digitalmars.D.learn - New to D: Building multiple files
- chris (39/39) Mar 29 2009 Alright so I'm not too familiar with building D or having to build
- Trass3r (5/5) Mar 29 2009 How do you import the modules?
- chris (5/5) Mar 29 2009 The file clo.d is in module clo; while GameState is in module
- Trass3r (3/7) Mar 29 2009 You're welcome.
- torhu (6/21) Mar 29 2009 I don't know if dsss supports building without a config file. Just
- Jesse Phillips (3/32) Apr 01 2009 Yes DSSS can build without a conf file. I think it basically passes the
- Mike Parker (31/80) Mar 29 2009 I think the problem here is that you are trying to build from within the...
- chris (5/5) Mar 29 2009 Yea I just realized it follows the directory structure and not some
Alright so I'm not too familiar with building D or having to build multiple files from the command line (Java usually takes care of that). Basically I have a small game I put together as a test project. Here's the structure: clo/clo.d clo/Main.d clo/common/GameState.d clo is in module clo , while GameState is in module clo.common. Main.d imports both clo and clo.common I'm using the latest 'Easy D' installation on windows (so I've been building simple single files with dsss build (filename). I'm just assuming building Main.d would grab the other stuff and build that C:\Users\me\Projects\clo> dsss build Main.d Main.d => Main + C:\dmd\dsss\bin\rebuild.exe -Idsss_imports\ -I. -S.\ - IC:\dmd\dsss\include\d - SC:\dmd\dsss\lib\ -IC:\dmd\dsss\include\d -SC:\dmd\dsss\lib - oqdsss_objs\D Ma in.d -ofMain Command C:\dmd\dsss\bin\rebuild.exe returned with code 1, aborting. Error: Command failed, aborting. Listing all the files to build doesn't prove to be much better: C:\Users\me\Projects\clo> dsss build -v Main.d clo.d commo n\GameState.d Main.d => Main + C:\dmd\dsss\bin\rebuild.exe -Idsss_imports\ -I. -S.\ - IC:\dmd\dsss\include\d - SC:\dmd\dsss\lib\ -v -IC:\dmd\dsss\include\d -SC:\dmd\dsss\lib - oqdsss_objs\D Main.d -ofMain parse Main meta Main import clo (clo.d) Command C:\dmd\dsss\bin\rebuild.exe returned with code 1, aborting. Error: Command failed, aborting. (I jsut guessed -v was verbose) Any help/suggestions would be greatly appreciated. Thanks
Mar 29 2009
How do you import the modules? You must specify the correct name, i.e. import clo.clo; Oh and you should get familiar with the dsss.conf file. This is the way you normally build your project. http://www.dsource.org/projects/dsss/wiki/DSSSForSoftwareEngineers
Mar 29 2009
The file clo.d is in module clo; while GameState is in module slo.common; I just import clo; and import clo.common; when using stuff in either of those files, I hope that's correct. Also thanks for the link, I was going to ask about .conf files.
Mar 29 2009
chris schrieb:The file clo.d is in module clo; while GameState is in module slo.common;you probably mean it is in package clo.Also thanks for the link, I was going to ask about .conf files.You're welcome.
Mar 29 2009
On 29.03.2009 17:04, chris wrote:Alright so I'm not too familiar with building D or having to build multiple files from the command line (Java usually takes care of that). Basically I have a small game I put together as a test project. Here's the structure: clo/clo.d clo/Main.d clo/common/GameState.d clo is in module clo , while GameState is in module clo.common. Main.d imports both clo and clo.common I'm using the latest 'Easy D' installation on windows (so I've been building simple single files with dsss build (filename). I'm just assuming building Main.d would grab the other stuff and build that[...]C:\Users\me\Projects\clo> dsss build -v Main.d clo.d commo n\GameState.dI don't know if dsss supports building without a config file. Just doing 'rebuild Main.d' should work. Or 'dmd Main.d clo.d common\GameState.d'. Make sure that Gamestate.d has a 'module common.GameState;' declaration.
