www.digitalmars.com         C & C++   DMDScript  

digitalmars.D.learn - Policy-oriented programming.

reply Gor F. Gyolchanyan <gor.f.gyolchanyan gmail.com> writes:
Hi, D.learn!

I encountered a problem, while i was designing a fast, performance-critical
image storage mechanism.
Here's what i want to do:
Have a FragmentTraits struct, which contains fields, like number of
components, size in bytes of the components, padding of the components in
bytes, etc.
Have a Fragment struct, which takes a FragmentTraits object as a template
parameter and defines the fragment components as it's fields according to
given traits.
Have a BufferTraits struct, which contains fields, like row padding in bytes,
etc.
Have a Buffer class, which takes a Fragment type and a BufferTraits object and
defines appropriate storage and indexing routines.

I know, structs are CTFE-able, so there should be no problem reading the
fields of those compile-time defined struct objects.
However, D does not allow me to have structs as template parameters and if I
define them as alias parameters, it refuses to read the fields at compile-time.

Having the user pass all those fields separately will lead to a very ugly API
and having the user define a template, containing enum-constants as fields
will lead to unnecessarily complicated and difficult interface and additional
templates to test, whether the templates are defined correctly or not.

How do i work around this limitation and are there any plans to include
structs in the list of allowed template parameters?
Sep 25 2011
parent reply Philippe Sigaud <philippe.sigaud gmail.com> writes:
On Sun, Sep 25, 2011 at 16:49, Gor F. Gyolchanyan
<gor.f.gyolchanyan gmail.com> wrote:

 Have a FragmentTraits struct, which contains fields, like number of
 components, size in bytes of the components, padding of the components in
 bytes, etc.
 Have a Fragment struct, which takes a FragmentTraits object as a template
 parameter and defines the fragment components as it's fields according to
 given traits.
 How do i work around this limitation and are there any plans to include
 structs in the list of allowed template parameters?
I'm not sure I understand what you'd like your code to look like. This works for me (DMD 2.055): struct FragmentTraits { uint componentsNumber; uint componentsSize; } struct Fragment(alias trait) if (is(typeof(trait) == FragmentTraits)) { mixin(getTraits!trait); } string getTraits(alias trait)() if (is(typeof(trait) == FragmentTraits)) { return selectSize(trait.componentsSize) ~ "[" ~ to!string(trait.componentsNumber) ~ "] components;"; } string selectSize(uint size) { if (size == 1) return "byte"; if (size <= 2) return "short"; if (size <= 4) return "int"; if (size <= 8) return "long"; assert(0, "Bad component size: " ~ to!string(size) ~ ". Size must be between 1 and 8."); } void main(string[] args) { enum f = FragmentTraits(100,2); Fragment!f ff; // ff will contain a "short[100] components" member. writeln(typeof(ff.components).stringof); }
Sep 25 2011
parent reply Gor F. Gyolchanyan <gor.f.gyolchanyan gmail.com> writes:
Thanks! This is exactly what i wanted!
Seems like the problem of not being able to pass struct template parameters can
be
worked around by putting the struct attribute access in a mixin.
Sep 26 2011
parent Philippe Sigaud <philippe.sigaud gmail.com> writes:
On Mon, Sep 26, 2011 at 11:19, Gor F. Gyolchanyan
<gor.f.gyolchanyan gmail.com> wrote:
 Thanks! This is exactly what i wanted!
 Seems like the problem of not being able to pass struct template parameters
can be
 worked around by putting the struct attribute access in a mixin.
Keep us informed on your progress, because since I read "Modern C++ Design", I wondered how to do that in D (and if that is indeed idiomatic in D).
Sep 26 2011