digitalmars.D.learn - Tid between classes
- Stephen Jones (13/13) Mar 07 2013 As far as I can see gtkD no longer supports openGL so I was
- Jacob Carlborg (5/16) Mar 07 2013 Not to answer the question but DWT supports OpenGL:
- Mike Wey (4/15) Mar 08 2013 GtkD still supports openGL using gtkglext.
As far as I can see gtkD no longer supports openGL so I was thinking it might be possible to run a gtkD GUI on the main thread and openGL/Derelict on another. The Gl thread is derived; extends Thread. With threads having separate memory is this assumption correct? If it is, I would like to use message passing via Tid(s) to allow the gui to tell the gl thread what to draw and where. I can pass the main threads Tid to gl upon construction, but I don't particularly want to set up a while loop on the main thread looking to receive the Tid sent back from the owned gl thread. But I need the gl Tid to send data through to the gl thread. Is there a another way to access the gl thread's Tid from within the main thread?
Mar 07 2013
On 2013-03-07 11:07, Stephen Jones wrote:As far as I can see gtkD no longer supports openGL so I was thinking it might be possible to run a gtkD GUI on the main thread and openGL/Derelict on another. The Gl thread is derived; extends Thread. With threads having separate memory is this assumption correct? If it is, I would like to use message passing via Tid(s) to allow the gui to tell the gl thread what to draw and where. I can pass the main threads Tid to gl upon construction, but I don't particularly want to set up a while loop on the main thread looking to receive the Tid sent back from the owned gl thread. But I need the gl Tid to send data through to the gl thread. Is there a another way to access the gl thread's Tid from within the main thread?Not to answer the question but DWT supports OpenGL: https://github.com/d-widget-toolkit/dwt -- /Jacob Carlborg
Mar 07 2013
On 03/07/2013 11:07 AM, Stephen Jones wrote:As far as I can see gtkD no longer supports openGL so I was thinking it might be possible to run a gtkD GUI on the main thread and openGL/Derelict on another. The Gl thread is derived; extends Thread. With threads having separate memory is this assumption correct? If it is, I would like to use message passing via Tid(s) to allow the gui to tell the gl thread what to draw and where. I can pass the main threads Tid to gl upon construction, but I don't particularly want to set up a while loop on the main thread looking to receive the Tid sent back from the owned gl thread. But I need the gl Tid to send data through to the gl thread. Is there a another way to access the gl thread's Tid from within the main thread?GtkD still supports openGL using gtkglext. -- Mike Wey
Mar 08 2013