digitalmars.D.learn - Simple overloading without complications
- Adam Sansier (100/100) Jul 11 2016 I have a function that does some weird stuff, and can't really
- Kagamin (12/12) Jul 12 2016 Extract functions for shared parts:
- Adam Sansier (5/17) Jul 12 2016 I don't like it, creates an extra function for no apparent reason
- Lodovico Giaretta (6/25) Jul 12 2016 It is usually considered a good thing to break big functions into
- Adam Sansier (5/31) Jul 12 2016 Not really. Yield is usually a break in flow, regardless just
- Lodovico Giaretta (11/17) Jul 12 2016 Across various programming languages, yield has two very
- Kagamin (4/8) Jul 12 2016 It's a normal use case for private functions: the public function
- Adam Sansier (4/12) Jul 12 2016 Doesn't matter, it's not what I asked. Trying to provide answers
- Lodovico Giaretta (4/7) Jul 12 2016 Every language has its own ways of solving various problems.
- Adam Sansier (2/9) Jul 12 2016 It's pointless....
- Kagamin (3/4) Jul 12 2016 Yeah, I'm not confident I understood your problem right. You can
- Adam Sansier (55/59) Jul 12 2016 Criteria:
- Meta (14/25) Jul 12 2016 You could always use std.variant.algebraic which implements
- Meta (2/20) Jul 12 2016 Should be `import std.variant`.
- Adam Sansier (27/66) Jul 12 2016 I thought about this, but kinda hacky. Because I'm using wstring
I have a function that does some weird stuff, and can't really change it to make life easier(due to how windows work, COM, etc..). The function normally takes a string, a name, and does its think(which is the complex part that I can't change). But I also want to overload it so the function takes an int. I can't simply overload the function and call the string version or vice versa as one would normally do because this would require initializing twice, which can't happen because the way the code works. The int value is a lookup into an array, and the name version searches the array for a name match. I can't overload the int version and search the name first because the data doesn't exist yet void Do(string name) { // get index of name in array // can't find x corresponding to name because data is not initialized. // Can't init data more than once. Can't add init flag(could but want to find a better solution) Do(x); } void Do(int index) { Init_Data(); ... } Now, I could simply make Do a template method but then this prevents it being a virtual function. void Do(T)(T name) if (is(T == string) || is(T == int)) { Init_Data(); static if (is(T == string)) { ...Get index from name } .... } What I really want is a sort of mix between the first overloaded method and the second case. The string version is really just finding the index of the string and should insert itself inside the int version similar to the static if. I know there are many ways and many are going to fuss over doing it with a bool or duplicate the function or whatever. I'm looking for an elegant solution for what I want, I know there are other ways... not interested in them. Given that D has so many meta capabilities, I'm hoping there is some elegant solution. To make it clear. void Do(int index) { // Does stuff // If index was a string instead of a name, we would do a lookup to find the index for name. Everything else is exactly the same // does stuff with index } void Do(string name) { // somehow Do(name_index); } Another way is to use a lambda: void Do(int index, int delegate(data) toName) { // Does stuff if (toName) index = toName(data); // Do stuff with index } void Do(string name) { Do(0, (data) { find i for name; return i; }); // which plugs in the lambda } The problem with all these ways is that they complicate matters and either duplicate a lot of code or create hard to maintain code or problems in other areas. e.g., if I use the template method any literal string is not automatically converted do("this won't be treated as a wstring"). If a bool is used, I have to have the initialization code in both functions. Doesn't seam like much until you scale the problem up. What would be nice is something akin to yield: void Do(int index) { // Does stuff ?yield // If Do is called in a special way, we break out of the code here // Do stuff with index } void Do(string name) { yield Do(0); find i for name; continue Do(i); } This keeps everything internal and from the outside everything looks as it should, avoids duplicate code, extra arguments, flags, etc. Is it possible?
Jul 11 2016
Extract functions for shared parts: void Do(string name) { DoStuff(); int i = find(name); DoStuffWithIndex(i); } void Do(int name) { DoStuff(); DoStuffWithIndex(i); }
Jul 12 2016
On Tuesday, 12 July 2016 at 08:52:26 UTC, Kagamin wrote:Extract functions for shared parts: void Do(string name) { DoStuff(); int i = find(name); DoStuffWithIndex(i); } void Do(int name) { DoStuff(); DoStuffWithIndex(i); }I don't like it, creates an extra function for no apparent reason except to get around the problem of not having a yield type of semantic. Again, I wasn't asking for any ol' solution, there are many ways to skin this cat.
