digitalmars.D.learn - struct initializer
- Dom DiSc (13/13) Nov 29 2023 ```d
- Paul Backus (8/13) Nov 29 2023 You can use this syntax without an explicit constructor:
- Antonio (3/4) Nov 29 2023 - Witch version of DMD supports named arguments? Is it an
- Paul Backus (8/13) Nov 29 2023 I don't know what the earliest version is that supports it, but I
- Dom DiSc (26/30) Nov 29 2023 Ok, so we have
- Dom DiSc (1/4) Nov 29 2023
- Dennis (25/32) Nov 30 2023 The syntax was inherited from C. The 'special place' is called
- Dom DiSc (6/9) Dec 01 2023 This is no different from `S fun(){ return { 5, 2 }; }` It
- kdevel (29/33) Dec 01 2023 Indeed. Seems to be in dmd since 2.103.0 (2.102.2 didn't support
- zjh (4/6) Nov 30 2023 ```
- Dom DiSc (12/18) Dec 01 2023 Yes. I think if we have the brackets form, it should be allowed
- Adam D Ruppe (2/4) Dec 01 2023 I thought the decision actually was made to just get rid of it.
- zjh (4/9) Dec 01 2023 Right.
- Paul Backus (13/18) Dec 01 2023 Technically you don't *have* to repeat the type. You can write
- Salih Dincer (40/52) Dec 01 2023 Hi All,
- bomat (26/26) Dec 01 2023 I completely agree with the OP, and I want to illustrate this by
```d struct S { int a; int b; } S s = { 5, 2 }; // works fine S fun() { return { 5, 2 }; } // doesn't work :-( S fun2() { S s = { 5, 2 }; return s; } // works but is ugly struct S2 { int a; int b; this(int c, int d) { a=c; b=d; } } S2 fun3() { return S2( 5, 2 ); } // works but requires explicit constructor ``` Is there a reason why the short form is not possible? It's clearly an initialization of a new instance of a struct, and the requested type is unambigous (the return type of the function).
Nov 29 2023
On Wednesday, 29 November 2023 at 16:38:36 UTC, Dom DiSc wrote:```d struct S2 { int a; int b; this(int c, int d) { a=c; b=d; } } S2 fun3() { return S2( 5, 2 ); } // works but requires explicit constructor ```You can use this syntax without an explicit constructor: struct S3 { int a; int b; } S3 fun() { return S3(5, 2); } The language spec calls this a [struct literal][1]. If you're using a new enough compiler, it even supports named arguments: S3 fun2() { return S3(b: 2, a: 5); } [1]: https://dlang.org/spec/struct.html#struct-literal
Nov 29 2023
On Wednesday, 29 November 2023 at 16:48:09 UTC, Paul Backus wrote:... it even supports named arguments:- Witch version of DMD supports named arguments? Is it an experimental compiler option?
Nov 29 2023
On Wednesday, 29 November 2023 at 17:23:04 UTC, Antonio wrote:On Wednesday, 29 November 2023 at 16:48:09 UTC, Paul Backus wrote:I don't know what the earliest version is that supports it, but I know the example I posted works in 2.105. It doesn't require any compiler options. Named arguments are still a work in progress, and there are some situations where they aren't available (for example, I don't think they work for templates yet). With struct literals, though, you shouldn't have any problems using them.... it even supports named arguments:- Witch version of DMD supports named arguments? Is it an experimental compiler option?
Nov 29 2023
On Wednesday, 29 November 2023 at 16:48:09 UTC, Paul Backus wrote:You can use this syntax without an explicit constructor: struct S3 { int a; int b; } S3 fun() { return S3(5, 2); } The language spec calls this a struct literalOk, so we have ```d struct S { int a; int b; } S s = S(5, 3); // works s = S(6, 2); // works S fun() { return S(5, 2); } // works int fun2(S s2); fun2(S(4,4)); // works ``` but ```d struct S { int a; int b; } S s = { 5, 3 }; // works s = { 6, 2 }; // doesn't work S fun() { return { 5, 2 }; } // doesn't work int fun2(S s2); fun2(S(4,4)); // doesn't work ``` So, why supporting the (somewhat strange looking) version with curly backets at all? It only works in one special place, so is simply overhead to remember. Again a superfluous way to do the same - but only under specific circumstances. I think a syntax should work either always or never.
Nov 29 2023
Sorry, I meant```d fun2({4, 4}); // doesn't work ```
Nov 29 2023
On Thursday, 30 November 2023 at 07:21:29 UTC, Dom DiSc wrote:So, why supporting the (somewhat strange looking) version with curly backets at all? It only works in one special place, so is simply overhead to remember. Again a superfluous way to do the same - but only under specific circumstances. I think a syntax should work either always or never.The syntax was inherited from C. The 'special place' is called initialization, and it's special because the target type of the initializer is known in advance, while normal expression assignments are analyzed bottom up. Since there is no `typeof({10, 10})`, struct initializers don't work as expressions. C99 added Compound literals `(S){.a = 10, .b = 20}`, and with named arguments you can do the same in D: `S(a: 10, b:20)`, and since the type name is included, they do work as standalone expressions. Walter tried to deprecate the old struct initializer syntax: https://github.com/dlang/DIPs/blob/master/DIPs/other/DIP1031.md But it got some resistance, since {} initializers still have an advantage when you want to define an array of structs, and don't want to repeat the (potentially long) struct name for every entry. Also note that even when {} is removed, there are still other special cases with initialization, for example with arrays: ```D void main() { short[] a = [3: 10]; // ok a = [3: 10]; // cannot implicitly convert expression `[3:10]` of type `int[int]` to `short[]` } ```
Nov 30 2023
On Thursday, 30 November 2023 at 12:15:04 UTC, Dennis wrote:The syntax was inherited from C. The 'special place' is called initialization, and it's special because the target type of the initializer is known in advanceThis is no different from `S fun(){ return { 5, 2 }; }` It creates a new instance of a struct, and the type is known in advance (it's the return type). So it's not an expression. But this place of initialization is not allowed. Therefor I think calling `S s = { 5, 2 };` 'special' is justified.
