digitalmars.D.learn - Namespaces like C++
- Andrey (7/7) Jan 16 2017 Hello, can I using namespaces like in C++, for example:
- rjframe (11/17) Jan 16 2017 You can do either a static import or renamed import. The static import
- Mike Parker (17/21) Jan 16 2017 It should be:
- Andrey (2/16) Jan 16 2017 Thanks! That did the trick!
Hello, can I using namespaces like in C++, for example: ui::Widget or ui::Manager? I created ui/widget.d and ui/manager.d for implementation classes Widget and Manager, bun I can't import their correctly for using ui.Manager uiManager; If it is impossible, then what is the best way to using namespaces in D? Should I naming my classes with prefix e.g. UIManager and UIWidget?
Jan 16 2017
On Mon, 16 Jan 2017 18:02:09 +0000, Andrey wrote:Hello, can I using namespaces like in C++, for example: ui::Widget or ui::Manager? I created ui/widget.d and ui/manager.d for implementation classes Widget and Manager, bun I can't import their correctly for using ui.Manager uiManager; If it is impossible, then what is the best way to using namespaces in D? Should I naming my classes with prefix e.g. UIManager and UIWidget?You can do either a static import or renamed import. The static import requires using the fully-qualified name; renamed imports let you set a local name for the module. static import ui.widget; ui.widget.SomeWidget w; import mymanager = ui.manager; mymanager.uiManager m; For more information on modules see http://dlang.org/spec/module.html --Ryan
Jan 16 2017
On Monday, 16 January 2017 at 18:02:09 UTC, Andrey wrote:Hello, can I using namespaces like in C++, for example: ui::Widget or ui::Manager? I created ui/widget.d and ui/manager.d for implementation classes Widget and Manager, bun I can't import their correctly for using ui.Manager uiManager;It should be: ui.manager.Manager uiManager; D namespaces generally follow the format [package names].moduleName.Type. So to have ui.Manager, then either the module, not the package, needs to be named 'ui', or you need to do the following: // file ui/package.d module ui; public import ui.manager; // file ui/manager.d module ui.manager; class Manager {} Then you should be able to use ui.Manager and bypass the module name. The alternatives of static and named imports also work, but they need to be repeated in every module in which you want to use them.
Jan 16 2017
On Monday, 16 January 2017 at 19:17:57 UTC, Mike Parker wrote:D namespaces generally follow the format [package names].moduleName.Type. So to have ui.Manager, then either the module, not the package, needs to be named 'ui', or you need to do the following: // file ui/package.d module ui; public import ui.manager; // file ui/manager.d module ui.manager; class Manager {} Then you should be able to use ui.Manager and bypass the module name. The alternatives of static and named imports also work, but they need to be repeated in every module in which you want to use them.Thanks! That did the trick!
Jan 16 2017