digitalmars.D.learn - I can has nogc and throw Exceptions?
- Jonathan Marler (30/30) Feb 13 2015 This question comes from wanting to be able to throw an exception
- Tobias Pankrath (7/38) Feb 13 2015 1. Throw preallocated exceptions is the way to go
- "Marc =?UTF-8?B?U2Now7x0eiI=?= <schuetzm gmx.net> (9/10) Feb 13 2015 ... and because noone has yet shown an explicit example:
- Steven Schveighoffer (5/14) Feb 13 2015 shared static const, unless you want one per thread (doesn't make a
- Adam Sansier (17/28) Jul 12 2016 Why not? If the argument is static? (A string literal, surely
- Lodovico Giaretta (15/22) Jul 13 2016 You shall use a static per-thread Region allocator[1] backed by
- Adam Sansier (4/20) Jul 13 2016 Am I going to have to do all this myself or is it already done
- Eugene Wissner (16/38) Jul 13 2016 I'm writing currently a library, that is 100% @nogc but not
- Lodovico Giaretta (52/74) Jul 13 2016 It's actually quite easy. Here's the code (untested):
- Adam Sansier (7/83) Jul 13 2016 Doesn't work. identifier expected on shared.
- Lodovico Giaretta (19/88) Jul 13 2016 `Region(shared(Mallocator))` shall be `Region!(shared
- Adam Sansier (19/109) Jul 13 2016 Ok, I like!
- Lodovico Giaretta (24/58) Jul 13 2016 At the end, all memory comes from one of these: GC heap, malloc,
- Adam Sansier (14/71) Jul 13 2016 Ok. Is there a way to bundle allocations so that one free will
- Lodovico Giaretta (18/58) Jul 14 2016 As you probably saw, sformat still has some problems with @nogc,
- Adam D. Ruppe (13/19) Feb 13 2015 This is wrong, you need to initialize the memory first to the
- Jonathan Marler (13/32) Feb 13 2015 Yes I am aware of these things. Stack allocated exception are
- Steven Schveighoffer (5/33) Feb 13 2015 You need to actually allocate the memory on the heap. Your data lives on...
- Jonathan Marler (9/13) Feb 13 2015 Yes I am aware of this. That doesn't mean you have to allocate
- timotheecour (9/11) Jul 19 2018 https://dlang.org/changelog/2.079.0.html#dip1008
This question comes from wanting to be able to throw an exception in code that is nogc. I don't know if it's possible but I'd like to be able to throw an exception without allocating memory for the garbage collector? You can do it in C++ so I think you should be able to in D. One idea I had was to allocate the memory for the Exception beforehand and create the Exception class with the pre-allocated memory. I came up with the following code: T construct(T,A...)(void* buffer, A args) { return (cast(T)buffer).__ctor(args); } Now to test it: void main() { ubyte[ __traits(classInstanceSize, Exception)] exceptionBuffer; throw construct!(Exception)(exceptionBuffer.ptr, "My Exception Allocated on the STACK!"); } I got an assertion error. I'm not sure why, but when I print out the contents of the buffer of my stack exception it differs from an exception created for the garbage collector with "new". It looks like it has some accounting information embedded in the class instance. I figured as much but I didn't think the code that performs the "throw" would be dependent on this. Also, this doesn't look like a very safe option because the initial values for the class members don't get set using this "construct" template. If anyone has any other ideas or a way to fix mine let me know, thanks.
Feb 13 2015
On Friday, 13 February 2015 at 19:03:10 UTC, Jonathan Marler wrote:This question comes from wanting to be able to throw an exception in code that is nogc. I don't know if it's possible but I'd like to be able to throw an exception without allocating memory for the garbage collector? You can do it in C++ so I think you should be able to in D. One idea I had was to allocate the memory for the Exception beforehand and create the Exception class with the pre-allocated memory. I came up with the following code: T construct(T,A...)(void* buffer, A args) { return (cast(T)buffer).__ctor(args); } Now to test it: void main() { ubyte[ __traits(classInstanceSize, Exception)] exceptionBuffer; throw construct!(Exception)(exceptionBuffer.ptr, "My Exception Allocated on the STACK!"); } I got an assertion error. I'm not sure why, but when I print out the contents of the buffer of my stack exception it differs from an exception created for the garbage collector with "new". It looks like it has some accounting information embedded in the class instance. I figured as much but I didn't think the code that performs the "throw" would be dependent on this. Also, this doesn't look like a very safe option because the initial values for the class members don't get set using this "construct" template. If anyone has any other ideas or a way to fix mine let me know, thanks.1. Throw preallocated exceptions is the way to go 2. Allocating them on the stackframe that will cease to exist by throwing is a bad idea 3. use emplace To construct a type in preallocated memory
Feb 13 2015
On Friday, 13 February 2015 at 19:09:43 UTC, Tobias Pankrath wrote:1. Throw preallocated exceptions is the way to go... and because noone has yet shown an explicit example: void myThrowingNogcFunc() nogc { static const exc = new Exception("something went wrong"); throw exc; } As long as you don't need to pass a runtime argument to the constructor, there's no need for emplace acrobatics.
