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digitalmars.D.learn - socketpair

reply sanjayss <dummy dummy.dummy> writes:
std.socket supports the socketpair() function, but it seems like 
this api is not really usable in any of the concurrency 
primitives supported by D. So what is the purpose of the 
socketpair() support?

Basically I am trying to create two threads and am trying to use 
socketpair() to create two sockets and use them to communicate 
between the threads, but none of the socket API's allow use of 
shared socket-pair (probably correctly so). So how else can one 
implement a foreground event loop that supports both key-presses 
and network socket events -- I was hoping to do the keyboard 
event in one thread and use the socketpair to communicate to the 
actual foreground event loop via the socketpair sockets.

Any help on how one would code this in D is welcome.
Dec 30 2015
parent reply Rikki Cattermole <alphaglosined gmail.com> writes:
On 31/12/15 3:22 PM, sanjayss wrote:
 std.socket supports the socketpair() function, but it seems like this
 api is not really usable in any of the concurrency primitives supported
 by D. So what is the purpose of the socketpair() support?

 Basically I am trying to create two threads and am trying to use
 socketpair() to create two sockets and use them to communicate between
 the threads, but none of the socket API's allow use of shared
 socket-pair (probably correctly so). So how else can one implement a
 foreground event loop that supports both key-presses and network socket
 events -- I was hoping to do the keyboard event in one thread and use
 the socketpair to communicate to the actual foreground event loop via
 the socketpair sockets.

 Any help on how one would code this in D is welcome.
Wrong tool for the job. You want message passing not sockets to communicate between threads in this case. You're wanting the functions receive and send relating to: http://dlang.org/phobos/std_concurrency.html
Dec 30 2015
parent reply sanjayss <dummy dummy.dummy> writes:
On Thursday, 31 December 2015 at 02:26:23 UTC, Rikki Cattermole 
wrote:
 On 31/12/15 3:22 PM, sanjayss wrote:
 std.socket supports the socketpair() function, but it seems 
 like this
 api is not really usable in any of the concurrency primitives 
 supported
 by D. So what is the purpose of the socketpair() support?

 Basically I am trying to create two threads and am trying to 
 use
 socketpair() to create two sockets and use them to communicate 
 between
 the threads, but none of the socket API's allow use of shared
 socket-pair (probably correctly so). So how else can one 
 implement a
 foreground event loop that supports both key-presses and 
 network socket
 events -- I was hoping to do the keyboard event in one thread 
 and use
 the socketpair to communicate to the actual foreground event 
 loop via
 the socketpair sockets.

 Any help on how one would code this in D is welcome.
Wrong tool for the job. You want message passing not sockets to communicate between threads in this case. You're wanting the functions receive and send relating to: http://dlang.org/phobos/std_concurrency.html
Sure -- I understand the concurrency primitives, but what I was trying to achieve was to have a single foreground loop that could select on a network socket while also watching for a keypress (and in C socketpair is one way you would achieve this using one thread to listen for keypresses -- see http://stackoverflow.com/questions/11461106/socketpair-in-c-unix). How do you suggest I achieve this in D?
Dec 30 2015
parent reply sanjayss <dummy dummy.dummy> writes:
On Thursday, 31 December 2015 at 02:31:09 UTC, sanjayss wrote:
 On Thursday, 31 December 2015 at 02:26:23 UTC, Rikki Cattermole 
 wrote:
 On 31/12/15 3:22 PM, sanjayss wrote:
 [...]
Wrong tool for the job. You want message passing not sockets to communicate between threads in this case. You're wanting the functions receive and send relating to: http://dlang.org/phobos/std_concurrency.html
Sure -- I understand the concurrency primitives, but what I was trying to achieve was to have a single foreground loop that could select on a network socket while also watching for a keypress (and in C socketpair is one way you would achieve this using one thread to listen for keypresses -- see http://stackoverflow.com/questions/11461106/socketpair-in-c-unix). How do you suggest I achieve this in D?
OK; one way I realized was to put the network socket select in one thread and the watching for keypress in another thread and then use the concurrency primitives to message pass events to the main thread -- may be a little expensive, but it probably will achieve the effect I desire.
Dec 30 2015
parent reply Vladimir Panteleev <thecybershadow.lists gmail.com> writes:
On Thursday, 31 December 2015 at 02:37:07 UTC, sanjayss wrote:
 OK; one way I realized was to put the network socket select in 
 one thread and the watching for keypress in another thread and 
 then use the concurrency primitives to message pass events to 
 the main thread -- may be a little expensive, but it probably 
 will achieve the effect I desire.
Here is my implementation of this idea: https://github.com/CyberShadow/ae/blob/master/net/sync.d
Dec 30 2015
parent sanjayss <dummy dummy.dummy> writes:
On Thursday, 31 December 2015 at 07:48:03 UTC, Vladimir Panteleev 
wrote:
 On Thursday, 31 December 2015 at 02:37:07 UTC, sanjayss wrote:
 OK; one way I realized was to put the network socket select in 
 one thread and the watching for keypress in another thread and 
 then use the concurrency primitives to message pass events to 
 the main thread -- may be a little expensive, but it probably 
 will achieve the effect I desire.
Here is my implementation of this idea: https://github.com/CyberShadow/ae/blob/master/net/sync.d
Thanks, Vladimir...though I didn't fully understand your code example, it gave me the idea to use delegates to capture one of the socketpair sockets for use in a thread where I could write to it and read the other socket to read from in the main task. Just beginning to use D and am getting used to the various features...
Dec 31 2015