digitalmars.D - the traits trap
- Steven Schveighoffer (46/46) Nov 20 2014 OK, so I'm writing some traits that I'd like my objects to satisfy. And
- Meta (7/57) Nov 20 2014 There has been a bit of promising work done by Shammah
- Sergei Nosov (9/17) Nov 20 2014 I would second this. Personally, I have the same "not very
- Steven Schveighoffer (39/57) Nov 21 2014 I think it's a good idea in general. Inevitably, a template constraint
- Paolo Invernizzi (5/7) Nov 20 2014 +1, Well said!
OK, so I'm writing some traits that I'd like my objects to satisfy. And I'm having the worst time debugging them. Most of the traits in D look like this: enum isSomeType(T) = __traits(compiles, (T t){ // some statements using t // some asserts // some static asserts }); All good. Now, let's test my object: unittest { static assert(isSomeType!SomeObject); } Nope. Now, how the hell do I figure out why? I have found the following technique most valuable: 1. Create a function called "testSomeType(T)(T t)", make it's body the same as the trait 2. Instead of static asserting the trait, call the function Much better results! Whichever part of the trait doesn't work shows up as a legitimate error, and I can fix the object or the trait. Now, this idiom of using __traits(compiles, ...) is used everywhere in phobos. Often times you see things like: void foo(T)(T t) if (hasSomeTrait!T && hasSomeOtherTrait!T && alsoHasThisOne!T) { ... If this doesn't compile, the compiler says "Error template instance blah blah does not match template declaration blah blah blah" Useless... Now, even if I want to use my cool technique to figure out where the issue is, I have to do it one at a time to each trait, and I may have to temporarily comment out some code to avoid triggering an error before I get to that point. When I first came to write this post, I wanted to ask if anyone thought it was a good idea to replace the __traits(compiles, someLiteral) with __traits(compiles, someFunctionTemplate!T) somehow, so if one couldn't do it, you had some easy way to debug by calling someFunctionTemplate. But I hate that idea. This means you have all these do-nothing functions whose sole existence is to debug traits. When the traits themselves can just do it for you. Can anyone figure out a good solution to this problem? I like template constraints, but they are just too black-boxy. Would we have to signify that some enum is actually a trait and so the compiler would know to spit out the junk of compiling? Would it make sense to add some __traits function that allows one to signify that this is a special trait thing? This is one area that D's templates are very user-unfriendly. -Steve
Nov 20 2014
On Friday, 21 November 2014 at 04:08:52 UTC, Steven Schveighoffer wrote:OK, so I'm writing some traits that I'd like my objects to satisfy. And I'm having the worst time debugging them. Most of the traits in D look like this: enum isSomeType(T) = __traits(compiles, (T t){ // some statements using t // some asserts // some static asserts }); All good. Now, let's test my object: unittest { static assert(isSomeType!SomeObject); } Nope. Now, how the hell do I figure out why? I have found the following technique most valuable: 1. Create a function called "testSomeType(T)(T t)", make it's body the same as the trait 2. Instead of static asserting the trait, call the function Much better results! Whichever part of the trait doesn't work shows up as a legitimate error, and I can fix the object or the trait. Now, this idiom of using __traits(compiles, ...) is used everywhere in phobos. Often times you see things like: void foo(T)(T t) if (hasSomeTrait!T && hasSomeOtherTrait!T && alsoHasThisOne!T) { ... If this doesn't compile, the compiler says "Error template instance blah blah does not match template declaration blah blah blah" Useless... Now, even if I want to use my cool technique to figure out where the issue is, I have to do it one at a time to each trait, and I may have to temporarily comment out some code to avoid triggering an error before I get to that point. When I first came to write this post, I wanted to ask if anyone thought it was a good idea to replace the __traits(compiles, someLiteral) with __traits(compiles, someFunctionTemplate!T) somehow, so if one couldn't do it, you had some easy way to debug by calling someFunctionTemplate. But I hate that idea. This means you have all these do-nothing functions whose sole existence is to debug traits. When the traits themselves can just do it for you. Can