Jul 12 2016
On Tuesday, 12 July 2016 at 13:44:02 UTC, Adam Sansier wrote:On Tuesday, 12 July 2016 at 08:52:26 UTC, Kagamin wrote:It is usually considered a good thing to break big functions into smaller ones; this allows for easier code reading, better maintainability and easier reuse. Also note that yield semantics as available in various languages is much different from what you are proposing here.Extract functions for shared parts: void Do(string name) { DoStuff(); int i = find(name); DoStuffWithIndex(i); } void Do(int name) { DoStuff(); DoStuffWithIndex(i); }I don't like it, creates an extra function for no apparent reason except to get around the problem of not having a yield type of semantic. Again, I wasn't asking for any ol' solution, there are many ways to skin this cat.
Jul 12 2016
On Tuesday, 12 July 2016 at 13:54:16 UTC, Lodovico Giaretta wrote:On Tuesday, 12 July 2016 at 13:44:02 UTC, Adam Sansier wrote:Doesn't matter, that isn't what I asked.On Tuesday, 12 July 2016 at 08:52:26 UTC, Kagamin wrote:It is usually considered a good thing to break big functions into smaller ones; this allows for easier code reading, better maintainability and easier reuse.Extract functions for shared parts: void Do(string name) { DoStuff(); int i = find(name); DoStuffWithIndex(i); } void Do(int name) { DoStuff(); DoStuffWithIndex(i); }I don't like it, creates an extra function for no apparent reason except to get around the problem of not having a yield type of semantic. Again, I wasn't asking for any ol' solution, there are many ways to skin this cat.Also note that yield semantics as available in various languages is much different from what you are proposing here.Not really. Yield is usually a break in flow, regardless just because it's applied to fibers doesn't mean it's *much* different. It's the same basic concept.
Jul 12 2016
On Tuesday, 12 July 2016 at 16:27:52 UTC, Adam Sansier wrote:On Tuesday, 12 July 2016 at 13:54:16 UTC, Lodovico GiarettaAcross various programming languages, yield has two very different meanings and aims: 1) to achieve cooperative multitasking (as in D fibers); but you are not doing cooperative multitasking; 2) for generator functions (like in Python); but you don't have a function that generates multiple values. Also note that in both cases the yielding does not depend on some syntax used at call site. So, by any PL meaning of yield, yield is not what you need to solve your problem.Also note that yield semantics as available in various languages is much different from what you are proposing here.Not really. Yield is usually a break in flow, regardless just because it's applied to fibers doesn't mean it's *much* different. It's the same basic concept.
Jul 12 2016
On Tuesday, 12 July 2016 at 13:44:02 UTC, Adam Sansier wrote:I don't like it, creates an extra function for no apparent reason except to get around the problem of not having a yield type of semantic. Again, I wasn't asking for any ol' solution, there are many ways to skin this cat.It's a normal use case for private functions: the public function prepares object state and delegates to the private function that does the logic.
Jul 12 2016
On Tuesday, 12 July 2016 at 16:03:15 UTC, Kagamin wrote:On Tuesday, 12 July 2016 at 13:44:02 UTC, Adam Sansier wrote:Doesn't matter, it's not what I asked. Trying to provide answers to a question that wasn't asked and was clearly stated I wasn't interested in those types of answers.I don't like it, creates an extra function for no apparent reason except to get around the problem of not having a yield type of semantic. Again, I wasn't asking for any ol' solution, there are many ways to skin this cat.It's a normal use case for private functions: the public function prepares object state and delegates to the private function that does the logic.
Jul 12 2016
On Tuesday, 12 July 2016 at 16:30:05 UTC, Adam Sansier wrote:Doesn't matter, it's not what I asked. Trying to provide answers to a question that wasn't asked and was clearly stated I wasn't interested in those types of answers.Every language has its own ways of solving various problems. We are giving you solutions in D. If you don't want solutions in D, then what do you want?
Jul 12 2016
On Tuesday, 12 July 2016 at 16:42:52 UTC, Lodovico Giaretta wrote:On Tuesday, 12 July 2016 at 16:30:05 UTC, Adam Sansier wrote:It's pointless....Doesn't matter, it's not what I asked. Trying to provide answers to a question that wasn't asked and was clearly stated I wasn't interested in those types of answers.Every language has its own ways of solving various problems. We are giving you solutions in D. If you don't want solutions in D, then what do you want?
Jul 12 2016
On Tuesday, 12 July 2016 at 16:30:05 UTC, Adam Sansier wrote:Doesn't matter, it's not what I asked.Yeah, I'm not confident I understood your problem right. You can try to describe your problem better.
