digitalmars.D.learn - dub generate visuald
- Tofu Ninja (10/10) Sep 05 2016 I am not sure what changed but I can no longer build using
- Guillaume Piolat (3/5) Sep 05 2016 Building with dub uses the dmd settings in sc.ini
- Tofu Ninja (4/10) Sep 05 2016 There is an option to disable that in the visuald settings, but
- Tofu Ninja (4/16) Sep 05 2016 I moved my project to a folder that has no spaces in the path,
- Tofu Ninja (4/22) Sep 05 2016 https://issues.dlang.org/show_bug.cgi?id=15606
I am not sure what changed but I can no longer build using visuald after generating from dub. When I try to build from visual studio I get the following error LINK : warning LNK4001: no object files specified; libraries used LINK : warning LNK4068: /MACHINE not specified; defaulting to X86 LINK : fatal error LNK1561: entry point must be defined I did update visuald recently so I suppose that's what caused it. Updated dub to 1.0 trying to fix this. Anyone else get this, any solution. I can build directly from dub with no problem, but building from VS gives that error.
Sep 05 2016
On Monday, 5 September 2016 at 17:25:45 UTC, Tofu Ninja wrote:I can build directly from dub with no problem, but building from VS gives that error.Building with dub uses the dmd settings in sc.ini Building with VisualD can override those settings.
Sep 05 2016
On Monday, 5 September 2016 at 18:22:02 UTC, Guillaume Piolat wrote:On Monday, 5 September 2016 at 17:25:45 UTC, Tofu Ninja wrote:There is an option to disable that in the visuald settings, but that does not seem to change anything.I can build directly from dub with no problem, but building from VS gives that error.Building with dub uses the dmd settings in sc.ini Building with VisualD can override those settings.
Sep 05 2016
On Monday, 5 September 2016 at 17:25:45 UTC, Tofu Ninja wrote:I am not sure what changed but I can no longer build using visuald after generating from dub. When I try to build from visual studio I get the following error LINK : warning LNK4001: no object files specified; libraries used LINK : warning LNK4068: /MACHINE not specified; defaulting to X86 LINK : fatal error LNK1561: entry point must be defined I did update visuald recently so I suppose that's what caused it. Updated dub to 1.0 trying to fix this. Anyone else get this, any solution. I can build directly from dub with no problem, but building from VS gives that error.I moved my project to a folder that has no spaces in the path, which has changed the error. Now I get: core.exception.RangeError pipedmd(286): Range violation
Sep 05 2016
On Monday, 5 September 2016 at 19:03:00 UTC, Tofu Ninja wrote:On Monday, 5 September 2016 at 17:25:45 UTC, Tofu Ninja wrote:https://issues.dlang.org/show_bug.cgi?id=15606 Ugggg.... it seems that bug has been in visuald for months now... and people wonder why D isn't popular... shit ain't useable.I am not sure what changed but I can no longer build using visuald after generating from dub. When I try to build from visual studio I get the following error LINK : warning LNK4001: no object files specified; libraries used LINK : warning LNK4068: /MACHINE not specified; defaulting to X86 LINK : fatal error LNK1561: entry point must be defined I did update visuald recently so I suppose that's what caused it. Updated dub to 1.0 trying to fix this. Anyone else get this, any solution. I can build directly from dub with no problem, but building from VS gives that error.I moved my project to a folder that has no spaces in the path, which has changed the error. Now I get: core.exception.RangeError pipedmd(286): Range violation
Sep 05 2016