digitalmars.D.learn - classInstanceSize and vtable
- Etienne Cimon (13/13) Oct 23 2014 I'm trying to figure out the size difference between a final class and a...
- bearophile (6/7) Oct 23 2014 In D all class instances contain a pointer to the class and a
- Etienne Cimon (3/8) Oct 23 2014 So what's the point of making a class or methods final? Does it only
- bearophile (5/6) Oct 23 2014 It forbids subclassing. And final methods are not virtual, so
- Simen Kjaeraas (16/27) Oct 23 2014 Like bearophile said the vtable is required for virtual methods.
I'm trying to figure out the size difference between a final class and a class (which carries a vtable pointer). import std.stdio; class A { void print(){} } final class B { void print(){} } void main(){ writeln(__traits(classInstanceSize, A)); writeln(__traits(classInstanceSize, B)); } Returns: 8 8 I'm not sure, why does a final class carry a vtable pointer?
Oct 23 2014
Etienne Cimon:I'm not sure, why does a final class carry a vtable pointer?In D all class instances contain a pointer to the class and a monitor pointer. The table is used for run-time reflection, and for standard virtual methods like toString, etc. Bye, bearophile
Oct 23 2014
On 2014-10-23 20:12, bearophile wrote:In D all class instances contain a pointer to the class and a monitor pointer. The table is used for run-time reflection, and for standard virtual methods like toString, etc. Bye, bearophileSo what's the point of making a class or methods final? Does it only free some space and allow inline to take place?
Oct 23 2014
Etienne Cimon:So what's the point of making a class or methods final?It forbids subclassing. And final methods are not virtual, so they can be inlined. Bye, bearophile
Oct 23 2014
On Friday, 24 October 2014 at 00:21:52 UTC, Etienne Cimon wrote:On 2014-10-23 20:12, bearophile wrote:Like bearophile said the vtable is required for virtual methods. Consider this code: import std.stdio : writeln; class A { void foo() {writeln("A");} } final class B : A { override void foo() {writeln("B");} } void main() { A a = new B(); a.foo(); } In order for the call to foo to run the correct version of foo, B needs to have a vtable. Since all classes in D implicitly inherit from Object, which has some virtual methods, all classes need to have a vtable. -- SimenIn D all class instances contain a pointer to the class and a monitor pointer. The table is used for run-time reflection, and for standard virtual methods like toString, etc. Bye, bearophileSo what's the point of making a class or methods final? Does it only free some space and allow inline to take place?
Oct 23 2014