Jul 12 2016
On Tuesday, 12 July 2016 at 17:17:31 UTC, Kagamin wrote:On Tuesday, 12 July 2016 at 16:30:05 UTC, Adam Sansier wrote:Criteria: 1. At most 2 one parameter functions be used, one that takes an int and the other a wstring. 2. They must be overloadable and allow for a literal string type to be passed for the wstring function. This prevents basic templates and variant techniques. 3. No duplication of code. 4. The wstring function only exists to find the index for the argument passed. It cannot do this without the int function being called first, as it initializes or gets data that cannot be done more than once. This forces some type of "break" in the flow of the int function. suppose you have two functions and only two functions. void Do(int i) { // stuff 1 // stuff 2 (uses i) } void Do(wstring s) { // stuff 1 // converts s to i, the same i that is used in Do(int) // stuff 2 (uses i) } Obviously stuff 1 and stuff 2 are duplicates. stuff 1 does not not use i or s. stuff 2 does not use s. The question is how to optimally, in terms of code duplication, reduce Do(string) so it does no extra work. There are ways, obviously. But to satisfy the complete criteria is the hard part. I could probably use some goto statements and asm to accomplish this, but probably quite a bit of work and tricky void Do(wstring s) { // get i from s (a simple search), no big deal, a comment suffices // create function call to (setup stack, modify first stack parameter, which is i, to use our new i goto Doi; } void Do(int i) { // stuff 1 label Doi; // stuff 2 } The goto bypasses stuff1 in Do(int), and sets up i with the new value. This method would work but is a hack, not portable, etc. It is essentially the same idea as the yield I proposed, but less robust. A yield and continue construct would hide all the details and do something similar. Again, this isn't about how to accomplish some goal, but how to accomplish it given the criteria/restraints proposed. It's a no brainier to do without the constraints.Doesn't matter, it's not what I asked.Yeah, I'm not confident I understood your problem right. You can try to describe your problem better.
Jul 12 2016
On Tuesday, 12 July 2016 at 04:23:07 UTC, Adam Sansier wrote:Now, I could simply make Do a template method but then this prevents it being a virtual function. void Do(T)(T name) if (is(T == string) || is(T == int)) { Init_Data(); static if (is(T == string)) { ...Get index from name } .... }You could always use std.variant.algebraic which implements runtime polymorphism: import std.algebraic; alias intOrString = Algebraic!(int, string); void Do(intOrString indexOrName) { Init_Data(); int index = indexOrName.visit!( (int i) => i, (string s) => getIndexByName(s), ); .... }
Jul 12 2016
On Tuesday, 12 July 2016 at 18:52:08 UTC, Meta wrote:On Tuesday, 12 July 2016 at 04:23:07 UTC, Adam Sansier wrote:Should be `import std.variant`.Now, I could simply make Do a template method but then this prevents it being a virtual function. void Do(T)(T name) if (is(T == string) || is(T == int)) { Init_Data(); static if (is(T == string)) { ...Get index from name } .... }You could always use std.variant.algebraic which implements runtime polymorphism: import std.algebraic;
Jul 12 2016
On Tuesday, 12 July 2016 at 18:52:08 UTC, Meta wrote:On Tuesday, 12 July 2016 at 04:23:07 UTC, Adam Sansier wrote:I thought about this, but kinda hacky. Because I'm using wstring I would basically have to do:Now, I could simply make Do a template method but then this prevents it being a virtual function. void Do(T)(T name) if (is(T == string) || is(T == int)) { Init_Data(); static if (is(T == string)) { ...Get index from name } .... }You could always use std.variant.algebraic which implements runtime polymorphism: import std.algebraic; alias intOrString = Algebraic!(int, string); void Do(intOrString indexOrName) { Init_Data(); int index = indexOrName.visit!( (int i) => i, (string s) => getIndexByName(s), ); .... }alias intOrString = Algebraic!(int, string, wstring); void Do(intOrString indexOrName) { Init_Data(); int index = indexOrName.visit!( (int i) => i, (string s) => getIndexByName(to!wstring(s)), (wstring s) => getIndexByName(s), ); .... }It's not terrible, but not better than using templates, which would be more performant. void Do(T arg) if (is(arg == string) || is(arg == int) || is(arg == wstring) { int i = 0; Init_Data(); static if (is(arg == string) || is(arg == wstring)) { wstring s; static if (is(arg == string)) s = to!wstring(arg); else s = arg; // Find i for string i = Findi(arg); } else i = arg; .... } It's not very elegant either but basically works and solves the problem... and also does it in one function. It's probably as close as one can get in D to what I want, I'm hoping someone find a better way.
Jul 12 2016