anyone figure out a good solution to this problem? I like template constraints, but they are just too black-boxy. Would we have to signify that some enum is actually a trait and so the compiler would know to spit out the junk of compiling? Would it make sense to add some __traits function that allows one to signify that this is a special trait thing? This is one area that D's templates are very user-unfriendly. -SteveThere has been a bit of promising work done by Shammah Chancellor. It's a bit more heavyweight than a template returning true or false, but it's also more powerful and makes for better error messages. http://forum.dlang.org/thread/m219bj$fpa$1 digitalmars.com
Nov 20 2014
On Friday, 21 November 2014 at 04:08:52 UTC, Steven Schveighoffer wrote:Can anyone figure out a good solution to this problem? I like template constraints, but they are just too black-boxy. Would we have to signify that some enum is actually a trait and so the compiler would know to spit out the junk of compiling? Would it make sense to add some __traits function that allows one to signify that this is a special trait thing? This is one area that D's templates are very user-unfriendly. -SteveI would second this. Personally, I have the same "not very pleasant" experience debugging template constraints. Since more often than not the constraints have the form of: if (clause1 && clause2 && clause3 ...) my naive proposal would be to show which clause was first to be false in the error message. However, I have no idea if this could be implemented easily.
Nov 20 2014
On 11/21/14 2:25 AM, Sergei Nosov wrote:On Friday, 21 November 2014 at 04:08:52 UTC, Steven Schveighoffer wrote:That helps, but you still have to figure out why that clause fails.Can anyone figure out a good solution to this problem? I like template constraints, but they are just too black-boxy. Would we have to signify that some enum is actually a trait and so the compiler would know to spit out the junk of compiling? Would it make sense to add some __traits function that allows one to signify that this is a special trait thing? This is one area that D's templates are very user-unfriendly. -SteveI would second this. Personally, I have the same "not very pleasant" experience debugging template constraints. Since more often than not the constraints have the form of: if (clause1 && clause2 && clause3 ...) my naive proposal would be to show which clause was first to be false in the error message.However, I have no idea if this could be implemented easily.I think it's a good idea in general. Inevitably, a template constraint breaks down into a decision tree, and knowing which decisions contributed to the false at the top is essential. Of course, this is only needed if it *doesn't* compile. What I'd like to see is a combination of both determining at the highest level which part of the if expression caused the failure (this is only if the thing doesn't compile), and then add a new feature: static assert(__traits(analyzeTrait, isSomeTrait!x)); The analyzeTrait directive would compile isSomeTrait!x, keeping track of the decision tree (or optionally, re-compiling it to print the tree), and whichever pieces caused it to be 0, including __traits(compiles, ...) error messages, and if the result ends up being non-zero, it just discards that tree. If the result ends up being 0, then the static assert prints the decision tree. An example: enum isFoo(T) = (is(T == int) || is(T == long)) && __traits(compiles, (T t) { blah(t); }); void blah(int x); static assert(__traits(analyzeTrait, isFoo!int)); // => no messages, compilation continues static assert(__traits(analyzeTrait, isFoo!long)); // Compilation stops, output is: Error: analyzeTrait returned false for isFoo!(T) where T == long: is(T == int) => false [1] is(T == long) => true [2] [1] || [2] => true [3] __traits(compiles, ...) => false [4] Error: no overload of blah for long [3] && [4] => false Note, the __traits(compiles, ...) line would show the entire compile expression for reference. Something like this makes analysis of why the static assert failed so much better. You could just build this into static assert, but I think it might be too unwieldy to see all the messages. Sometimes, just knowing static assert fails some involved test is fine, you don't need the details. -Steve
Nov 21 2014
On Friday, 21 November 2014 at 04:08:52 UTC, Steven Schveighoffer wrote:This is one area that D's templates are very user-unfriendly. -Steve+1, Well said! --- Paolo
Nov 20 2014