digitalmars.D.learn - Why are scope variables being deprecated?
- Chad J (10/10) Jul 26 2012 I keep hearing that scope variables are going away. I missed the
- Jonathan M Davis (12/24) Jul 26 2012 It's inherently unsafe. What happens if you returned a reference to foo ...
- Chad J (12/36) Jul 26 2012 OK, so std.typecons.scoped will completely replace the use-case for the
- Piotr Szturmaj (21/46) Oct 10 2012 Excuse me, but no, compiler should prevent escaping scope references
- bearophile (10/12) Oct 10 2012 This is true, currently the library solution is worse (more
- Piotr Szturmaj (3/12) Oct 10 2012 Wasn't it broken because preventing escaping of scoped references was
- Jonathan M Davis (28/65) Oct 10 2012 No. scope on parameters is completely different from scope on local vari...
- Piotr Szturmaj (23/87) Oct 10 2012 Yes, I know the difference between scope parameters and variables, but I...
- Jonathan M Davis (13/15) Oct 10 2012 Any time that a delegate parameter is marked as scope, the compiler will...
- Piotr Szturmaj (13/27) Oct 10 2012 Thanks, that's clear now, but I found a bug:
- Don Clugston (2/41) Oct 11 2012 Looks like bug 5270?
I keep hearing that scope variables are going away. I missed the discussion on it. Why is this happening? When I read about this, I have these in mind: void someFunc() { // foo is very likely to get stack allocated scope foo = new SomeClass(); foo.use(); // ~foo is called. }
Jul 26 2012
On Thursday, July 26, 2012 21:09:09 Chad J wrote:I keep hearing that scope variables are going away. I missed the discussion on it. Why is this happening? When I read about this, I have these in mind: void someFunc() { // foo is very likely to get stack allocated scope foo = new SomeClass(); foo.use(); // ~foo is called. }It's inherently unsafe. What happens if you returned a reference to foo from someFunc? Or if you assigned a reference to foo to anything and then tried to use it after someFunc has returned? You get undefined behavior, because foo doesn't exist anymore. If you really need foo to be on the stack, then maybe you should make it a struct. However, if you really do need scope for some reason, then you can use std.typecons.scoped, and it'll do the same thing. scope on local variables is going away for pretty much the same reason that delete is. They're unsafe, and the fact that they're in the core language encourages their use. So, they're being removed and put into the standard library instead. - Jonathan M Davis
Jul 26 2012
On 07/26/2012 09:19 PM, Jonathan M Davis wrote:On Thursday, July 26, 2012 21:09:09 Chad J wrote:OK, so std.typecons.scoped will completely replace the use-case for the scope keyword. That makes it OK ;) Just making things structs isn't always sufficient because the data type in question might be in a 3rd party's code and cannot be simply redesigned. The scope keyword gave us a way to force stack-allocation in cases that would be otherwise inaccessible. But it seems like std.typecons.scoped can be used for this, so 'scope' isn't need anymore. And it simplifies the compiler. Cool. Erm, yeah I'm sure you've probably seen this discussed to death already. I know how these things go ;)I keep hearing that scope variables are going away. I missed the discussion on it. Why is this happening? When I read about this, I have these in mind: void someFunc() { // foo is very likely to get stack allocated scope foo = new SomeClass(); foo.use(); // ~foo is called. }It's inherently unsafe. What happens if you returned a reference to foo from someFunc? Or if you assigned a reference to foo to anything and then tried to use it after someFunc has returned? You get undefined behavior, because foo doesn't exist anymore. If you really need foo to be on the stack, then maybe you should make it a struct. However, if you really do need scope for some reason, then you can use std.typecons.scoped, and it'll do the same thing.scope on local variables is going away for pretty much the same reason that delete is. They're unsafe, and the fact that they're in the core language encourages their use. So, they're being removed and put into the standard library instead. - Jonathan M DavisAlright. Thanks for the good explanation!
Jul 26 2012
Jonathan M Davis wrote:On Thursday, July 26, 2012 21:09:09 Chad J wrote:Why scope parameters are not deprecated then? It's the same situation.I keep hearing that scope variables are going away. I missed the discussion on it. Why is this happening? When I read about this, I have these in mind: void someFunc() { // foo is very likely to get stack allocated scope foo = new SomeClass(); foo.use(); // ~foo is called. }It's inherently unsafe. What happens if you returned a reference to foo from someFunc? Or if you assigned a reference to foo to anything and then tried to use it after someFunc has returned?You get undefined behavior, because foo doesn't exist anymore.Excuse me, but no, compiler should prevent escaping scope references just like it does with scope parameters (I know it's currently implemented just for delegates).If you really need foo to be on the stack, then maybe you should make it a struct.Then you lose some useful class features.scope on local variables is going away for pretty much the same reason that delete is. They're unsafe, and the fact that they're in the core language encourages their use.That's not convincing for me. Pointers are also unsafe, and they're in the core language.However, if you really do need scope for some reason, then you can use std.typecons.scoped, and it'll do the samething. scoped is more dangerous than language solution. See: class A { } __gshared A globalA; static this() { auto a = scoped!A; globalA = a; } and this compiles (http://dpaste.dzfl.pl/6c078e66). With scope storage class compiler would prevent this escaping assignment. It seems that we ended up with a solution that was meant to fix a language builtin but appears to be worse than that.
