digitalmars.D.learn - Interesting new language
- Daniel Keep (14/14) May 30 2007 I just found a new programming language that I think has some really
- janderson (5/13) May 30 2007 The politest language ever. You literally have to beg the language to
- janderson (3/18) May 30 2007 I just love this one
- Daniel Keep (12/33) May 30 2007 D definitely needs this statement: http://lolcode.com/keywords/diaf
- Robert Fraser (2/42) May 31 2007
- Bruno Medeiros (11/19) Jun 01 2007 LOOOOOOOOOOOOOOOOOOOOOOOOOL AWESOME. :D
- Jarrett Billingsley (16/23) Jun 01 2007 One problem with compiling the Lolcode into D code is that Lolcode seems...
- Alexander Panek (3/12) May 31 2007 AWSUM THX!
- David Medlock (2/10) Jun 01 2007 Wasn't the chat console on Counterstrike programmed in this?
- Bruno Medeiros (6/14) Jun 02 2007 http://icanhascheezburger.com/2007/06/01/lolcode/
I just found a new programming language that I think has some really interesting features we should look at; maybe we could incorporate some to improve D! http://lolcode.com/ -- Daniel -- int getRandomNumber() { return 4; // chosen by fair dice roll. // guaranteed to be random. } http://xkcd.com/ v2sw5+8Yhw5ln4+5pr6OFPma8u6+7Lw4Tm6+7l6+7D i28a2Xs3MSr2e4/6+7t4TNSMb6HTOp5en5g6RAHCP http://hackerkey.com/
May 30 2007
Daniel Keep wrote:I just found a new programming language that I think has some really interesting features we should look at; maybe we could incorporate some to improve D! http://lolcode.com/ -- DanielThe politest language ever. You literally have to beg the language to do stuff for u. This is great! AWSUM THX -Joel
May 30 2007
janderson wrote:Daniel Keep wrote:I just love this one http://lolcode.com/examples/little-numberI just found a new programming language that I think has some really interesting features we should look at; maybe we could incorporate some to improve D! http://lolcode.com/ -- DanielThe politest language ever. You literally have to beg the language to do stuff for u. This is great! AWSUM THX -Joel
May 30 2007
janderson wrote:janderson wrote:D definitely needs this statement: http://lolcode.com/keywords/diaf :3 -- int getRandomNumber() { return 4; // chosen by fair dice roll. // guaranteed to be random. } http://xkcd.com/ v2sw5+8Yhw5ln4+5pr6OFPma8u6+7Lw4Tm6+7l6+7D i28a2Xs3MSr2e4/6+7t4TNSMb6HTOp5en5g6RAHCP http://hackerkey.com/Daniel Keep wrote:I just love this one http://lolcode.com/examples/little-numberI just found a new programming language that I think has some really interesting features we should look at; maybe we could incorporate some to improve D! http://lolcode.com/ -- DanielThe politest language ever. You literally have to beg the language to do stuff for u. This is great! AWSUM THX -Joel
May 30 2007
And I was going to use this language as an argument for a well-crafted language designed by a community effort.... Daniel Keep Wrote:janderson wrote:janderson wrote:D definitely needs this statement: http://lolcode.com/keywords/diaf :3 -- int getRandomNumber() { return 4; // chosen by fair dice roll. // guaranteed to be random. } http://xkcd.com/ v2sw5+8Yhw5ln4+5pr6OFPma8u6+7Lw4Tm6+7l6+7D i28a2Xs3MSr2e4/6+7t4TNSMb6HTOp5en5g6RAHCP http://hackerkey.com/Daniel Keep wrote:I just love this one http://lolcode.com/examples/little-numberI just found a new programming language that I think has some really interesting features we should look at; maybe we could incorporate some to improve D! http://lolcode.com/ -- DanielThe politest language ever. You literally have to beg the language to do stuff for u. This is great! AWSUM THX -Joel
May 31 2007
And I was going to use this language as an argument for a well-crafted language designed by a community effort....Why 'was'? Everybody here seems really excited about this language (me including). I think you should use it for exactly what you are purposing. btw. D could easily implement most of the suggestions made on the site.
May 31 2007
Saaa wrote:Apart from the 1337 speak some of the ideas are ok. If you take it from the point of view that its a community driven joke, then its been well designed for that purpose. I imagine it wouldn't be that hard to use mixins to implement this language in D. I also imagine the community would be over the moon because its current implementations suck. -JoelAnd I was going to use this language as an argument for a well-crafted language designed by a community effort....Why 'was'? Everybody here seems really excited about this language (me including). I think you should use it for exactly what you are purposing. btw. D could easily implement most of the suggestions made on the site.
May 31 2007
Daniel Keep wrote:I just found a new programming language that I think has some really interesting features we should look at; maybe we could incorporate some to improve D! http://lolcode.com/ -- DanielLOOOOOOOOOOOOOOOOOOOOOOOOOL AWESOME. :D A friend of mine had mentioned this already, and I too was about to post it here in the NG, despite flagrantly OT. More seriously though, like anderson mentioned, it would be really cool (and maybe some good D publicity too) to implement a D lolcode compiler with mixin text macros. Anyone up to the challenge? (I don't have time for that unfortunately :S) -- Bruno Medeiros - MSc in CS/E student http://www.prowiki.org/wiki4d/wiki.cgi?BrunoMedeiros#D
Jun 01 2007
"Bruno Medeiros" <brunodomedeiros+spam com.gmail> wrote in message news:f3p16p$2bfd$1 digitalmars.com...LOOOOOOOOOOOOOOOOOOOOOOOOOL AWESOME. :D A friend of mine had mentioned this already, and I too was about to post it here in the NG, despite flagrantly OT. More seriously though, like anderson mentioned, it would be really cool (and maybe some good D publicity too) to implement a D lolcode compiler with mixin text macros. Anyone up to the challenge? (I don't have time for that unfortunately :S)One problem with compiling the Lolcode into D code is that Lolcode seems to be dynamically typed. We'd have to implement a variadic type, and things get even trickier if Lolcode functions, when a syntax is decided for them, are first-class and with variable numbers of parameters. On the other hand, we already have the MiniD VM at our disposal, a dynamically-typed language VM with first-class functions with variable numbers of parameters ;) The only thing that would have to be changed would be the lexer and parser; virtually all the Lolcode constructs have analogues in MiniD code, and can be represented by a MiniD AST. This is all done at runtime, though. If we still want to use compile-time constructs for compiling the Lolcode source, it might be better to compile to MiniD source, and then compile that at run-time. Targeting the MiniD bytecode directly using compile-time code would probably be pretty awful :S
Jun 01 2007
On Thu, 31 May 2007 12:28:55 +1000 Daniel Keep <daniel.keep.lists gmail.com> wrote:I just found a new programming language that I think has some really interesting features we should look at; maybe we could incorporate some to improve D! http://lolcode.com/ -- DanielAWSUM THX!
May 31 2007
Daniel Keep wrote:I just found a new programming language that I think has some really interesting features we should look at; maybe we could incorporate some to improve D! http://lolcode.com/ -- DanielWasn't the chat console on Counterstrike programmed in this?
Jun 01 2007
Daniel Keep wrote:I just found a new programming language that I think has some really interesting features we should look at; maybe we could incorporate some to improve D! http://lolcode.com/ -- Danielhttp://icanhascheezburger.com/2007/06/01/lolcode/ The book is out, I'm ordering my copy now :P -- Bruno Medeiros - MSc in CS/E student http://www.prowiki.org/wiki4d/wiki.cgi?BrunoMedeiros#D
Jun 02 2007