Dec 01 2023
On Wednesday, 29 November 2023 at 16:48:09 UTC, Paul Backus wrote:[...] If you're using a new enough compiler, it even supports named arguments: S3 fun2() { return S3(b: 2, a: 5); }Indeed. Seems to be in dmd since 2.103.0 (2.102.2 didn't support this syntax). Alas, the Change Log [1] remain silent about it. ``` commit 42609ae98e0f72a8d2154da50865bc5182c4b6b3 Author: Dennis <d[...] Date: Tue Jan 17 13:08:30 2023 +0100 * Add named argument parsing [...] ``` The named parameters are not restricted to struct constructors: ```d import std.stdio; auto delta (int from, int to) { return to - from; } void main () { writeln (delta (to: 8, from: 1)); } ``` ``` $ dmd structinit.d $ ./structinit 7 ``` [1] https://dlang.org/changelog/2.103.0.html
Dec 01 2023
On Wednesday, 29 November 2023 at 16:38:36 UTC, Dom DiSc wrote: ```dstruct S { int a; int b; } S2 fun3() { return S2( 5, 2 ); }``` Here,`S2( 5, 2 );` violeit `DRY` principle.
Nov 30 2023
On Thursday, 30 November 2023 at 14:10:35 UTC, zjh wrote:On Wednesday, 29 November 2023 at 16:38:36 UTC, Dom DiSc wrote: ```dYes. I think if we have the brackets form, it should be allowed here: ```d S Fun(){ return { 5, 2 }; } ``` This IS an initialization and the type is known. Requiring the repetition of the type is also here annoying. So it is not a syntax reserved for initialization, but only for initialization with equals operator. I think this is inconsequent. Either allow it for all initializations, or get rid of it, like DIP 1031 suggested.struct S { int a; int b; } S2 fun3() { return S2( 5, 2 ); }``` Here,`S2( 5, 2 );` violeit `DRY` principle.
Dec 01 2023
On Friday, 1 December 2023 at 13:02:06 UTC, Dom DiSc wrote:Either allow it for all initializations, or get rid of it, like DIP 1031 suggested.I thought the decision actually was made to just get rid of it.
Dec 01 2023
On Friday, 1 December 2023 at 13:02:06 UTC, Dom DiSc wrote:```d S Fun(){ return { 5, 2 }; } ``` This IS an initialization and the type is known. Requiring the repetition of the type is also here annoying.Right. The `{}` initialization method in C++ is very useful,I like it very much.
Dec 01 2023
On Friday, 1 December 2023 at 13:02:06 UTC, Dom DiSc wrote:```d S Fun(){ return { 5, 2 }; } ``` This IS an initialization and the type is known. Requiring the repetition of the type is also here annoying.Technically you don't *have* to repeat the type. You can write the return type as `auto`: ```d auto fun() { return S(5, 2); } ``` Or you can use `typeof(return)`: ```d SomeReallyLongReturnType fun() { return typeof(return)(5, 2); } ```
Dec 01 2023
Hi All, I feel lonely, just as those who come from C++ find it strange, because I think it makes it difficult to read code. On Friday, 1 December 2023 at 14:53:16 UTC, Paul Backus wrote:Technically you don't *have* to repeat the type. You can write the return type as `auto`: ```d auto fun() { return S(5, 2); } ``` Or you can use `typeof(return)`: ```d SomeReallyLongReturnType fun() { return typeof(return)(5, 2); } ```Paul's example is very readable and short so it's nice. Moreover, when there are named parameters in D, what is the need for them. While there is so much convenience in D, getting stuck on a very simple option... You decide: ```d struct Point { int x, y; auto opBinary(string op : "-")(Point that) => Point(this.x - that.x, this.y - that.y); auto opBinary(string op : "+")(Point that) => Point(this.x + that.x, this.y + that.y); auto opBinary(string op : "*")(Point that) => Point(this.x * that.x, this.y * that.y); // Moreover, it was possible to do this trio // at once with mixin... } void main() { auto upperRightCorner = Point(y:768); Point x = { 10, 268 }; import std.stdio : dout = writeln; dout(upperRightCorner - x); dots(a: upperRightCorner, b: x).dout; } alias dots = differenceOfTwoSquares; auto differenceOfTwoSquares(Point a, Point b) => (a - b)*(a + b); /* * dmd -run "namedParameters.d" * Point(-10, 500) * Point(-100, 518000) */ ``` SDB 79
Dec 01 2023
I completely agree with the OP, and I want to illustrate this by another example which I find quite bizarre: ``` struct S { int a; int b; } S[] s_list = new S[0]; // this works S s = { a:1, b:2 }; s_list ~= s; // this does not s_list ~= { a:1, b:2 }; ``` I'm a C++ programmer in my day job and the very first instinct I'd have is to replace the first version by the second to reduce verbosity and eliminate an unnecessary copy. However, for some reason the compiler is not able to deduce the type in the second case, so I'm out of luck. I'm glad to hear that, with a compiler update, I will at least be able to do ``` s_list ~= S( a:1, b:2 ); ``` instead of ``` s_list ~= S( 1, 2 ); ``` but it still seems very inconsistent.
Dec 01 2023