digitalmars.D.learn - Renamed but non-selective import?
Is it possible to import all symbols of a module, while renaming just one of them? It seems like doing an import with renaming automatically makes it selective. In the example below, I'd prefer not to have to use the fully qualified name for mymodule.MSG every time e.g.: import core.sys.windows.windows; import mymodule; // contains a struct named MSG Error: `core.sys.windows.winuser.MSG` ... conflicts with `mymodule.MSG` vs import core.sys.windows.windows : winMSG = MSG; // this leaves out other symbols Error: undefined identifier `HWND` Error: undefined identifier `LPCSTR`
Jan 12 2021
On 12.01.21 21:09, cc wrote:import core.sys.windows.windows; import mymodule; // contains a struct named MSG Error: `core.sys.windows.winuser.MSG` ... conflicts with `mymodule.MSG` vs import core.sys.windows.windows : winMSG = MSG; // this leaves out other symbols Error: undefined identifier `HWND` Error: undefined identifier `LPCSTR`import core.sys.windows.windows; import mymodule; alias MSG = mymodule.MSG; alias winMSG = core.sys.windows.windows.MSG;
Jan 12 2021
On Tuesday, 12 January 2021 at 20:19:20 UTC, ag0aep6g wrote:On 12.01.21 21:09, cc wrote:Ahh simple enough, thanks.import core.sys.windows.windows; import mymodule; // contains a struct named MSG Error: `core.sys.windows.winuser.MSG` ... conflicts with `mymodule.MSG` vs import core.sys.windows.windows : winMSG = MSG; // this leaves out other symbols Error: undefined identifier `HWND` Error: undefined identifier `LPCSTR`import core.sys.windows.windows; import mymodule; alias MSG = mymodule.MSG; alias winMSG = core.sys.windows.windows.MSG;
Jan 12 2021