digitalmars.D - Enhancing inline assembler
- Dan (17/17) Oct 25 2005 I was just working in Assembler and contemplating how powerful D is for ...
- Garett Bass (4/31) Nov 01 2005 If you're using TextPad, it's pretty easy to add keywords to
I was just working in Assembler and contemplating how powerful D is for it. In fact, if I could write Assembler using the D language without GC or heap/stack I would use it for everything including boot code. Right now it uses much the same system for addressing structures as NASM does, which is a kludge at best. I want this: lea eax, MyStruct.myFavoriteMember; But if we do this: lea eax, MyStruct.mySubStruct.myMember; I know it will fail. Why? Because we're accessing a struct, and then getting a member from that struct to get another struct. We need to first get mySubStruct, and THEN we can get myMember. It needs two lea's. lea eax, MyStruct.mySubStruct; lea eax, eax.myMember; That would make programming assembler in D unbelievably cool. Unfortunately, I know about zilch about the D implementation code. My only other gripe is the lack of assembler coloring in any D editors I've encountered.
Oct 25 2005
If you're using TextPad, it's pretty easy to add keywords to the D.syn file; it's just text. "Dan" <Dan_member pathlink.com> wrote in message news:djmffm$1io7$1 digitaldaemon.com...I was just working in Assembler and contemplating how powerful D is for it. In fact, if I could write Assembler using the D language without GC or heap/stack I would use it for everything including boot code. Right now it uses much the same system for addressing structures as NASM does, which is a kludge at best. I want this: lea eax, MyStruct.myFavoriteMember; But if we do this: lea eax, MyStruct.mySubStruct.myMember; I know it will fail. Why? Because we're accessing a struct, and then getting a member from that struct to get another struct. We need to first get mySubStruct, and THEN we can get myMember. It needs two lea's. lea eax, MyStruct.mySubStruct; lea eax, eax.myMember; That would make programming assembler in D unbelievably cool. Unfortunately, I know about zilch about the D implementation code. My only other gripe is the lack of assembler coloring in any D editors I've encountered.
Nov 01 2005