digitalmars.D.learn - Sending a socket to another thread
- lurker (5/5) Feb 15 2011 I'd like to modify the listener sample to handle requests in separate
- Andrew Wiley (6/10) Feb 15 2011 What platform and version of DMD? There was a bug in the Socket
- lurker (5/10) Feb 15 2011 Great. At least is posible. Do you have an example available
- Andrew Wiley (15/24) Feb 15 2011 Actually, I lied, I was getting sockets and spawning new threads with
- Andrew Wiley (3/30) Feb 15 2011 TDPL seems to say that casting away shared is alright - just make sure
I'd like to modify the listener sample to handle requests in separate threads but I'm experiencing weird crashes. Once a connection is established can I send() the relevant socket to another thread and receive() from there? Thanks
Feb 15 2011
On Tue, Feb 15, 2011 at 12:00 PM, lurker <lurker mailinator.com> wrote:I'd like to modify the listener sample to handle requests in separate threads but I'm experiencing weird crashes.What platform and version of DMD? There was a bug in the Socket implementation on Windows recently where the WinSock data was either initialized or deinitialized multiple times. I don't remember the details, but I remember having "weird crashes."Once a connection is established can I send() the relevant socket to another thread and receive() from there?Yes, I've done this in the past.
Feb 15 2011
What platform and version of DMD? There was a bug in the Socket implementation on Windows recently where the WinSock data waseitherinitialized or deinitialized multiple times. I don't remember the details, but I remember having "weird crashes."Yes, Windows + dmd 2.51.Yes, I've done this in the past.Great. At least is posible. Do you have an example available somewhere? It would really help Thanks
Feb 15 2011
On Tue, Feb 15, 2011 at 4:13 PM, lurker <lurker mailinator.com> wrote:I looked it up, and that bug was fixed in 2.50, so that's not the problem.What platform and version of DMD? There was a bug in the Socket implementation on Windows recently where the WinSock data waseitherinitialized or deinitialized multiple times. I don't remember the details, but I remember having "weird crashes."Yes, Windows + dmd 2.51.Actually, I lied, I was getting sockets and spawning new threads with them as arguments. However, the attached source compiles and runs on Linux (although it doesn't do any sort of cleanup when it exits, so I can get errors on the bind call that the address is in use). Disclaimer: I'm not sure whether casting to and away from shared like I do is actually safe, so hopefully someone more knowledgeable can chime in on that. From a type standpoint, as long as ownership of the socket is passed between threads cleanly and only one thread can access the socket at a time, nothing odd should happen, but I'm not sure how/if TLS and the actual details of shared could break this. I'll see what I can dig out as far as that goes.Yes, I've done this in the past.Great. At least is posible. Do you have an example available somewhere? It would really help
Feb 15 2011
On Tue, Feb 15, 2011 at 4:59 PM, Andrew Wiley <debio264 gmail.com> wrote:On Tue, Feb 15, 2011 at 4:13 PM, lurker <lurker mailinator.com> wrote:TDPL seems to say that casting away shared is alright - just make sure it isn't ever actually shared between threads and you should be fine.I looked it up, and that bug was fixed in 2.50, so that's not the problem.What platform and version of DMD? There was a bug in the Socket implementation on Windows recently where the WinSock data waseitherinitialized or deinitialized multiple times. I don't remember the details, but I remember having "weird crashes."Yes, Windows + dmd 2.51.Actually, I lied, I was getting sockets and spawning new threads with them as arguments. However, the attached source compiles and runs on Linux (although it doesn't do any sort of cleanup when it exits, so I can get errors on the bind call that the address is in use). Disclaimer: I'm not sure whether casting to and away from shared like I do is actually safe, so hopefully someone more knowledgeable can chime in on that. From a type standpoint, as long as ownership of the socket is passed between threads cleanly and only one thread can access the socket at a time, nothing odd should happen, but I'm not sure how/if TLS and the actual details of shared could break this. I'll see what I can dig out as far as that goes.Yes, I've done this in the past.Great. At least is posible. Do you have an example available somewhere? It would really help
Feb 15 2011