digitalmars.D - undefined identifier GWL_USERDATA
- Jim Gadrow (161/161) Jun 30 2008 Ok, I'm trying to create a windows application and I am experiencing an ...
- torhu (3/9) Jun 30 2008 Try adding this instead of that:
- Jim Gadrow (3/6) Jul 01 2008 That solves the problem of the undefined identifier. I'm assuming that's...
- Jim Gadrow (7/11) Jul 01 2008 Well, I found a solution that actually doesn't involve converting pointe...
- Koroskin Denis (139/162) Jul 02 2008 I think that most of the people use one of the two tricks: store a
Ok, I'm trying to create a windows application and I am experiencing an error when storing and retrieving a pointer from a window long. I receive the 'Error: undefined identifier GWL_USERDATA' message when compiling unless I add: extern (Windows) int GWL_USERDATA; The program compiles correctly. However, when I attempt to restore the object from the long (pointer) my application terminates. I checked and the value of GWL_USERDATA is equal to 0 (the default int value). Thus, the program is NOT storing the pointer in the correct location. I think 0 actually corresponds to the GWL_EXSTYLE does it not? Here's a modified version of winsamp.d that illustrates the error: /* Compile with: * dmd winsamp gdi32.lib winsamp.def */ import std.c.windows.windows; import std.c.stdio; const int IDC_BTNCLICK = 101; const int IDC_BTNDONTCLICK = 102; class control { void Paint () {} } extern (Windows) { uint GetWindowLongA (HWND hWnd, int nIndex); uint SetWindowLongA (HWND hWnd, int nIndex, LONG dwNewLong); int GWL_USERDATA; } T WinGetLong (T) (HWND hWnd, int which = GWL_USERDATA) { return cast (T) GetWindowLongA (hWnd, which); } void WinSetLong (T) (HWND hWnd, T value, int which = GWL_USERDATA) { SetWindowLongA (hWnd, which, cast (long) value); } extern(Windows) int WindowProc(HWND hWnd, uint uMsg, WPARAM wParam, LPARAM lParam) { switch (uMsg) { control pCtrl = cast (control) WinGetLong!(control*) (hWnd); case WM_CREATE: control Ctrl = new control (); WinSetLong!(control*) (hWnd, &Ctrl); break; case WM_COMMAND: { switch (LOWORD(wParam)) { case IDC_BTNCLICK: if (HIWORD(wParam) == BN_CLICKED) MessageBoxA(hWnd, "Hello, world!", "Greeting", MB_OK | MB_ICONINFORMATION); break; case IDC_BTNDONTCLICK: if (HIWORD(wParam) == BN_CLICKED) { MessageBoxA(hWnd, "You've been warned...", "Prepare to GP fault", MB_OK | MB_ICONEXCLAMATION); *(cast(int*) null) = 666; } break; } break; } case WM_PAINT: { pCtrl.Paint (); static char[] text = "D Does Windows"; PAINTSTRUCT ps; HDC dc = BeginPaint(hWnd, &ps); RECT r; GetClientRect(hWnd, &r); HFONT font = CreateFontA(80, 0, 0, 0, FW_EXTRABOLD, FALSE, FALSE, FALSE, ANSI_CHARSET, OUT_DEFAULT_PRECIS, CLIP_DEFAULT_PRECIS, DEFAULT_QUALITY, DEFAULT_PITCH | FF_DONTCARE, "Arial"); HGDIOBJ old = SelectObject(dc, cast(HGDIOBJ) font); SetTextAlign(dc, TA_CENTER | TA_BASELINE); TextOutA(dc, r.right / 2, r.bottom / 2, text.ptr, text.length); SelectObject(dc, old); EndPaint(hWnd, &ps); break; } case WM_DESTROY: PostQuitMessage(0); break; default: break; } return DefWindowProcA(hWnd, uMsg, wParam, lParam); } int doit() { HINSTANCE hInst = GetModuleHandleA(null); WNDCLASS wc; wc.lpszClassName = "DWndClass"; wc.style = CS_OWNDC | CS_HREDRAW | CS_VREDRAW; wc.lpfnWndProc = &WindowProc; wc.hInstance = hInst; wc.hIcon = LoadIconA(cast(HINSTANCE) null, IDI_APPLICATION); wc.hCursor = LoadCursorA(cast(HINSTANCE) null, IDC_CROSS); wc.hbrBackground = cast(HBRUSH) (COLOR_WINDOW + 1); wc.lpszMenuName = null; wc.cbClsExtra = wc.cbWndExtra = 0; auto a = RegisterClassA(&wc); assert(a); HWND