digitalmars.D.learn - Problem with dtor behavior
- SrMordred (56/56) Jul 27 2017 //D-CODE
- Moritz Maxeiner (11/38) Jul 27 2017 AFAICT it's because opAssign (`obj[0] = value` is an opAssign)
- SrMordred (13/56) Jul 28 2017 It worked but isnt this odd?
- Moritz Maxeiner (24/75) Jul 28 2017 Here's the summary:
- SrMordred (2/3) Jul 28 2017 Nice, a bit more clear now, thank you!
- Adam D. Ruppe (9/18) Jul 28 2017 Those aren't the same... the D one will pass by value, the C++
- SrMordred (4/5) Jul 28 2017 "auto ref means ref for lvalues, value for rvalues."
//D-CODE struct MyStruct{ int id; this(int id){ writeln("ctor"); } ~this(){ writeln("dtor"); } } MyStruct* obj; void push(T)(auto ref T value){ obj[0] = value; } void main() { obj = cast(MyStruct*)malloc( MyStruct.sizeof ); push(MyStruct(1)); } OUTPUT: ctor dtor dtor //C++ CODE #include <iostream> #include <string> using namespace std; void writeln(string s){ cout << s << '\n'; } struct MyStruct{ int id; MyStruct(int id){ writeln("ctor"); } ~MyStruct(){ writeln("dtor"); } }; MyStruct* obj; template<class T> void push(T&& value){ obj[0] = value; } int main() { obj = (MyStruct*)malloc( sizeof(MyStruct) ); push(MyStruct(1)); return 0; } OUTPUT: ctor dtor I didnt expected to see two dtors in D (this destroy any attempt to free resources properly on the destructor). Can someone explain why is this happening and how to achieve the same behavior as c++? Thanks :)
Jul 27 2017
On Thursday, 27 July 2017 at 19:19:27 UTC, SrMordred wrote://D-CODE struct MyStruct{ int id; this(int id){ writeln("ctor"); } ~this(){ writeln("dtor"); } } MyStruct* obj; void push(T)(auto ref T value){ obj[0] = value; } void main() { obj = cast(MyStruct*)malloc( MyStruct.sizeof ); push(MyStruct(1)); } OUTPUT: ctor dtor dtor I didnt expected to see two dtors in D (this destroy any attempt to free resources properly on the destructor).AFAICT it's because opAssign (`obj[0] = value` is an opAssign) creates a temporary struct object (you can see it being destroyed by printing the value of `cast(void*) &this` in the destructor).Can someone explain why is this happening and how to achieve the same behavior as c++?Use std.conv.emplace: --- import std.conv : emplace; void push(T)(auto ref T value){ emplace(obj, value); } ---
Jul 27 2017
On Thursday, 27 July 2017 at 20:28:47 UTC, Moritz Maxeiner wrote:On Thursday, 27 July 2017 at 19:19:27 UTC, SrMordred wrote:It worked but isnt this odd? like, if I change the push(MyStruct(1)) for obj[0] = MyStruct(1); (which is what I expected in case of compiler inlining for example) the behavior change: OUTPUT: ctor dtor I´m having the feeling that this "auto ref T" don´t have the same behavior that the "T&&" on c++. I find this very strange because if i copy/paste/tweak code from c/c++ on D, and have some kind of malloc/free on the ctor/dtor the code will blow in my face without warning.//D-CODE struct MyStruct{ int id; this(int id){ writeln("ctor"); } ~this(){ writeln("dtor"); } } MyStruct* obj; void push(T)(auto ref T value){ obj[0] = value; } void main() { obj = cast(MyStruct*)malloc( MyStruct.sizeof ); push(MyStruct(1)); } OUTPUT: ctor dtor dtor I didnt expected to see two dtors in D (this destroy any attempt to free resources properly on the destructor).AFAICT it's because opAssign (`obj[0] = value` is an opAssign) creates a temporary struct object (you can see it being destroyed by printing the value of `cast(void*) &this` in the destructor).Can someone explain why is this happening and how to achieve the same behavior as c++?Use std.conv.emplace: --- import std.conv : emplace; void push(T)(auto ref T value){ emplace(obj, value); } ---
Jul 28 2017
On Friday, 28 July 2017 at 11:39:56 UTC, SrMordred wrote:On Thursday, 27 July 2017 at 20:28:47 UTC, Moritz Maxeiner wrote:Here's the summary: Because D uses default initialization opAssign assumes its destination is an initialized (live) object (in this case located at `obj[0]`) and destructs this object before copying the source over it. Emplace is designed to get around this by assuming that its destination is an uninitialized memory chunk (not a live object). `MyStruct(1)` is a struct literal, not a struct object, i.e. (in contrast to struct objects) it's never destroyed. When passing the struct literal into `push`, a new struct object is created and initialized from the struct literal; this struct object is then passed into `push` instead of the struct literal, used as the source for the opAssign, and then finally destroyed after `push` returns. When assigning the struct literal directly to `obj[0]` no such extra struct object gets created, `obj[0]` still gets destroyed by opAssign and then overwritten by the struct literal. W.r.t to `auto ref`: To paraphrase the spec [1], an auto ref parameter is passed by reference if and only if it's an lvalue (i.e. if it has an accessible address). (Struct) literals are not lvalues (they do not have an address) and as such cannot be passed by reference. [1] https://dlang.org/spec/template.html#auto-ref-parametersOn Thursday, 27 July 2017 at 19:19:27 UTC, SrMordred wrote:It worked but isnt this odd?//D-CODE struct MyStruct{ int id; this(int id){ writeln("ctor"); } ~this(){ writeln("dtor"); } } MyStruct* obj; void push(T)(auto ref T value){ obj[0] = value; } void main() { obj = cast(MyStruct*)malloc( MyStruct.sizeof ); push(MyStruct(1)); } OUTPUT: ctor dtor dtor I didnt expected to see two dtors in D (this destroy any attempt to free resources properly on the destructor).AFAICT it's because opAssign (`obj[0] = value` is an opAssign) creates a temporary struct object (you can see it being destroyed by printing the value of `cast(void*) &this` in the destructor).Can someone explain why is this happening and how to achieve the same behavior as c++?Use std.conv.emplace: --- import std.conv : emplace; void push(T)(auto ref T value){ emplace(obj, value); } ---
Jul 28 2017
On Friday, 28 July 2017 at 15:49:42 UTC, Moritz Maxeiner wrote:[...]Nice, a bit more clear now, thank you!
Jul 28 2017
On Thursday, 27 July 2017 at 19:19:27 UTC, SrMordred wrote:void push(T)(auto ref T value){ push(MyStruct(1));template<class T> void push(T&& value){ push(MyStruct(1));Those aren't the same... the D one will pass by value, the C++ one won't. D's auto ref means ref for lvalues, value for rvalues. C++ will do rvalue by ref too.I didnt expected to see two dtors in D (this destroy any attempt to free resources properly on the destructor).In D, you must write destructors such that they can be called on a default-initialized object. (This also means your malloc is wrong, since it doesn't perform the default initialization.)Can someone explain why is this happening and how to achieve the same behavior as c++?I would blit it over as raw memory then call the ctor instead of using the assign operator. That's what std.conv.emplace does..
Jul 28 2017
On Friday, 28 July 2017 at 16:25:01 UTC, Adam D. Ruppe wrote:On Thursday, 27 July 2017 at 19:19:27 UTC, SrMordred wrote:"auto ref means ref for lvalues, value for rvalues." Iep, my confusion was there. My mind is still wrapped around the rvalue references and move semantics of c++
Jul 28 2017