Feb 13 2015
On 2/13/15 4:08 PM, "Marc =?UTF-8?B?U2Now7x0eiI=?= <schuetzm gmx.net>" wrote:On Friday, 13 February 2015 at 19:09:43 UTC, Tobias Pankrath wrote:shared static const, unless you want one per thread (doesn't make a whole lot of sense, since it's const). -Steve1. Throw preallocated exceptions is the way to go.... and because noone has yet shown an explicit example: void myThrowingNogcFunc() nogc { static const exc = new Exception("something went wrong"); throw exc; } As long as you don't need to pass a runtime argument to the constructor, there's no need for emplace acrobatics.
Feb 13 2015
On Friday, 13 February 2015 at 21:08:58 UTC, Marc Schütz wrote:On Friday, 13 February 2015 at 19:09:43 UTC, Tobias Pankrath wrote:Why not? If the argument is static? (A string literal, surely this shouldn't be a problem and usually what is used?) void myThrowingNogcFunc(string s)() nogc { static const exc = new Exception(s); throw exc; } ? I too am looking for nogc exceptions. How about simply setting aside a 100kb of memory as a pool for exceptions. Seems like a lot but still under 640kb, hell, even 1MB would still be tiny. After all, it's not like exceptions are common or happen in complex ways. Does anyone have a proper solution to this problem? I'd like nogc exception handling with run-time generated args.1. Throw preallocated exceptions is the way to go... and because noone has yet shown an explicit example: void myThrowingNogcFunc() nogc { static const exc = new Exception("something went wrong"); throw exc; } As long as you don't need to pass a runtime argument to the constructor, there's no need for emplace acrobatics.
Jul 12 2016
On Wednesday, 13 July 2016 at 00:57:38 UTC, Adam Sansier wrote:How about simply setting aside a 100kb of memory as a pool for exceptions. Seems like a lot but still under 640kb, hell, even 1MB would still be tiny. After all, it's not like exceptions are common or happen in complex ways. Does anyone have a proper solution to this problem? I'd like nogc exception handling with run-time generated args.You shall use a static per-thread Region allocator[1] backed by Mallocator[2]. Then you just make[3] exceptions inside it and throw them. So you can allocate and chain exceptions until you end the memory established on creation. Whenever you don't need the exception chain anymore (i.e.: you catched them and program is back in "normal" mode, you just reset the region allocator, so you have all of your memory again, for the next exception chain). [1] https://dlang.org/phobos/std_experimental_allocator_building_blocks_region.html [2] https://dlang.org/phobos/std_experimental_allocator_mallocator.html [3] https://dlang.org/phobos/std_experimental_allocator.html
Jul 13 2016
On Wednesday, 13 July 2016 at 11:39:11 UTC, Lodovico Giaretta wrote:On Wednesday, 13 July 2016 at 00:57:38 UTC, Adam Sansier wrote:Am I going to have to do all this myself or is it already done for me somewhere?[...]You shall use a static per-thread Region allocator[1] backed by Mallocator[2]. Then you just make[3] exceptions inside it and throw them. So you can allocate and chain exceptions until you end the memory established on creation. Whenever you don't need the exception chain anymore (i.e.: you catched them and program is back in "normal" mode, you just reset the region allocator, so you have all of your memory again, for the next exception chain). [1] https://dlang.org/phobos/std_experimental_allocator_building_blocks_region.html [2] https://dlang.org/phobos/std_experimental_allocator_mallocator.html [3] https://dlang.org/phobos/std_experimental_allocator.html
Jul 13 2016
I'm writing currently a library, that is 100% nogc but not nothrow, and I slowly begin to believe that I should publish it already, though it isn't ready yet. At least as example. std.experimental.allocator doesn't work nicely with nogc. for example dispose calls destroy, that isn't nogc. I wrote a primitive native allocator for linux and some help functions, that replaces phobos functions till they aren't nogc-ready. For example for throwing the exceptions: void raise(T : Throwable, A...)(Allocator allocator, auto ref A args) { auto e = make!T(allocator, args); throw e; } and you can throw then with raise!Exception("bla-bla") On Wednesday, 13 July 2016 at 16:13:21 UTC, Adam Sansier wrote:On Wednesday, 13 July 2016 at 11:39:11 UTC, Lodovico Giaretta wrote:On Wednesday, 13 July 2016 at 00:57:38 UTC, Adam Sansier wrote:Am I going to have to do all this myself or is it already done for me somewhere?[...]You shall use a static per-thread Region allocator[1] backed by Mallocator[2]. Then you just make[3] exceptions inside it and throw them. So you can allocate and chain exceptions until you end the memory established on creation. Whenever you don't need the exception chain anymore (i.e.: you catched them and program is back in "normal" mode, you just reset the region allocator, so you have all of your memory again, for the next exception chain). [1] https://dlang.org/phobos/std_experimental_allocator_building_blocks_region.html [2] https://dlang.org/phobos/std_experimental_allocator_mallocator.html [3] https://dlang.org/phobos/std_experimental_allocator.html
