c++.windows.32-bits - Linking OpenGL
- Craig Sanfield (12/12) Oct 18 2004 I'm trying to get started with OpenGL and am stumped on the linking part...
I'm trying to get started with OpenGL and am stumped on the linking part. Which libraries do I need and where can I get them? This is my compile line, assembled via guess: dmc ogl2 -I\dm\stlport\stlport \dm\lib\GL\glu32.lib \dm\lib\GL\glaux.lib My errors look like this: Error 42: Symbol Undefined _glEnd 0 , replacing glEnd with every other OpenGL-specific command in the program. It seems to me that I have all the libraries commonly mentioned being pointed to, so I'm wordering if I've somehow made them invalid. I've tried two things with them, both with the same result. #1: I used implib to convert DLLs from my Windows folder to libs. #2: I used a 'coff2omf' program to convert another compiler's libraries (it links fine in that one). Of course, neither worked. Thanks in advance for any help.
Oct 18 2004