Oct 10 2012
Piotr Szturmaj:It seems that we ended up with a solution that was meant to fix a language builtin but appears to be worse than that.This is true, currently the library solution is worse (more dangerous and more broken) than the precedent built-in feature. But there is hope to have a good solution someday (mixing library code and some kind of built-support), while a broken built-in is not good. Andrei did the right thing: if you don't have a feature it's kind of easy to add something, while fixing some bad built-in is rather harder. Bye, bearophile
Oct 10 2012
bearophile wrote:Piotr Szturmaj:Wasn't it broken because preventing escaping of scoped references was not implemented?It seems that we ended up with a solution that was meant to fix a language builtin but appears to be worse than that.This is true, currently the library solution is worse (more dangerous and more broken) than the precedent built-in feature. But there is hope to have a good solution someday (mixing library code and some kind of built-support), while a broken built-in is not good. Andrei did the right thing: if you don't have a feature it's kind of easy to add something, while fixing some bad built-in is rather harder.
Oct 10 2012
On Wednesday, October 10, 2012 17:04:41 Piotr Szturmaj wrote:Jonathan M Davis wrote:No. scope on parameters is completely different from scope on local variables. scope on local variables puts the variable on the stack - even if it's a class. scope on function parameters is supposed to make it so that the compiler prevents any references escaping (which potentially really restricts how you can use the parameter). The only case where that would affect where a variable is placed is that it makes it so that a closure isn't created for delegates (which is the one place that scope on parameters actually works semi- properly). So, the two uses of scope do completely different things.On Thursday, July 26, 2012 21:09:09 Chad J wrote:Why scope parameters are not deprecated then? It's the same situation.I keep hearing that scope variables are going away. I missed the discussion on it. Why is this happening? When I read about this, I have these in mind: void someFunc() { // foo is very likely to get stack allocated scope foo = new SomeClass(); foo.use(); // ~foo is called. }It's inherently unsafe. What happens if you returned a reference to foo from someFunc? Or if you assigned a reference to foo to anything and then tried to use it after someFunc has returned?What you lose is polymorphism, which doesn't work on the stack anyway. Polymorphism is only applicable when you have a reference which could be of a base class type rather than the derived type that the object actually is. Objects on the stack must be their exact type.If you really need foo to be on the stack, then maybe you should make it a struct.Then you lose some useful class features.Pointers aren't unsafe. Certain operations are unsafe. Note that pointers are perfectly legal in safe code. It's pointer arithmetic which isn't.scope on local variables is going away for pretty much the same reason that delete is. They're unsafe, and the fact that they're in the core language encourages their use.That's not convincing for me. Pointers are also unsafe, and they're in the core language.and this compiles (http://dpaste.dzfl.pl/6c078e66). With scope storage class compiler would prevent this escaping assignment. It seems that we ended up with a solution that was meant to fix a language builtin but appears to be worse than that.It may very well be more dangerous, and that may or may not be fixable, but if it's at the language level, then a lot more people are likely to use it, and it's dangerous no matter where it is and shouldn't be used under normal circumstances. Providing the feature is one thing. Making it easy to use is another. It's like delete. It's dangerous and shouldn't be used normally, so having it in the language where everyone will use it is too dangerous, so a library solution is used instead. It therefore becomes more of a power user feature (as it should be). But regardless of the various pros and cons, it was decided ages ago that it was not worth have scope on local variable be part of the language any more. So, it's definitely going away. - Jonathan M Davis
Oct 10 2012
Jonathan M Davis wrote:On Wednesday, October 10, 2012 17:04:41 Piotr Szturmaj wrote:Yes, I know the difference between scope parameters and variables, but I thought that they both can be considered "scope references" which can't be escaped. I don't support restoring scope variables in their previous state. But I think I know a way to make scope variables safe by default.Jonathan M Davis wrote:No. scope on parameters is completely different from scope on local variables. scope on local variables puts the variable on the stack - even if it's a class.On Thursday, July 26, 2012 21:09:09 Chad J wrote:Why scope parameters are not deprecated then? It's the same situation.I keep hearing that scope variables are going away. I missed the discussion on it. Why is this happening? When I read about this, I have these in mind: void someFunc() { // foo is very likely to get stack allocated scope foo = new SomeClass(); foo.use(); // ~foo is called. }It's inherently unsafe. What happens if you returned a reference to foo from someFunc? Or if you assigned a reference to foo to anything and then tried to use it after someFunc has returned?scope on function parameters is supposed to make it so that the compiler prevents any references escaping (which potentially really restricts how you can use the parameter). The only case where that would affect where a variable is placed is that it makes it so that a closure isn't created for delegates (which is the one place that scope on parameters actually works semi- properly). So, the two uses of scope do completely different things.Could you give me an example of preventing closure allocation? I think I knew one but I don't remember now... With regards to escaping scope reference parameters, I hope that eventually they all