digitalmars.D - non-usefull template error junk...
- clayasaurus (54/54) Oct 02 2005 I'm not sure if anyone else has this 'problem,' but whenever a get a
I'm not sure if anyone else has this 'problem,' but whenever a get a compiler error with my project... I also get a whole slew of template junk right after it, even though it had nothing to do with my error. Here's an example, where I typed targetDegrees instead of targetDegree. Look at the error message. --------------------------------------------------------- This is the real error --------------------------------------------------------- game/robot.d(313): undefined identifier targetDegrees --------------------------------------------------------- The rest is just junk i get every time i get an error, no matter what the error is. --------------------------------------------------------- core/container/dlinkedlist.d(453): function expected before (), not 's dotexp template instance describe!(int)' core/container/dlinkedlist.d(460): function expected before (), not 's dotexp template instance describe!(Point )' core/container/dlinkedlist.d(472): function expected before (), not 's dotexp template instance describe!(Point )' game/item/tile.d(63): function expected before (), not 's dotexp template instance describe!(bit)' core/gui/widget.d(54): dlinkedlist!(Element) is used as a type core/gui/widget.d(54): new can only create structs, dynamic arrays or class objects, not void's core/gui/widget.d(54): cannot implicitly convert expression (new void*) of type void* to core.container.dlinkedlist.dlinkedlist!(Element).dlinkedlist core/container/dlinkedlist.d(453): function expected before (), not 's dotexp template instance describe!(int)' core/container/dlinkedlist.d(460): function expected before (), not 's dotexp template instance describe!(Element)' core/container/dlinkedlist.d(472): function expected before (), not 's dotexp template instance describe!(Element)' game/player.d(103): dlinkedlist!(Robot) is used as a type game/player.d(103): new can only create structs, dynamic arrays or class objects, not void's game/player.d(103): cannot implicitly convert expression (new void*) of type void* to core.container.dlinkedlist.dlinkedlist!(Robot).dlinkedlist game/player.d(183): function expected before (), not 's dotexp template instance describe!(float)' game/player.d(184): function expected before (), not 's dotexp template instance describe!(float)' core/container/dlinkedlist.d(453): function expected before (), not 's dotexp template instance describe!(int)' core/container/dlinkedlist.d(460): function expected before (), not 's dotexp template instance describe!(Robot)' core/container/dlinkedlist.d(472): function expected before (), not 's dotexp template instance describe!(Robot)' core/entity/entity.d(216): function expected before (), not 's dotexp template instance describe!(Point )' core/entity/entity.d(217): function expected before (), not 's dotexp template instance describe!(Point )' --------------------------------------------------------- Just thought I might bring it up, to see if this is avoidable or not.
Oct 02 2005