hWnd, btnClick, btnDontClick; hWnd = CreateWindowA("DWndClass", "Just a window", WS_THICKFRAME | WS_MAXIMIZEBOX | WS_MINIMIZEBOX | WS_SYSMENU | WS_VISIBLE, CW_USEDEFAULT, CW_USEDEFAULT, 400, 300, HWND_DESKTOP, cast(HMENU) null, hInst, null); assert(hWnd); btnClick = CreateWindowA("BUTTON", "Click Me", WS_CHILD | WS_VISIBLE, 0, 0, 100, 25, hWnd, cast(HMENU) IDC_BTNCLICK, hInst, null); btnDontClick = CreateWindowA("BUTTON", "DON'T CLICK!", WS_CHILD | WS_VISIBLE, 110, 0, 100, 25, hWnd, cast(HMENU) IDC_BTNDONTCLICK, hInst, null); MSG msg; while (GetMessageA(&msg, cast(HWND) null, 0, 0)) { TranslateMessage(&msg); DispatchMessageA(&msg); } return 1; } /**********************************************************/ /* Note the similarity of this code to the console D startup * code in \dmd\src\phobos\dmain2.d * You'll also need a .def file with at least the following in it: * EXETYPE NT * SUBSYSTEM WINDOWS */ extern (C) void gc_init(); extern (C) void gc_term(); extern (C) void _minit(); extern (C) void _moduleCtor(); extern (C) void _moduleUnitTests(); extern (Windows) int WinMain(HINSTANCE hInstance, HINSTANCE hPrevInstance, LPSTR lpCmdLine, int nCmdShow) { int result; gc_init(); // initialize garbage collector _minit(); // initialize module constructor table try { _moduleCtor(); // call module constructors _moduleUnitTests(); // run unit tests (optional) result = doit(); // insert user code here } catch (Object o) // catch any uncaught exceptions { MessageBoxA(null, cast(char *)o.toString(), "Error", MB_OK | MB_ICONEXCLAMATION); result = 0; // failed } gc_term(); // run finalizers; terminate garbage collector return result; }
Jun 30 2008
Jim Gadrow wrote:Ok, I'm trying to create a windows application and I am experiencing an error when storing and retrieving a pointer from a window long. I receive the 'Error: undefined identifier GWL_USERDATA' message when compiling unless I add: extern (Windows) int GWL_USERDATA;Try adding this instead of that: const GWL_USERDATA = -21;
Jun 30 2008
torhu Wrote:Try adding this instead of that: const GWL_USERDATA = -21;That solves the problem of the undefined identifier. I'm assuming that's the value assigned in the lib? I'm still experiencing the error, but now that I at least have the correct value for GWL_USERDATA it's probably an error in my code somewhere. Maybe I need to use CreateWindowEx instead or something. If I solve it I'll post just to close this thread :)
Jul 01 2008
Jim Gadrow Wrote:That solves the problem of the undefined identifier. I'm assuming that's the value assigned in the lib? I'm still experiencing the error, but now that I at least have the correct value for GWL_USERDATA it's probably an error in my code somewhere. Maybe I need to use CreateWindowEx instead or something. If I solve it I'll post just to close this thread :)Well, I found a solution that actually doesn't involve converting pointers! I declare a static dynamic array of the class I wanted to store a pointer to at the beginning of the WndProc. Then, I use the GetWindowLongA function to retrieve any index supplied with the HWND. Then, upon window creation, I resize the array and add an instance of the class. I record the index at which the class was created and stuff just a good ol' fashioned int into the WindowLong (which requires no casting!). Since the index is retrieved before the switch statement is entered, I can simply do: Ctrl[index].Paint () afterwards! Anyone see a flaw with this method? Let me know as I've been wracking my brain for HOURS trying to find a solution that works.
