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digitalmars.D.learn - runtime loading D shared library as a standalone (with it's own GC

reply Timothee Cour <thelastmammoth gmail.com> writes:
Currently (on OSX) I can runtime load a D dll from a C program, but not
from a D program, which seems silly.

Is it possible to runtime load a D shared library as a standalone (ie
without sharing GC, runtime or any other data), treating it as if we were
loading from a C program (making no attempt at sharing druntime or
otherwise).

What do I need to change in druntime to make this possible?
Feb 26 2014
next sibling parent reply "Adam D. Ruppe" <destructionator gmail.com> writes:
Try compiling your library with -defaultlib= (leaving it blank 
after the equal sign). Then it might work by not loading the 
symbols for phobos etc twice - they will only be linked into the 
main program.
Feb 26 2014
parent Timothee Cour <thelastmammoth gmail.com> writes:
On Wed, Feb 26, 2014 at 1:20 PM, Adam D. Ruppe <destructionator gmail.com>wrote:

 Try compiling your library with -defaultlib= (leaving it blank after the
 equal sign). Then it might work by not loading the symbols for phobos etc
 twice - they will only be linked into the main program.
Thanks, but I don't see how that would help treating the D dll as a standalone library with its own GC/druntime etc. Once again, I'm doing runtime loading (via dlopen+friends) not load-time linking (via -L-lfoo compile flags). Furthermore, the following: dmd -oflibfoo.dylib -shared -defaultlib= foo.d results in link errors (because of '-defaultlib= ') and I also tried: dmd -offoo.o -c foo.d gcc foo.o -shared -o libfoo.dylib -Wl,-flat_namespace -Wl,-undefined -Wl,suppress followed by runtime loading it in a D program (via dlopen) but not surprisingly this crashes.
Feb 26 2014
prev sibling parent reply Martin Nowak <code dawg.eu> writes:
On 02/26/2014 10:16 PM, Timothee Cour wrote:
 Currently (on OSX) I can runtime load a D dll from a C program, but not
 from a D program, which seems silly.

 Is it possible to runtime load a D shared library as a standalone (ie
 without sharing GC, runtime or any other data), treating it as if we
 were loading from a C program (making no attempt at sharing druntime or
 otherwise).

 What do I need to change in druntime to make this possible?
Depends on why it doesn't work.
Feb 28 2014
parent reply Timothee Cour <thelastmammoth gmail.com> writes:
On Fri, Feb 28, 2014 at 10:27 AM, Martin Nowak <code dawg.eu> wrote:

 On 02/26/2014 10:16 PM, Timothee Cour wrote:

 Currently (on OSX) I can runtime load a D dll from a C program, but not
 from a D program, which seems silly.

 Is it possible to runtime load a D shared library as a standalone (ie
 without sharing GC, runtime or any other data), treating it as if we
 were loading from a C program (making no attempt at sharing druntime or
 otherwise).

 What do I need to change in druntime to make this possible?

  Depends on why it doesn't work.
Here's an example. If it works from inside C++ there should be a way to make it work from inside D isn't there? (eg by isolating the GC of the shared library from the GC of the main program, etc). main.d: call a D shared library via dlopen/dlsym foo.d: extern(C) void foo(){ printf("inside_foo\n"); //ok import core.runtime; bool ret=Runtime.initialize();//will segfault below with or without that assert(ret);//ok int[]a; a.length=2;//segfault } dmd -g -oflibfoo.dylib -shared foo.d dmd -g -oftest main.d ./test #Loading shared libraries isn't yet supported on OSX. #inside_foo #segfault at first occurence of gc (a.length=2 above) under lldb: EXC_BAD_ACCESS (code=EXC_I386_GPFLT) ...
Mar 03 2014
parent "Martin Nowak" <code dawg.eu> writes:
Filed as https://issues.dlang.org/show_bug.cgi?id=12792.
May 23 2014