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digitalmars.D.learn - Synchronized const methods

reply =?iso-8859-2?B?VG9tZWsgU293afFza2k=?= <just ask.me> writes:
If a synchronized method call sees that someone's already partying with  
its object, it waits. So far so good. Now here's something I don't quite  
get: if a *const* synchronized method call sees that another const  
synchronized method call is holding the lock, then why it needs to be held  
up? D features deep const; that's a promise strong enough to drop the  
sync'ing, no?

Example:

import std.stdio;
import core.thread;

shared class K {
     string value;

     this (string value) {
         this.value = value;
     }

     synchronized void metoda() const {
         foreach (i; 0..3) {
             writeln(Thread.getThis().name, " is calling metoda. My value  
is ", value);
             Thread.sleep(1_000_000);
         }
     }
}

class My_Thread : Thread {
     K k;

     this(K k, string name) {
         super(&run);
         this.k = k;
         this.name = name;
     }

     void run() {
         k.metoda();
     }
}

void main() {
     K k = new K("some value");
     (new My_Thread(k, "Thread 1")).start();
     (new My_Thread(k, "Thread 2")).start();
}


Now, sync'ing would be necessary if one of the threads could mutate K, but  
here?

The output is:

Thread 1 is calling metoda. My value is some value
Thread 1 is calling metoda. My value is some value
Thread 1 is calling metoda. My value is some value
Thread 2 is calling metoda. My value is some value
Thread 2 is calling metoda. My value is some value
Thread 2 is calling metoda. My value is some value


Tomek
Jun 11 2010
parent reply Daniel Keep <daniel.keep.lists gmail.com> writes:
immutable means "no one can modify this."

const means "someone might be able to modify this, but not you can't."
Jun 11 2010
parent reply =?UTF-8?B?IkrDqXLDtG1lIE0uIEJlcmdlciI=?= <jeberger free.fr> writes:
Daniel Keep wrote:
 immutable means "no one can modify this."
=20
 const means "someone might be able to modify this, but not you can't."
So? Basically, what the OP said, is that we need readers-writer locks [1]. A const synchronized method would use the read lock (and therefore several threads can access the same object through *const* synchronized methods simultaneously), but a non const synchronized method would use the read-write lock (which would prevent anyone else from accessing the same object through a synchronized method, be it const or not). Jerome [1] http://en.wikipedia.org/wiki/Readers-writer_lock --=20 mailto:jeberger free.fr http://jeberger.free.fr Jabber: jeberger jabber.fr
Jun 12 2010
parent =?iso-8859-2?B?VG9tZWsgU293afFza2k=?= <just ask.me> writes:
Dnia 12-06-2010 o 09:28:58 J=E9r=F4me M. Berger <jeberger free.fr> napis=
a=B3(a):

 Daniel Keep wrote:
 immutable means "no one can modify this."

 const means "someone might be able to modify this, but not you can't.=
"
 	So?

 	Basically, what the OP said, is that we need readers-writer locks
 [1]. A const synchronized method would use the read lock (and
 therefore several threads can access the same object through *const*
 synchronized methods simultaneously), but a non const synchronized
 method would use the read-write lock (which would prevent anyone
 else from accessing the same object through a synchronized method,
 be it const or not).

 		Jerome

 [1] http://en.wikipedia.org/wiki/Readers-writer_lock
Exactly. How is synchronization implemented in D right now? Would there be room t= o = let the lock distinguish reads & writes? Tomek
Jun 12 2010