Jul 01 2008
On Wed, 02 Jul 2008 00:05:36 +0400, Jim Gadrow <makariverslund gmail.com> wrote:Jim Gadrow Wrote:I think that most of the people use one of the two tricks: store a HashMap!(HWND, Control) for HWND->Control mapping or set some user data via window's GWL_USERDATA. Just use proper casting to and from integer, otherwise you may end up with a null pointer. Since you succeeded with a custom HWND->Control mapping, I'll show you the second way. All you have to do is set a pointer to your (base) class via SetWindowLong method. Note that it is prefferred to use SetWindowLongPtr for 64bit compatibility. I use it exclusively and have never had any problems. Do as the follows: HWND hWnd = CreateWindow(...); assert (hWnd != HWND.init); SetWindowLongPtr(hWnd, GWLP_USERDATA, cast(long)cast(void*)this); // or SetWindowLong(hWnd, GWL_USERDATA, cast(int)cast(void*)this); Next, once you are in a WndProc method, you should do invert operation: long userData = GetWindowLongPtr(hWnd, GWLP_USERDATA); // or int userData = GetWindowLong(hWnd, GWL_USERDATA); if (userData != 0) { void* ptr = cast(void*)userData; if (auto wnd = cast(MyWindow)ptr) { // success! return wnd.processEvent(hWnd, message, wParam, lParam); } } And here is a full source, just copy-and-paste it to run. Tested on both DMD1 and DMD2 compilers. Just a small note: it uses third-party win32 bindings, not phobos ones. Those headers that come with Phobos are old, incomplete and badly ported, can't wait when they will be replaced with a new ones. You can get them from dsource: http://www.dsource.org/projects/bindings/browser/trunk/win32 - trunk browser http://www.dsource.org/projects/bindings/changeset/263/trunk?old path=%2F&format=zip - download whole repo In any case, it should be fairy simple to use phobos headers instead. Hope that helps. Hello.d ~~~~~~~ import win32.windows; import std.string; import std.stdio; pragma(lib, "gdi32.lib"); class MyWindow { extern(Windows) static LRESULT WndProc(HWND hWnd, UINT message, WPARAM wParam, LPARAM lParam) { long userData = GetWindowLongPtr(hWnd, GWLP_USERDATA); if (userData != 0) { void* ptr = cast(void*)userData; if (auto wnd = cast(MyWindow)ptr) { return wnd.processEvent(hWnd, message, wParam, lParam); } } return DefWindowProc(hWnd, message, wParam, lParam); } bool registerClass() { WNDCLASSEX wcex; wcex.cbSize = WNDCLASSEX.sizeof; wcex.style = CS_HREDRAW | CS_VREDRAW; wcex.lpfnWndProc = &WndProc; wcex.cbClsExtra = 0; wcex.cbWndExtra = 0; wcex.hInstance = GetModuleHandle(null); wcex.hIcon = HICON.init; wcex.hCursor = HCURSOR.init; wcex.hbrBackground = cast(HBRUSH)(COLOR_WINDOW+1); wcex.lpszMenuName = null; wcex.lpszClassName = cast(char*)toStringz(className); wcex.hIconSm = HICON.init; return RegisterClassEx(&wcex) != 0; } bool createWindow() { HWND hWnd = CreateWindow(cast(char*)toStringz(className), cast(char*)toStringz(title), WS_OVERLAPPEDWINDOW, CW_USEDEFAULT, 0, CW_USEDEFAULT, 0, HANDLE.init, HANDLE.init, GetModuleHandle(null), null); if (hWnd == HWND.init) { return false; } SetWindowLongPtr(hWnd, GWLP_USERDATA, cast(long)cast(void*)this); ShowWindow(hWnd, SW_SHOW); UpdateWindow(hWnd); return true; } LRESULT processEvent(HWND hWnd, UINT message, WPARAM wParam, LPARAM lParam) { // here should better be some mapping from message to a delegate, like this: // auto dg = message in handlersMap; // if (dg !is null) return dg(hWnd, message, wParam, lParam); // return DefWindowProc(hWnd, message, wParam, lParam); switch (message) { case WM_PAINT: { PAINTSTRUCT ps; RECT rect; HDC hDC = BeginPaint(hWnd, &ps); GetClientRect(hWnd, &rect); HBRUSH hbr = cast(HBRUSH) GetStockObject(BLACK_BRUSH); FillRect(hDC, &rect, hbr); EndPaint(hWnd,&ps); } break; case WM_DESTROY: PostQuitMessage(0); break; default: return DefWindowProc(hWnd, message, wParam, lParam); } return 0; } int doMainLoop() { MSG msg; while (GetMessage(&msg, null, 0, 0)) { TranslateMessage(&msg); DispatchMessage(&msg); } return cast(int) msg.wParam; } string className = "MyWindow"; string title = "MyCaption"; } int main() { auto myWindow = new MyWindow(); if (!myWindow.registerClass()) { writefln("failed to registerClass"); return 1; } if (!myWindow.createWindow()) { writefln("failed to createWindow"); return 2; } return myWindow.doMainLoop(); }That solves the problem of the undefined identifier. I'm assuming that's the value assigned in the lib? I'm still experiencing the error, but now that I at least have the correct value for GWL_USERDATA it's probably an error in my code somewhere. Maybe I need to use CreateWindowEx instead or something. If I solve it I'll post just to close this thread :)Well, I found a solution that actually doesn't involve converting pointers! I declare a static dynamic array of the class I wanted to store a pointer to at the beginning of the WndProc. Then, I use the GetWindowLongA function to retrieve any index supplied with the HWND. Then, upon window creation, I resize the array and add an instance of the class. I record the index at which the class was created and stuff just a good ol' fashioned int into the WindowLong (which requires no casting!). Since the index is retrieved before the switch statement is entered, I can simply do: Ctrl[index].Paint () afterwards! Anyone see a flaw with this method? Let me know as I've been wracking my brain for HOURS trying to find a solution that works.
Jul 02 2008