digitalmars.D.learn - Unqual fails with pointer?
- Namespace (14/14) Jun 13 2013 ----
- Namespace (28/42) Jun 13 2013 This works:
- Namespace (23/23) Jun 13 2013 Just out of interest: how safe is something like this:
- bearophile (6/27) Jun 13 2013 Both are quite unsafe. As you know modifying const data in D
- Namespace (1/1) Jun 14 2013 Thank you.
----
import std.traits : Unqual;
void main() {
	static assert(is(Unqual!int == int));
	static assert(is(Unqual!(const int) == int));
	static assert(is(Unqual!(immutable int) == int));
	static assert(is(Unqual!(shared int) == int));
	static assert(is(Unqual!(shared(const int)) == int));
	static assert(is(Unqual!int* == int*));
	static assert(is(Unqual!(const int*) == int*)); /// Error: 
static assert  (is(const(int)* == int*)) is false
}
----
Is this expected?
 Jun 13 2013
On Thursday, 13 June 2013 at 21:32:19 UTC, Namespace wrote:
 ----
 import std.traits : Unqual;
 void main() {
 	static assert(is(Unqual!int == int));
 	static assert(is(Unqual!(const int) == int));
 	static assert(is(Unqual!(immutable int) == int));
 	static assert(is(Unqual!(shared int) == int));
 	static assert(is(Unqual!(shared(const int)) == int));
 	static assert(is(Unqual!int* == int*));
 	static assert(is(Unqual!(const int*) == int*)); /// Error: 
 static assert  (is(const(int)* == int*)) is false
 }
 ----
 Is this expected?
This works:
----
template UnqualPtr(T) {
	static if (is(T == shared(const U*), U))
		alias UnqualPtr = U*;
	else static if (is(T == const U*, U))
		alias UnqualPtr = U*;
	else static if (is(T == immutable U*, U))
		alias UnqualPtr = U*;
	else static if (is(T == inout U*, U))
		alias UnqualPtr = U*;
	else static if (is(T == shared U*, U))
		alias UnqualPtr = U*;
	else static if (is(T == shared(const U), U))
		alias UnqualPtr = U;
	else static if (is(T == const U, U))
		alias UnqualPtr = U;
	else static if (is(T == immutable U, U))
		alias UnqualPtr = U;
	else static if (is(T == inout U, U))
		alias UnqualPtr = U;
	else static if (is(T == shared U, U))
		alias UnqualPtr = U;
	else
		alias UnqualPtr = T;
}
----
 Jun 13 2013
Just out of interest: how safe is something like this:
----
UnqualPtr!From unqual_cast(From : U*, U)(From from) {
	union Cast {
		From from;
		UnqualPtr!From to;
	}
	
	Cast c;
	c.from = from;
	
	return c.to;
}
const B* cb = ...;
B* b = unqual_cast(cb);
----
compared to this:
----
const B* cb = ...;
B* b = cast(B*) cb;
----
I'm just playing around in favor of something like 'const_cast' 
from C++.
 Jun 13 2013
Namespace:
 Just out of interest: how safe is something like this:
 ----
 UnqualPtr!From unqual_cast(From : U*, U)(From from) {
 	union Cast {
 		From from;
 		UnqualPtr!From to;
 	}
 	
 	Cast c;
 	c.from = from;
 	
 	return c.to;
 }
 const B* cb = ...;
 B* b = unqual_cast(cb);
 ----
 compared to this:
 ----
 const B* cb = ...;
 B* b = cast(B*) cb;
 ----
Both are quite unsafe. As you know modifying const data in D 
causes bugs. The second is more bug-prone because you have to 
state the type again, so it's not DRY.
Bye,
bearophile
 Jun 13 2013








 
  
  
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