Mar 29 2009
On Sun, 29 Mar 2009 17:43:51 +0200, torhu wrote:On 29.03.2009 17:04, chris wrote:Yes DSSS can build without a conf file. I think it basically passes the command to rebuild.Alright so I'm not too familiar with building D or having to build multiple files from the command line (Java usually takes care of that). Basically I have a small game I put together as a test project. Here's the structure: clo/clo.d clo/Main.d clo/common/GameState.d clo is in module clo , while GameState is in module clo.common. Main.d imports both clo and clo.common I'm using the latest 'Easy D' installation on windows (so I've been building simple single files with dsss build (filename). I'm just assuming building Main.d would grab the other stuff and build that[...]C:\Users\me\Projects\clo> dsss build -v Main.d clo.d commo n\GameState.dI don't know if dsss supports building without a config file. Just doing 'rebuild Main.d' should work. Or 'dmd Main.d clo.d common\GameState.d'. Make sure that Gamestate.d has a 'module common.GameState;' declaration.
Apr 01 2009
chris wrote:Alright so I'm not too familiar with building D or having to build multiple files from the command line (Java usually takes care of that). Basically I have a small game I put together as a test project. Here's the structure: clo/clo.d clo/Main.d clo/common/GameState.d clo is in module clo , while GameState is in module clo.common. Main.d imports both clo and clo.common I'm using the latest 'Easy D' installation on windows (so I've been building simple single files with dsss build (filename). I'm just assuming building Main.d would grab the other stuff and build that C:\Users\me\Projects\clo> dsss build Main.d Main.d => Main + C:\dmd\dsss\bin\rebuild.exe -Idsss_imports\ -I. -S.\ - IC:\dmd\dsss\include\d - SC:\dmd\dsss\lib\ -IC:\dmd\dsss\include\d -SC:\dmd\dsss\lib - oqdsss_objs\D Ma in.d -ofMain Command C:\dmd\dsss\bin\rebuild.exe returned with code 1, aborting. Error: Command failed, aborting. Listing all the files to build doesn't prove to be much better: C:\Users\me\Projects\clo> dsss build -v Main.d clo.d commo n\GameState.d Main.d => Main + C:\dmd\dsss\bin\rebuild.exe -Idsss_imports\ -I. -S.\ - IC:\dmd\dsss\include\d - SC:\dmd\dsss\lib\ -v -IC:\dmd\dsss\include\d -SC:\dmd\dsss\lib - oqdsss_objs\D Main.d -ofMain parse Main meta Main import clo (clo.d) Command C:\dmd\dsss\bin\rebuild.exe returned with code 1, aborting. Error: Command failed, aborting. (I jsut guessed -v was verbose) Any help/suggestions would be greatly appreciated. ThanksI think the problem here is that you are trying to build from within the package hierarchy. Your imports aren't being found because the compiler (or DSSS?) is searching for clo\clo\clo.d and clo\clo\common\GameState.d. You have two options. 1) CD one level up to C:\Users\me\Projects and run the command like so: dsss build clo/Main.d 2) stay where you are and tell the compiler where to find the imports via the -I switch (sort of like the Java classpath) dsss build Main.d -I.. Using .. here will cause it to look in C:\Users\me\Projects for the clo hierarchy. I second the recommendation that you start using DSSS configuration files to manage project builds. I tend to structure my D projects like so: - ProjectName - src (project-specific package tree) - MyPackage - MySubPackage - AnotherSubPackage - import (third-party packages) - libPackage (like, maybe, derelict) - anotherLibPackage - dist (the binary and other distributables) Then, in the ProjectName directory, I keep a dsss.conf file with the build configuration. Something like this: [src/MyPackage/Main.d] target=dist/MyApp buildflags=-Iimport -clean Then, from the ProjectName directory I just run dsss build DSSS reads the configuration file and does its thing.
Mar 29 2009
Yea I just realized it follows the directory structure and not some arbitrary system I made up. Thanks for the .config info, I was just putting one together of similar structure, this'll absolutely help. Much appreciated
Mar 29 2009