digitalmars.D.learn - static if with constant value
- Bill Baxter (64/64) Dec 13 2006 I can't understand why the little program below outputs what it does.
- Bill Baxter (11/86) Dec 13 2006 Doh, I figured out why it does what it does now. I had assumed that
- Sean Kelly (8/20) Dec 13 2006 You can probably just do:
- Bill Baxter (4/28) Dec 13 2006 Yeh, that makes sense. I think I'm going to need both kinds of tests
I can't understand why the little program below outputs what it does. It seems like static if (constant) works in some cases but not others. Is this just a bug? ---- import std.stdio : writef, writefln; template is_complex(T) { static if (is(typeof(T.init.re)) && is(typeof(T.init.im))) { const bool is_complex = true; } else { const bool is_complex = false; } } template float_for_type(T) { static if ( is_complex!(T) ) { alias typeof(T.init.re) float_for_type; } else { alias T float_for_type; } } void print_complex(T)(T* arg) { static const bool cplx = is_complex!(T); writefln("print_complex: Type: %s, is_complex? ", typeid(T), cplx); static if ( is_complex!(T) ) { writefln("print_complex: static if is_complex? true"); } else { writefln("print_complex: static if is_complex? false"); } } void main() { float f; cfloat c; double d; cdouble z; writefln("main: %s made from %s", typeid(typeof(f)), typeid(float_for_type!(typeof(f)))); print_complex(&f); writefln("main: %s made from %s", typeid(typeof(c)), typeid(float_for_type!(typeof(c)))); print_complex(&c); writefln("main: %s made from %s", typeid(typeof(d)), typeid(float_for_type!(typeof(d)))); print_complex(&d); writefln("main: %s made from %s", typeid(typeof(z)), typeid(float_for_type!(typeof(z)))); print_complex(&z); } ---- Here's what it outputs for me with DMD: main: float made from float print_complex: Type: float, is_complex? true print_complex: static if is_complex? true main: cfloat made from float print_complex: Type: cfloat, is_complex? true print_complex: static if is_complex? true main: double made from double print_complex: Type: double, is_complex? true print_complex: static if is_complex? true main: cdouble made from double print_complex: Type: cdouble, is_complex? true print_complex: static if is_complex? true In float_for_type!(T), is_complex!(T) works, but in print_complex it does not for some reason (it always evaluates to true). Can anyone explain this behavior? --bb
Dec 13 2006
Doh, I figured out why it does what it does now. I had assumed that floats and doubles didn't have .re and .im properties, so that that would cause the is() check to fail. So what's a better way to check for complexity of a type? I'd rather not have to list every complex type explicitly. It's ugly for one, but more importantly it precludes recognizing user types as complex-like. Maybe this is close enough? static if( is(T:cfloat) || is(T:cdouble) || is(T:creal) ) {...} --bb Bill Baxter wrote:I can't understand why the little program below outputs what it does. It seems like static if (constant) works in some cases but not others. Is this just a bug? ---- import std.stdio : writef, writefln; template is_complex(T) { static if (is(typeof(T.init.re)) && is(typeof(T.init.im))) { const bool is_complex = true; } else { const bool is_complex = false; } } template float_for_type(T) { static if ( is_complex!(T) ) { alias typeof(T.init.re) float_for_type; } else { alias T float_for_type; } } void print_complex(T)(T* arg) { static const bool cplx = is_complex!(T); writefln("print_complex: Type: %s, is_complex? ", typeid(T), cplx); static if ( is_complex!(T) ) { writefln("print_complex: static if is_complex? true"); } else { writefln("print_complex: static if is_complex? false"); } } void main() { float f; cfloat c; double d; cdouble z; writefln("main: %s made from %s", typeid(typeof(f)), typeid(float_for_type!(typeof(f)))); print_complex(&f); writefln("main: %s made from %s", typeid(typeof(c)), typeid(float_for_type!(typeof(c)))); print_complex(&c); writefln("main: %s made from %s", typeid(typeof(d)), typeid(float_for_type!(typeof(d)))); print_complex(&d); writefln("main: %s made from %s", typeid(typeof(z)), typeid(float_for_type!(typeof(z)))); print_complex(&z); } ---- Here's what it outputs for me with DMD: main: float made from float print_complex: Type: float, is_complex? true print_complex: static if is_complex? true main: cfloat made from float print_complex: Type: cfloat, is_complex? true print_complex: static if is_complex? true main: double made from double print_complex: Type: double, is_complex? true print_complex: static if is_complex? true main: cdouble made from double print_complex: Type: cdouble, is_complex? true print_complex: static if is_complex? true In float_for_type!(T), is_complex!(T) works, but in print_complex it does not for some reason (it always evaluates to true). Can anyone explain this behavior? --bb
Dec 13 2006
Bill Baxter wrote:Doh, I figured out why it does what it does now. I had assumed that floats and doubles didn't have .re and .im properties, so that that would cause the is() check to fail. So what's a better way to check for complexity of a type? I'd rather not have to list every complex type explicitly. It's ugly for one, but more importantly it precludes recognizing user types as complex-like. Maybe this is close enough? static if( is(T:cfloat) || is(T:cdouble) || is(T:creal) ) {...}You can probably just do: static if( is(T:creal) ) { ... } As far as I know, cfloat and cdouble are convertible to creal, so that should work. I personally chose to list types in the traits templates I created, but that is because I want to be sure that they're exactly that type. I generally don't want UDTs filtering through as well. Sean
Dec 13 2006
Sean Kelly wrote:Bill Baxter wrote:Yeh, that makes sense. I think I'm going to need both kinds of tests eventually, actually. --bbDoh, I figured out why it does what it does now. I had assumed that floats and doubles didn't have .re and .im properties, so that that would cause the is() check to fail. So what's a better way to check for complexity of a type? I'd rather not have to list every complex type explicitly. It's ugly for one, but more importantly it precludes recognizing user types as complex-like. Maybe this is close enough? static if( is(T:cfloat) || is(T:cdouble) || is(T:creal) ) {...}You can probably just do: static if( is(T:creal) ) { ... } As far as I know, cfloat and cdouble are convertible to creal, so that should work. I personally chose to list types in the traits templates I created, but that is because I want to be sure that they're exactly that type. I generally don't want UDTs filtering through as well. Sean
Dec 13 2006