will be blocked by the compiler, not only delegate/closure case.I know, class on the stack really become a "value" type. But it's still useful. You can use non-scope classes with polymorhism as usual, but when needed you can allocate one concrete class on the stack. You can't assign subclass reference to scope class variable, but you still can assign scope class reference to non-scope ancestor class references. This may or may _not_ escape. I'm proposing that escaping assignments should be blocked.What you lose is polymorphism, which doesn't work on the stack anyway. Polymorphism is only applicable when you have a reference which could be of a base class type rather than the derived type that the object actually is. Objects on the stack must be their exact type.If you really need foo to be on the stack, then maybe you should make it a struct.Then you lose some useful class features.OK.Pointers aren't unsafe. Certain operations are unsafe. Note that pointers are perfectly legal in safe code. It's pointer arithmetic which isn't.scope on local variables is going away for pretty much the same reason that delete is. They're unsafe, and the fact that they're in the core language encourages their use.That's not convincing for me. Pointers are also unsafe, and they're in the core language.I agree about delete operator, but as I wrote above, I'm not sure, but I might know a way to make scope variables safe. I need to think about this :)and this compiles (http://dpaste.dzfl.pl/6c078e66). With scope storage class compiler would prevent this escaping assignment. It seems that we ended up with a solution that was meant to fix a language builtin but appears to be worse than that.It may very well be more dangerous, and that may or may not be fixable, but if it's at the language level, then a lot more people are likely to use it, and it's dangerous no matter where it is and shouldn't be used under normal circumstances. Providing the feature is one thing. Making it easy to use is another. It's like delete. It's dangerous and shouldn't be used normally, so having it in the language where everyone will use it is too dangerous, so a library solution is used instead. It therefore becomes more of a power user feature (as it should be).But regardless of the various pros and cons, it was decided ages ago that it was not worth have scope on local variable be part of the language any more. So, it's definitely going away.I see, but scope might be also used in other scenarios, like emplacing classes inside other classes.
Oct 10 2012
On Thursday, October 11, 2012 01:24:40 Piotr Szturmaj wrote:Could you give me an example of preventing closure allocation? I think I knew one but I don't remember now...Any time that a delegate parameter is marked as scope, the compiler will skip allocating a closure. Otherwise, it has to copy the stack from the caller onto the heap to create a closure so that the delegate will continue to work once the caller has completed (e.g. if the delegate were saved for a callback and then called way later in the program). Otherwise, it would refer to an invalid stack and really nasty things would happen when the delegate was called later. By marking the delegate as scope, you're telling the compiler that it will not escape the function that it's being passed to, so the compiler then knows that the stack that it refers to will be valid for the duration of that delegate's existence, so it knows that a closure is not required, so it doesn't allocate it, gaining you efficiency. - Jonathan M Davis
Oct 10 2012
Jonathan M Davis wrote:On Thursday, October 11, 2012 01:24:40 Piotr Szturmaj wrote:Thanks, that's clear now, but I found a bug: __gshared void delegate() global; void dgtest(scope void delegate() dg) { global = dg; // compiles } void dguse() { int i; dgtest({ writeln(i++); }); } I guess it's a known one.Could you give me an example of preventing closure allocation? I think I knew one but I don't remember now...Any time that a delegate parameter is marked as scope, the compiler will skip allocating a closure. Otherwise, it has to copy the stack from the caller onto the heap to create a closure so that the delegate will continue to work once the caller has completed (e.g. if the delegate were saved for a callback and then called way later in the program). Otherwise, it would refer to an invalid stack and really nasty things would happen when the delegate was called later. By marking the delegate as scope, you're telling the compiler that it will not escape the function that it's being passed to, so the compiler then knows that the stack that it refers to will be valid for the duration of that delegate's existence, so it knows that a closure is not required, so it doesn't allocate it, gaining you efficiency.
Oct 10 2012
On 11/10/12 02:30, Piotr Szturmaj wrote:Jonathan M Davis wrote:Looks like bug 5270?On Thursday, October 11, 2012 01:24:40 Piotr Szturmaj wrote:>Could you give me an example of preventing closure allocation? I think I knew one but I don't remember now...Any time that a delegate parameter is marked as scope, the compiler will skip allocating a closure. Otherwise, it has to copy the stack from the caller onto the heap to create a closure so that the delegate will continue to work once the caller has completed (e.g. if the delegate were saved for a callback and then called way later in the program). Otherwise, it would refer to an invalid stack and really nasty things would happen when the delegate was called later.By marking the delegate as scope, you're telling the compiler that it will not escape the function that it's being passed to, so the compiler then knows that the stack that it refers to will be valid for the duration of that delegate's existence, so it knows that a closure is not required, so it doesn't allocate it, gaining you efficiency.Thanks, that's clear now, but I found a bug: __gshared void delegate() global; void dgtest(scope void delegate() dg) { global = dg; // compiles } void dguse() { int i; dgtest({ writeln(i++); }); } I guess it's a known one.
Oct 11 2012