotting data over a socket would be awesome. My current uses would involve two kinds of plots: • line graphs that where I append data for the most recent timestamp. • bar graphs or maybe points with error bars (x axis is has labels, not numbers)
May 10 2009
dsimcha wrote:It seems like there's substantial interest in this. Please give me some use cases, i.e. what would you personally use this for, and what do you foresee others using it for, so I can start thinking about what the API should be. I need a wide variety of use cases because, if I design the API based only on my personal use cases, it will end up being geared entirely toward histograms, scatter plots, and line graphs because that's what I use regularly. Besides use cases, here are some specific questions: 1. Is there any need for an OO-based API, or should I just use free functions? 2. Does anyone have any use cases where plotting is performance critical, or should I just keep things simple/stupid in terms of the performance/simplicity tradeoff?I vote for simple free functions. 1) It will enable us to create a DLL. 2) An OOP framework can be added on top of free functions. (probably by using mixin templates) Björn
May 11 2009