digitalmars.D.learn - Struct Postblit Void Initialization
- Jiyan (15/15) Jul 30 2017 Hey,
- Eugene Wissner (8/23) Jul 30 2017 this(this) is called after the struct is copied. Doing something
- Jiyan (2/27) Jul 30 2017 Ok thank you :)
- Moritz Maxeiner (14/29) Jul 30 2017 I'll assume you mean copying (as per the title) not moving
Hey, just wanted to know whether something like this would be possible sowmehow: struct S { int m; int n; this(this) { m = void; n = n; } } So not the whole struct is moved everytime f.e. a function is called, but only n has to be "filled"
Jul 30 2017
On Sunday, 30 July 2017 at 19:22:07 UTC, Jiyan wrote:Hey, just wanted to know whether something like this would be possible sowmehow: struct S { int m; int n; this(this) { m = void; n = n; } } So not the whole struct is moved everytime f.e. a function is called, but only n has to be "filled"this(this) is called after the struct is copied. Doing something in the postblit constructor is too late. The second thing is that the struct is copied with memcpy. What you propose would require 2 memcpy calls to copy the first part of the struct and then the second part. Besides it is difficult to implement, it may reduce the performance of the copying since memcpy is optimized to copy memory chunks.
Jul 30 2017
On Sunday, 30 July 2017 at 19:32:48 UTC, Eugene Wissner wrote:On Sunday, 30 July 2017 at 19:22:07 UTC, Jiyan wrote:Ok thank you :)Hey, just wanted to know whether something like this would be possible sowmehow: struct S { int m; int n; this(this) { m = void; n = n; } } So not the whole struct is moved everytime f.e. a function is called, but only n has to be "filled"this(this) is called after the struct is copied. Doing something in the postblit constructor is too late. The second thing is that the struct is copied with memcpy. What you propose would require 2 memcpy calls to copy the first part of the struct and then the second part. Besides it is difficult to implement, it may reduce the performance of the copying since memcpy is optimized to copy memory chunks.
Jul 30 2017
On Sunday, 30 July 2017 at 19:22:07 UTC, Jiyan wrote:Hey, just wanted to know whether something like this would be possible sowmehow: struct S { int m; int n; this(this) { m = void; n = n; } } So not the whole struct is moved everytime f.e. a function is called, but only n has to be "filled"I'll assume you mean copying (as per the title) not moving (because moving doesn't make sense to me in this context); use a dedicated method: struct S { int m, n; S sparseDup() { S obj; obj.n = n; return obj; } }
Jul 30 2017