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digitalmars.D.learn - Stop function parameters from being copied.

reply Benjamin Thaut <code benjamin-thaut.de> writes:
If I want to tell the compiler that a certain function argument should not be
copied (say a large struct, or a array) which is the right way to do?

arrays:
1. function foo(in float[] bar) { ... }
2. function foo(ref const(float[]) bar) { ... }
3. something else

structs:
1. function foo(in largestruct bar) { ... }
2. function foo(ref const(largestruct) bar) { ... }
3. something else

Kind Regards
Benjamin Thaut
Oct 07 2010
next sibling parent "Steven Schveighoffer" <schveiguy yahoo.com> writes:
On Thu, 07 Oct 2010 10:43:25 -0400, Benjamin Thaut  
<code benjamin-thaut.de> wrote:

 If I want to tell the compiler that a certain function argument should  
 not be
 copied (say a large struct, or a array) which is the right way to do?

 arrays:
 1. function foo(in float[] bar) { ... }
 2. function foo(ref const(float[]) bar) { ... }
 3. something else
Arrays are passed by pseudo-reference. That is, the data is passed by reference, but what part of the data is referred to is passed by value. so passing an array without any adornments will not copy the array data. example: void foo(int[] x) { x = x[3..4]; // does not affect caller's copy x[0] = 5; // does affect caller's copy } void bar() { int[] x = new int[10]; foo(x); assert(x.length == 10); assert(x[3] == 5); }
 structs:
 1. function foo(in largestruct bar) { ... }
 2. function foo(ref const(largestruct) bar) { ... }
 3. something else
Structs are copied by value, but only a shallow copy. So if your struct is large, you probably want to use ref. But if your struct is 'large' because it contains references to large pieces of data, passing by value is ok (similar to arrays). As a note, in means const scope. So in largestruct bar is equivalent to scope const largestruct bar. The scope does nothing, so this can be reduced to const largstruct bar. This does not pass by reference. -Steve
Oct 07 2010
prev sibling next sibling parent "Simen kjaeraas" <simen.kjaras gmail.com> writes:
Benjamin Thaut <code benjamin-thaut.de> wrote:

 If I want to tell the compiler that a certain function argument should  
 not be
 copied (say a large struct, or a array) which is the right way to do?

 arrays:
 1. function foo(in float[] bar) { ... }
 2. function foo(ref const(float[]) bar) { ... }
 3. something else
For arrays, only the pointer and length are passed by value, the data is passed by reference (said pointer).
 structs:
 1. function foo(in largestruct bar) { ... }
 2. function foo(ref const(largestruct) bar) { ... }
 3. something else
-- Simen
Oct 07 2010
prev sibling parent "Lars T. Kyllingstad" <public kyllingen.NOSPAMnet> writes:
On Thu, 07 Oct 2010 14:43:25 +0000, Benjamin Thaut wrote:

 If I want to tell the compiler that a certain function argument should
 not be copied (say a large struct, or a array) which is the right way to
 do?
 
 arrays:
 1. function foo(in float[] bar) { ... } 2. function foo(ref
 const(float[]) bar) { ... } 3. something else
Just to complement what Steven and Simen have already said, I always find it useful to think of arrays as structs. For instance, int[] is equivalent to struct IntArray { size_t length; int* ptr; } where ptr contains the memory location of the array data. (In fact, the above is not only a conceptual equivalence. The struct above is exactly, bit for bit, how a D array is implemented.) Fixed-size arrays (aka. static arrays), on the other hand, are value types, so there the equivalence goes something like // int[3] struct IntArray3 { int element0; int element1; int element2; } Therefore, if you want to pass large fixed-size arrays to a function, you'd better use 'ref' like you would with large structs. -Lars
Oct 07 2010