digitalmars.D.learn - TypeInfo.compare is not implemented
- Leandro Motta Barros (24/24) Nov 30 2013 Hello,
- Shammah Chancellor (4/41) Nov 30 2013 DMD version? Can you post a reduced example which produces the error.
- Leandro Motta Barros (6/48) Nov 30 2013 I am terribly sorry, this was a completely lazy question.
Hello, I my FewDee game prototyping library (https://bitbucket.org/lmb/fewdee) I ignored most of the usual reccomendations like "be careful with the GC, it's slow" and "associative arrays are buggy in D, so avoid them". I just used whatever I found convenient to have my stuff running with minimal effort. So, I did something that may be an abuse of D's associative arrays: alias Tuple!(const(GameState), ALLEGRO_EVENT_TYPE) stateTypePair; // GameState is a class, ALLEGRO_EVENT_TYPE is // some integral data type EventHandler[EventHandlerID][stateTypePair] _eventHandlers; // EventHandler is a delegate. EventHandlerID is // an integral type. This used to work (surprisingly? :-) ) until very recently (when I upgraded to DMD 2.064, it seems). Now, I am getting this object.Error: TypeInfo.compare is not implemented when I try to use my '_eventHandlers' AA. So, any suggestions? Thanks a lot! LMB
Nov 30 2013
On 2013-11-30 13:39:15 +0000, Leandro Motta Barros said:Hello, I my FewDee game prototyping library (https://bitbucket.org/lmb/fewdee) I ignored most of the usual reccomendations like "be careful with the GC, it's slow" and "associative arrays are buggy in D, so avoid them". I just used whatever I found convenient to have my stuff running with minimal effort. So, I did something that may be an abuse of D's associative arrays: alias Tuple!(const(GameState), ALLEGRO_EVENT_TYPE) stateTypePair; // GameState is a class, ALLEGRO_EVENT_TYPE is // some integral data type EventHandler[EventHandlerID][stateTypePair] _eventHandlers; // EventHandler is a delegate. EventHandlerID is // an integral type. This used to work (surprisingly? :-) ) until very recently (when I upgraded to DMD 2.064, it seems). Now, I am getting this object.Error: TypeInfo.compare is not implemented when I try to use my '_eventHandlers' AA. So, any suggestions? Thanks a lot! LMBDMD version? Can you post a reduced example which produces the error. I can't tell where a typeinfo would be getting used from that example. -Shammah
Nov 30 2013
I am terribly sorry, this was a completely lazy question. So far, I couldn't reproduce the problem in a small example. I'll look deeper into this before posting again about it. LMB On Sat, Nov 30, 2013 at 12:07 PM, Shammah Chancellor <anonymous coward.com>wrote:On 2013-11-30 13:39:15 +0000, Leandro Motta Barros said: Hello,I my FewDee game prototyping library (https://bitbucket.org/lmb/fewdee) I ignored most of the usual reccomendations like "be careful with the GC, it's slow" and "associative arrays are buggy in D, so avoid them". I just used whatever I found convenient to have my stuff running with minimal effort. So, I did something that may be an abuse of D's associative arrays: alias Tuple!(const(GameState), ALLEGRO_EVENT_TYPE) stateTypePair; // GameState is a class, ALLEGRO_EVENT_TYPE is // some integral data type EventHandler[EventHandlerID][stateTypePair] _eventHandlers; // EventHandler is a delegate. EventHandlerID is // an integral type. This used to work (surprisingly? :-) ) until very recently (when I upgraded to DMD 2.064, it seems). Now, I am getting this object.Error: TypeInfo.compare is not implemented when I try to use my '_eventHandlers' AA. So, any suggestions? Thanks a lot! LMBDMD version? Can you post a reduced example which produces the error. I can't tell where a typeinfo would be getting used from that example. -Shammah
Nov 30 2013