digitalmars.D.learn - Which Libraries?
- Josh Phillips (11/11) Dec 26 2013 I was wondering if people could suggest which libraries may be
- Rikki Cattermole (8/20) Dec 26 2013 GtkD and QtD are both bindings to my knowledge so they should
- Marco Leise (5/28) Dec 27 2013 GtkD has OpenGL support
- Jacob Carlborg (7/8) Dec 27 2013 DWT [1] has OpenGL support as well. Here's a snippet that uses DWT and
I was wondering if people could suggest which libraries may be best to use for building an application which would be a type of text editor with multiple documents and branches. I need something whereby I can create simple, custom windows and do simple text editing, but then i need it to also handle much more complicated graphics in a 3D viewport looking at lots of branching documents. I'm not quite sure if something like GtkD or QtD can handle the more complicated graphics or not, or if it is possible to build it with windows, or perhaps trying to make a text editor with opengl. I've been looking into different ideas and thought i'd try and ask for some advice.
Dec 26 2013
On Friday, 27 December 2013 at 05:00:30 UTC, Josh Phillips wrote:I was wondering if people could suggest which libraries may be best to use for building an application which would be a type of text editor with multiple documents and branches. I need something whereby I can create simple, custom windows and do simple text editing, but then i need it to also handle much more complicated graphics in a 3D viewport looking at lots of branching documents. I'm not quite sure if something like GtkD or QtD can handle the more complicated graphics or not, or if it is possible to build it with windows, or perhaps trying to make a text editor with opengl. I've been looking into different ideas and thought i'd try and ask for some advice.GtkD and QtD are both bindings to my knowledge so they should have the same power as the library itself. If you choose to go the route of making a gui lib yourself. Would you be kind enough to look at mine (DOOGLE[1]). I could use some help if you want to go that way. There is also DQuick and DWT. [1] https://github.com/rikkimax/DOOGLE/wiki/Roadmap
Dec 26 2013
Am Fri, 27 Dec 2013 07:00:29 +0000 schrieb "Rikki Cattermole" <alphaglosined gmail.com>:On Friday, 27 December 2013 at 05:00:30 UTC, Josh Phillips wrote:GtkD has OpenGL support -- MarcoI was wondering if people could suggest which libraries may be best to use for building an application which would be a type of text editor with multiple documents and branches. I need something whereby I can create simple, custom windows and do simple text editing, but then i need it to also handle much more complicated graphics in a 3D viewport looking at lots of branching documents. I'm not quite sure if something like GtkD or QtD can handle the more complicated graphics or not, or if it is possible to build it with windows, or perhaps trying to make a text editor with opengl. I've been looking into different ideas and thought i'd try and ask for some advice.GtkD and QtD are both bindings to my knowledge so they should have the same power as the library itself. If you choose to go the route of making a gui lib yourself. Would you be kind enough to look at mine (DOOGLE[1]). I could use some help if you want to go that way. There is also DQuick and DWT. [1] https://github.com/rikkimax/DOOGLE/wiki/Roadmap
Dec 27 2013
On 2013-12-27 08:00, Rikki Cattermole wrote:There is also DQuick and DWT.DWT [1] has OpenGL support as well. Here's a snippet that uses DWT and OpenGL: https://github.com/d-widget-toolkit/org.eclipse.swt.snippets/blob/master/src/org/eclipse/swt/snippets/Snippet195.d [1] https://github.com/d-widget-toolkit/dwt -- /Jacob Carlborg
Dec 27 2013