digitalmars.D.learn - static alias this
- Mike (71/71) Feb 07 2015 Consider this simple example
- jkpl (15/15) Feb 07 2015 Another try
- =?UTF-8?B?QWxpIMOHZWhyZWxp?= (17/51) Feb 07 2015 I bet it's an unintentional implementation artifact. Assigning to a type...
Consider this simple example
A)-----------------------------------------
struct StaticRegister {
static private uint _value;
property static uint value() { return _value; }
property static void value(uint v) { _value = v; }
}
void main(string[] s) {
StaticRegister = 1;
assert(StaticRegister == 1);
}
-------------------------------------------
This gives two errors for each line in `main` (exactly what I
expected).
test.d(8): Error: StaticRegister is not an lvalue
test.d(9): Error: incompatible types for ((StaticRegister) ==
(1)):
cannot use '==' with types
However, if I modify the example by adding an `alias this` ...
B)-----------------------------------------
struct StaticRegister {
static private uint _value;
property static uint value() { return _value; }
property static void value(uint v) { _value = v; }
alias value this;
}
void main(string[] s) {
StaticRegister = 1;
assert(StaticRegister == 1);
}
-------------------------------------------
... the assignment error is eliminated, but the read is not.
test.d(11): Error: incompatible types for ((StaticRegister) ==
(1)):
cannot use '==' with types
I argue that either both errors should be eliminated, or neither
should be eliminated. One could also argue that some variation
of the following should be required...
* static alias value this;
* alias static value this;
* alias value static this;
... to distinguish it from non-static `this`
Now, in the example below, `this` is referring to the type itself
in a static context
C)-------------------------------------------
import std.stdio;
struct StaticRegister {
static string GetType() { return typeof(this).stringof; }
}
void main(string[] s) {
writeln(StaticRegister.GetType());
}
-------------------------------------------
So, it follows that the example below should work... and it does
D)-------------------------------------------
struct StaticRegister {
static private uint _value = 0;
property static uint value() { return _value; }
property static void value(uint v) { _value= v; }
static uint GetValue() {
return this.value;
}
}
void main(string[] s) {
assert(StaticRegister.GetValue() == 0);
}
-------------------------------------------
So, why does `alias this` in a static context (See example B
above) only half-work? Bug? If not, what's the design rationale?
Thanks,
Mike
Feb 07 2015
Another try
E)-------------------------------------------
struct StaticRegister {
static private uint _value;
property static uint value() { return _value; }
property static void value(uint v) { _value = v; }
static uint opCall(){return _value;}
alias _value this;
}
void main(string[] s) {
StaticRegister = 1;
assert(StaticRegister()==1);
}
Yes you're right, it's a bit strange that the writer works...does
the expression 'static this' make sense ?!
Feb 07 2015
On 02/07/2015 04:46 AM, Mike wrote:B)----------------------------------------- struct StaticRegister { static private uint _value; property static uint value() { return _value; } property static void value(uint v) { _value = v; } alias value this; } void main(string[] s) { StaticRegister = 1; assert(StaticRegister == 1); } ------------------------------------------- ... the assignment error is eliminated, but the read is not.I bet it's an unintentional implementation artifact. Assigning to a type doesn't make sense to me.I argue that either both errors should be eliminated, or neither should be eliminated.It is not hard to create strange D code. I recommend the following lightning talk for fun. :) Brian Schott at DConf 2014: http://www.youtube.com/watch?v=oF8K4-bieaw#t=1620Now, in the example below, `this` is referring to the type itself in a static contextNot exactly "type itself" because you apply typeof() to it later below. I this 'this' means "the type of the object if it were not a static function". :/C)------------------------------------------- import std.stdio; struct StaticRegister { static string GetType() { return typeof(this).stringof; } } void main(string[] s) { writeln(StaticRegister.GetType()); } ------------------------------------------- So, it follows that the example below should work... and it does D)------------------------------------------- struct StaticRegister { static private uint _value = 0; property static uint value() { return _value; } property static void value(uint v) { _value= v; } static uint GetValue() { return this.value;That works by accident. I am surprised that 'this' works in a static function. In any case, it should better be null. Ok, it's good that 'this' is not available: assert(this is null); Error: 'this' is only defined in non-static member functions, not foo Phew... :) So, 'this.value' works by accident because the compiler reaches for *static* value() without evaluating 'this'. Ali
Feb 07 2015









"jkpl" <jkpl nowhere.ut> 