digitalmars.D.learn - Unicode encodings and string literals
- Lubos Pintes (10/10) Oct 08 2012 Hi,
- Jacob Carlborg (9/19) Oct 08 2012 Without looking at the code, this is my guess:
Hi, I am playing with samples from Petzold's Programming Windows converted by Andrej Mitrovic. Many thanks, Andrej. :-) My question is about string conversion. There is a function in virtually every sample named "toUTF16z", which if I understand properly, converts string to UTF-16, so that they can be sent to various Windows API functions. But string literals, for example in MessageBox, are fine, no conversion is needed. I don't understand the magic, what is converted, and when? If some variable was used e.g. "appName.toUTF16z", and not "Error".toUTF16z
Oct 08 2012
On 2012-10-08 10:06, Lubos Pintes wrote:Hi, I am playing with samples from Petzold's Programming Windows converted by Andrej Mitrovic. Many thanks, Andrej. :-) My question is about string conversion. There is a function in virtually every sample named "toUTF16z", which if I understand properly, converts string to UTF-16, so that they can be sent to various Windows API functions. But string literals, for example in MessageBox, are fine, no conversion is needed. I don't understand the magic, what is converted, and when? If some variable was used e.g. "appName.toUTF16z", and not "Error".toUTF16zWithout looking at the code, this is my guess: The "toUTF16z" function converts a D string, of any Unicode encoding, to UTF-16 and converts that to a C string. String literals in D have a trailing null character \0 included making them compatible with functions expecting C strings. String variables on the other do not have the trailing null character and therefore needs a conversion. -- /Jacob Carlborg
Oct 08 2012