digitalmars.D.learn - Slow UDF call?
- Giovanni Di Maria (44/44) Aug 17 2019 Hi,
- Stefan Koch (8/52) Aug 17 2019 Yes they do
- Giovanni Di Maria (7/16) Aug 17 2019 Hi Stefan Koch
- Giovanni Di Maria (6/24) Aug 17 2019 I have also compiled with:
- H. S. Teoh (10/14) Aug 18 2019 [...]
Hi, i have seen that a simple operation (in a loop) is faster than the equivalent UDF. The first example takes 4 seconds, the second example takes 16 seconds. Local variables influence the speed of execution? Thank you very much. Giovanni ====================================== import std.stdio; void main() { int a,b; int s; int k; writeln("START"); for(k=1;k<=2_000_000_000;k++) { a=7; b=20; s=a+b; } writeln("Fine ",k," ",s); } ====================================== import std.stdio; void main() { int a,b; int s; int k; writeln("START"); for(k=1;k<=2_000_000_000;k++) { a=7; b=20; s=somma(a,b); } writeln("Fine ",k," ",s); } int somma(int n1,int n2) { return n1+n2; }
Aug 17 2019
On Saturday, 17 August 2019 at 19:43:22 UTC, Giovanni Di Maria wrote:Hi, i have seen that a simple operation (in a loop) is faster than the equivalent UDF. The first example takes 4 seconds, the second example takes 16 seconds. Local variables influence the speed of execution? Thank you very much. Giovanni ====================================== import std.stdio; void main() { int a,b; int s; int k; writeln("START"); for(k=1;k<=2_000_000_000;k++) { a=7; b=20; s=a+b; } writeln("Fine ",k," ",s); } ====================================== import std.stdio; void main() { int a,b; int s; int k; writeln("START"); for(k=1;k<=2_000_000_000;k++) { a=7; b=20; s=somma(a,b); } writeln("Fine ",k," ",s); } int somma(int n1,int n2) { return n1+n2; }Yes they do A function call has a cost. In case of a function which performes a 1 cycle (nominally without ILP) operation, the overhead of the function call dominates. try compiling with -inline and compare again.
Aug 17 2019
On Saturday, 17 August 2019 at 20:15:02 UTC, Stefan Koch wrote:On Saturday, 17 August 2019 at 19:43:22 UTC, Giovanni Di Maria wrote:Hi Stefan Koch Thank you very much. With the option -inline, now the execution is very fast, only 4 seconds.... Thnak you thank you very much. Giovanni[...]Yes they do A function call has a cost. In case of a function which performes a 1 cycle (nominally without ILP) operation, the overhead of the function call dominates. try compiling with -inline and compare again.
Aug 17 2019
On Saturday, 17 August 2019 at 20:57:44 UTC, Giovanni Di Maria wrote:On Saturday, 17 August 2019 at 20:15:02 UTC, Stefan Koch wrote:I have also compiled with: dmd program.d -O -release -inline -boundscheck=off and the execution speed is very very fast. GiovanniOn Saturday, 17 August 2019 at 19:43:22 UTC, Giovanni Di Maria wrote:Hi Stefan Koch Thank you very much. With the option -inline, now the execution is very fast, only 4 seconds.... Thnak you thank you very much. Giovanni[...]Yes they do A function call has a cost. In case of a function which performes a 1 cycle (nominally without ILP) operation, the overhead of the function call dominates. try compiling with -inline and compare again.
Aug 17 2019
On Sat, Aug 17, 2019 at 09:42:00PM +0000, Giovanni Di Maria via Digitalmars-d-learn wrote: [...]I have also compiled with: dmd program.d -O -release -inline -boundscheck=off and the execution speed is very very fast.[...] If performance is important to you, I recommend checking out LDC. IME, it consistently produces code that outperforms dmd-generated code by about 20-30%, sometimes even as high as 40-50%, depending on the nature of your code. T -- Never ascribe to malice that which is adequately explained by incompetence. -- Napoleon Bonaparte
Aug 18 2019