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c++.windows.32-bits - TRACE() and CString error

I just finished converting an MSVC++ program over to DMC.  There were 
a few hickups but thanks to Walter and Jan I solved the problems and got 
my image processing program to work about 10% faster!  I will post the final set
of things I had to do once I have time to collect my notes (mostly write
function to take the place of MFC 6.0 functions, easy if you download the MS SDK
(do it now)).
I did find one final problem that has me stumped and may be an issue to others.
I suspect that it is a function of too many '\' in a row, but it
may indicate a larger promlem...

When I compile the following code:
//////////
#include "afx.h"
int WINAPI WinMain(HINSTANCE hInst,
HINSTANCE hPrevInstance,
LPSTR lpCmdLine,
int nCmdShow) {
CString sTemp1;

sTemp1 = "abcd\\";
TRACE("\nTrace output: %s\n",sTemp1);

return 0;
}
///////////////
I get the following output

[00001]    Trace output: abcd\
[00002]  Detecting memory leaks!
[00003]  Dumping objects ->
[00004]  ..\strcore.cpp(76) :
[00005]  {72}
[00006]  normal block at 0x00A716D4, 18 bytes long.
[00007]   Data: <            abcd> 01 00 00 00 05 00 .....
[00008]  .......

MFC is linked as a .LIB and my compile settings are:
CFLAGS		=  -Ae -mn -C -WA -S -3 -a8 -c -gf 
LFLAGS	=  /CO /NOI /DE /NOPACKF /XN /NT /ENTRY:WinMainCRTStartup /BAS:4194304
/A:512
DEFINES		= -D_DEBUG=1 -D_MBCS=1 -D_X86_=1 -D_MT=1

Regards
Andy C
Jan 28 2004