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digitalmars.D - shouldn't cast(Object)cast(void*)anything work?

reply Davidl <Davidl 126.com> writes:
for something with the same size as a pointer like , int, int*, i hope i=
t  =

can be
directly cast to cast(void*), coz nowadays d has a particularly strict  =

cast system
and the casting something not Object to any Class now seems impossible a=
t  =

all without
union trick(even u can't cast void* to it) . This is really uncomfortabl=
e.  =

coz extra
runtime var would be required

consider :
class Expression{}
Expression EXP_CANT_INTERPRET =3D cast(Expression)cast(void*)1; // this =
 =

won't compile

you need to:

union __exp
{
       Expression _m_exp;
       int i;
}

__exp EXP_CANT_INTERPRET;

static this()
{
     EXP_CANT_INTERPRET.i=3D1;
}

and i don't get why i can't use the following work:

//in order to get rid of the runtime extra var

union _EXP_CANT_INTERPRET  // coz we can't use an union as an instance
{
     Expresssion _m_exp;
     int i=3D1;
}
_EXP_CANT_INTERPRET EXP_CANT_INTERPRET;  //compiler complains overlap  =

initializer?? strange

and this won't work either:

struct _EXP_CANT_INTERPRET
{
    union
    {
        Expression _m_exp;
        int i=3D1;		//this would either complain overlap initializer of =
 =

struct _EXP_CANT_INTERPRET
    }
}
_EXP_CANT_INTERPRET EXP_CANT_INTERPRET

any effort of bringing EXP_CANT_INTERPRET to compile time would be  =

impossible,
that's quite painful IMO. Did i miss some better solutions?
Apr 04 2007
next sibling parent reply Johan Granberg <lijat.meREM OVEgmail.com> writes:
Davidl wrote:

 for something with the same size as a pointer like , int, int*, i hope it
 can be
 directly cast to cast(void*), coz nowadays d has a particularly strict
 cast system
 and the casting something not Object to any Class now seems impossible at
 all without
 union trick(even u can't cast void* to it) . This is really uncomfortable.
 coz extra
 runtime var would be required
 
 consider :
 class Expression{}
 Expression EXP_CANT_INTERPRET = cast(Expression)cast(void*)1; // this
 won't compile
 
 you need to:
 
 union __exp
 {
        Expression _m_exp;
        int i;
 }
 
 __exp EXP_CANT_INTERPRET;
 
 static this()
 {
      EXP_CANT_INTERPRET.i=1;
 }
 
 and i don't get why i can't use the following work:
 
 //in order to get rid of the runtime extra var
 
 union _EXP_CANT_INTERPRET  // coz we can't use an union as an instance
 {
      Expresssion _m_exp;
      int i=1;
 }
 _EXP_CANT_INTERPRET EXP_CANT_INTERPRET;  //compiler complains overlap
 initializer?? strange
 
 and this won't work either:
 
 struct _EXP_CANT_INTERPRET
 {
     union
     {
         Expression _m_exp;
         int i=1;              //this would either complain overlap initializer
of
 struct _EXP_CANT_INTERPRET
     }
 }
 _EXP_CANT_INTERPRET EXP_CANT_INTERPRET
 
 any effort of bringing EXP_CANT_INTERPRET to compile time would be
 impossible,
 that's quite painful IMO. Did i miss some better solutions?
This works for me using gdc 0.23 void main() { Object t=new Object; int* i=cast(int*)t; int d; t=cast(Object)d; t=cast(Object)i; printf("%*s\n",t.toString()); } prints object.Object So what are you trying to do and which compiler and libraries are you using?
Apr 04 2007
parent Davidl <Davidl 126.com> writes:
i use dmd ;)
it's astonishing for me to know gdc compiles it
Apr 04 2007
prev sibling parent reply Brad Roberts <braddr puremagic.com> writes:
On Thu, 5 Apr 2007, Davidl wrote:

 union __exp
 {
      Expression _m_exp;
      int i;
 }
 
 __exp EXP_CANT_INTERPRET;
 
 static this()
 {
    EXP_CANT_INTERPRET.i=1;
 }
 
 and i don't get why i can't use the following work:
 
 //in order to get rid of the runtime extra var
There's no extra 'runtime' anything involved here, just a more concrete expression of what you're trying to express than casting.
 union _EXP_CANT_INTERPRET  // coz we can't use an union as an instance
 {
    Expresssion _m_exp;
    int i=1;
 }
 _EXP_CANT_INTERPRET EXP_CANT_INTERPRET;  //compiler complains overlap
 initializer?? strange
 
 and this won't work either:
 
 struct _EXP_CANT_INTERPRET
 {
   union
   {
       Expression _m_exp;
       int i=1;		//this would either complain overlap initializer of
 struct _EXP_CANT_INTERPRET
   }
 }
 _EXP_CANT_INTERPRET EXP_CANT_INTERPRET
The 'problem' here is the initializer you've specified on the second member of the union. Take that out and the message would go away I suspect. I also suspect, though haven't tried, that if the int i was first rather than second, that the error would also go away. Later, Brad
Apr 04 2007
parent Davidl <Davidl 126.com> writes:
i don't think compiler could eliminate the following :

union __exp
{
	Expression _m_exp;
	int	   i;
}
__exp EXP_CANT_INTERPRET
static this()
{
    EXP_CANT_INTERPRET.i=3D1;
}

to :

simply cast(Expression)1;

while in runtime
return cast(Expression)1; would generate literal 1 and retn
and the example use union trick could possibly need to copy a var which =
 =

holds the value of 1



and it's strange for the error message goes away when it becomes the fir=
st  =

member ;)
:o because the first member's initializer is the union's default  =

initializer?
Apr 04 2007