digitalmars.D - I want to debugg
- Antonio Cabrera (11/11) Mar 21 2005 Thats Ok...
- Derek Parnell (10/25) Mar 21 2005 Try looking through ...
Thats Ok... The only thing I need, is a debugger with variables inspector... without the need of trash code... You are all doing a effort of libraries implementation... but no one is producing the basic tool after the compiler: the debugger... this is a big error... developer needs a compiler+linker+debugger... the other things will come after. Sorry... but for me is enough... I don't want to lose my time... I prefer to work with a language that offers a minimoum supporf for my day by day work... Thaks for your illusion and sorries for advanced...
Mar 21 2005
On Mon, 21 Mar 2005 23:45:21 +0100, Antonio Cabrera wrote:Thats Ok... The only thing I need, is a debugger with variables inspector... without the need of trash code... You are all doing a effort of libraries implementation... but no one is producing the basic tool after the compiler: the debugger... this is a big error... developer needs a compiler+linker+debugger... the other things will come after. Sorry... but for me is enough... I don't want to lose my time... I prefer to work with a language that offers a minimoum supporf for my day by day work... Thaks for your illusion and sorries for advanced...Try looking through ... http://www.prowiki.org/wiki4d/wiki.cgi?DebugEnvironments If I really (desperately) need a debugger, I have used the Microsoft WinDbg tool. But I rarely need one; the odd writefln() has solved most of my debugging needs, and its faster to use ;-) -- Derek Melbourne, Australia 22/03/2005 9:42:07 AM
Mar 21 2005