digitalmars.D.learn - making args global
- jicman (13/13) Apr 03 2012 Greetings.
- Andrej Mitrovic (12/13) Apr 03 2012 I'm assuming you're using D2.
- =?UTF-8?B?QWxpIMOHZWhyZWxp?= (15/28) Apr 03 2012 First, the general discouragement: Avoid global data. :)
- H. S. Teoh (9/14) Apr 03 2012 [...]
- jic (1/1) Apr 03 2012 thanks all.
- James Miller (4/6) Apr 03 2012 In D, technically the only way is to use Runtime, as Andrej mentioned.
Greetings. imagine this code... void c() { char [] t = args[0]; } void main(char[][] args) { int i = 1; } How can I make args global? thanks, jose
Apr 03 2012
On 4/4/12, jicman <cabrera wrc.xerox.com> wrote:imagine this code...I'm assuming you're using D2. import core.runtime; void c() { char[] t = Runtime.args[0].dup; } void main(char[][] args) { int i = 1; } .dup is necessary since Runtime keeps the args as a string[] and not a char[][].
Apr 03 2012
On 04/03/2012 03:32 PM, jicman wrote:Greetings. imagine this code... void c() { char [] t = args[0]; } void main(char[][] args) { int i = 1; } How can I make args global? thanks, joseFirst, the general discouragement: Avoid global data. :) You can initialize a global variable upon entering main: import std.stdio; string[] g_args; void foo() { writeln("Program name: ", g_args[0]); } void main(string[] args) { g_args = args; foo(); } Ali
Apr 03 2012
On Tue, Apr 03, 2012 at 03:44:08PM -0700, Ali Çehreli wrote:On 04/03/2012 03:32 PM, jicman wrote:[...][...]How can I make args global?First, the general discouragement: Avoid global data. :) You can initialize a global variable upon entering main:[...] Technically that's a module variable. There's no such thing as global scope in D. :-) T -- Bomb technician: If I'm running, try to keep up.
Apr 03 2012
On 4 April 2012 10:32, jicman <cabrera wrc.xerox.com> wrote:How can I make args global? thanks,In D, technically the only way is to use Runtime, as Andrej mentioned. As an aside, it is worth noting there is no global scope in D, module is as high as you go.
Apr 03 2012