D - yet another optonal/default args idea
- Ben Hinkle (60/60) Apr 01 2004 Here is yet another idea for default/optional arguments for D. It might ...
- Manfred Nowak (5/10) Apr 19 2004 [...]
Here is yet another idea for default/optional arguments for D. It might be what Manfred is talking about but since I quite can't figure out his proposal I'm filling in my interpretation. Apologies if this has already been proposed and I missed it. The basic grammar change is to allow declarations after "...". In this case an implicit parameter "va_num" (type int) is defined and assigned the number of actual parameters supplied. Parameters that are omitted are given the type's initial value. Also any supplied args must match the types of the declarations. For example void foo(int a, int b, ... char[] x, int y) { if (va_num < 1) x = "hello"; if (va_num < 2) y = 42; // continue as normal } user code compiler generates foo(1,2) foo(1,2,0,null array,0) foo(1,2,"hi") foo(1,2,1,"hi",0) foo(1,2,"hi",3) foo(1,2,2,"hi",3) foo(1,2,"hi","a") error can't convert char[] to int At the call site the compiler pushes onto the stack 1) the required arguments 2) the value for "va_num" followed by 3) the optional values the user passed (if any) 4) the type initializer values for the remaining arguments (if any) In overload resolution and name mangling etc the signature of foo is treated the same as void foo(int a, int b, ... ) So if any two of the following are declared then the overloading logic throws an error void foo(int a, int b, ... char[] x, int y) void foo(int a, int b) void foo(int a, int b, ... int x) This is keeping with D's style of avoiding ambiguities in calls like foo(1,2) even though foo(1,2,"foo") could concievably be resolved to void foo(int a, int b, ... char[] x, int y) There is no conflict with overridden methods since every call to foo pushes the same amount of stuff onto the stack and the types of what is on the stack is known at compile time. The actualy values are filled in by the function body. For example a subclass could define void foo(int a, int b,... char[] x, int y) { if (va_num < 1) x = "world"; if (va_num < 2) y = 100; // continue as normal } Downsides: - requires compiler change - setting defaults at runtime could be performance hit over having the call site put the default value on the stack - overridden method has to repeat the defaults Upside: - doesn't assign defaults at call site so is nice to overriding wanting different defaults - less verbose than writing wrappers - compiler changes are small - extends the ... syntax and avoids confusion with C++ semantics and keeps overloading rules
Apr 01 2004
Ben Hinkle wrote: [...]user code compiler generates foo(1,2) foo(1,2,0,null array,0) foo(1,2,"hi") foo(1,2,1,"hi",0) foo(1,2,"hi",3) foo(1,2,2,"hi",3) foo(1,2,"hi","a") error can't convert char[] to int[...] This seems too much effort to me for something that already can be done. So long!
Apr 19 2004