digitalmars.D - std.math.isPowerOf2
- Manu via Digitalmars-d (7/7) Oct 01 2016 Unsigned case is:
- safety0ff (2/6) Oct 01 2016 https://forum.dlang.org/post/nfkaag$2d6u$1@digitalmars.com
- Andrei Alexandrescu (4/11) Oct 01 2016 The intent is to return 0 when the input is 0. Looking at
- Walter Bright (3/16) Oct 01 2016 Interestingly, this is one of the few algorithms that can be tested with...
- Manu via Digitalmars-d (14/28) Oct 01 2016 Yeah, I feel that's probably sub-optimal, but I haven't tried to solve
Unsigned case is: return (x & -x) > (x - 1); Wouldn't this be better: return (sz & (sz-1)) == 0; I also don't understand the integer promotion and recursive call in the integer case. Can someone explain how the std.math implementation is ideal?
Oct 01 2016
On Sunday, 2 October 2016 at 03:05:37 UTC, Manu wrote:Unsigned case is: return (x & -x) > (x - 1); Wouldn't this be better: return (sz & (sz-1)) == 0;https://forum.dlang.org/post/nfkaag$2d6u$1 digitalmars.com
Oct 01 2016
On 10/01/2016 11:05 PM, Manu via Digitalmars-d wrote:Unsigned case is: return (x & -x) > (x - 1); Wouldn't this be better: return (sz & (sz-1)) == 0; I also don't understand the integer promotion and recursive call in the integer case. Can someone explain how the std.math implementation is ideal?The intent is to return 0 when the input is 0. Looking at https://github.com/dlang/phobos/blob/master/std/math.d, the implementation for signed integers might be simplified a bit. -- Andrei
Oct 01 2016
On 10/1/2016 8:46 PM, Andrei Alexandrescu wrote:On 10/01/2016 11:05 PM, Manu via Digitalmars-d wrote:Interestingly, this is one of the few algorithms that can be tested with an exhaustive test of all possibilities!Unsigned case is: return (x & -x) > (x - 1); Wouldn't this be better: return (sz & (sz-1)) == 0; I also don't understand the integer promotion and recursive call in the integer case. Can someone explain how the std.math implementation is ideal?The intent is to return 0 when the input is 0. Looking at https://github.com/dlang/phobos/blob/master/std/math.d, the implementation for signed integers might be simplified a bit. -- Andrei
Oct 01 2016
On 2 October 2016 at 13:46, Andrei Alexandrescu via Digitalmars-d <digitalmars-d puremagic.com> wrote:On 10/01/2016 11:05 PM, Manu via Digitalmars-d wrote:Yeah, I feel that's probably sub-optimal, but I haven't tried to solve with that case in mind. I have a feeling that if you have to handle x == 0, then it might be possible to make the signed and unsigned cases identical... it smells like there's a '>' in there in that case, which should be able to eliminate negative cases aswell as the 0 case. I'm not sure this is written in a way where, if you're able to convince the optimiser that x > 0, that the optimiser is able to eliminate the unnecessary work. It's pretty easy to convince the optimiser of valid value ranges, and in the case you demonstrate x > 0, it should empower the optimiser to produce the most efficient version.Unsigned case is: return (x & -x) > (x - 1); Wouldn't this be better: return (sz & (sz-1)) == 0; I also don't understand the integer promotion and recursive call in the integer case. Can someone explain how the std.math implementation is ideal?The intent is to return 0 when the input is 0. Looking at https://github.com/dlang/phobos/blob/master/std/math.d, the implementation for signed integers might be simplified a bit. -- Andrei
Oct 01 2016