digitalmars.D - Object.destroy() broken?
It seems that Object.destory() doesn't handle static arrays properly. It doesn't destroy the contained elements. Example: struct S { int x; this(int x) { writeln("ctor"); } this(this) { writeln("ctor(postblit)"); } ~this() { writeln("dtor"); } } void main(string[] args) { S[2]* arr = cast(S[2]*)calloc(1, S.sizeof); emplace(arr, S(1)); destroy(*arr); free(arr); } output has 5 ctors, and 3 dtors: ctor ctor(postblit) ctor(postblit) dtor ctor(postblit) dtor ctor(postblit) dtor if I modify this overload of destroy() like this, then it's fine: void destroy(T : U[n], U, size_t n)(ref T obj) if (!is(T == struct)) { foreach(i; 0..n) // + destroy(obj[i]); // + obj[] = U.init; } output has 5 ctors, and 5 dtors, as expected: ctor ctor(postblit) ctor(postblit) dtor dtor dtor ctor(postblit) dtor ctor(postblit) dtor
Sep 02 2015
On Thursday, 3 September 2015 at 06:57:12 UTC, bitwise wrote:[...]Nevermind... fixed. https://github.com/D-Programming-Language/druntime/pull/362
Sep 03 2015
On Thursday, 3 September 2015 at 07:25:09 UTC, bitwise wrote:On Thursday, 3 September 2015 at 06:57:12 UTC, bitwise wrote:Derp.. No it's not. https://github.com/D-Programming-Language/druntime/blob/master/src/object.d#L2728 Bed time.[...]Nevermind... fixed. https://github.com/D-Programming-Language/druntime/pull/362
Sep 03 2015
On Thursday, 3 September 2015 at 06:57:12 UTC, bitwise wrote:It seems that Object.destory() doesn't handle static arrays properly. It doesn't destroy the contained elements. [...]https://issues.dlang.org/show_bug.cgi?id=15009 https://github.com/D-Programming-Language/druntime/pull/1375
Sep 03 2015