Jul 13 2016
On Wednesday, 13 July 2016 at 16:13:21 UTC, Adam Sansier wrote:On Wednesday, 13 July 2016 at 11:39:11 UTC, Lodovico Giaretta wrote:It's actually quite easy. Here's the code (untested): ================================================================ import std.experimental.allocator.building_blocks.region; import std.experimental.allocator.mallocator; import std.experimental.allocator; Region(shared(Mallocator)) exception_allocator; enum EXCEPTION_MEM_SIZE = 256*1024; static this() { exception_allocator = typeof(exception_allocator)(EXCEPTION_MEM_SIZE); } ================================================================ And here is an usage example (untested, too): ================================================================ void throwingFunction() { // try to do something, but fail throw exception_allocator.make!Exception("my wonderful error message"); } void throwingThrowingFunction() { try { // try to call function, which fails throwingFunction; } catch (Exception exc) { // try to recover from failure, but generate other exception (just to show chaining) throw exception_allocator.make!Exception("I love exception chaining"); } } void main() { try { // try to call function, which fails throwingThrowingFunction; } catch (Exception exc) { // recover from failure, then deallocate the exceptions no longer needed exception_allocator.deallocateAll; } } ================================================================On Wednesday, 13 July 2016 at 00:57:38 UTC, Adam Sansier wrote:Am I going to have to do all this myself or is it already done for me somewhere?[...]You shall use a static per-thread Region allocator[1] backed by Mallocator[2]. Then you just make[3] exceptions inside it and throw them. So you can allocate and chain exceptions until you end the memory established on creation. Whenever you don't need the exception chain anymore (i.e.: you catched them and program is back in "normal" mode, you just reset the region allocator, so you have all of your memory again, for the next exception chain). [1] https://dlang.org/phobos/std_experimental_allocator_building_blocks_region.html [2] https://dlang.org/phobos/std_experimental_allocator_mallocator.html [3] https://dlang.org/phobos/std_experimental_allocator.html
Jul 13 2016
On Wednesday, 13 July 2016 at 16:28:23 UTC, Lodovico Giaretta wrote:On Wednesday, 13 July 2016 at 16:13:21 UTC, Adam Sansier wrote:Doesn't work. identifier expected on shared. What's the difference of simply using malloc to allocate the memory and creating the exceptions their? Seems like a long and winded way go about it or is there some benefit to using the experimental allocators?On Wednesday, 13 July 2016 at 11:39:11 UTC, Lodovico Giaretta wrote:It's actually quite easy. Here's the code (untested): ================================================================ import std.experimental.allocator.building_blocks.region; import std.experimental.allocator.mallocator; import std.experimental.allocator; Region(shared(Mallocator)) exception_allocator; enum EXCEPTION_MEM_SIZE = 256*1024; static this() { exception_allocator = typeof(exception_allocator)(EXCEPTION_MEM_SIZE); } ================================================================ And here is an usage example (untested, too): ================================================================ void throwingFunction() { // try to do something, but fail throw exception_allocator.make!Exception("my wonderful error message"); } void throwingThrowingFunction() { try { // try to call function, which fails throwingFunction; } catch (Exception exc) { // try to recover from failure, but generate other exception (just to show chaining) throw exception_allocator.make!Exception("I love exception chaining"); } } void main() { try { // try to call function, which fails throwingThrowingFunction; } catch (Exception exc) { // recover from failure, then deallocate the exceptions no longer needed exception_allocator.deallocateAll; } } ================================================================On Wednesday, 13 July 2016 at 00:57:38 UTC, Adam Sansier wrote:Am I going to have to do all this myself or is it already done for me somewhere?[...]You shall use a static per-thread Region allocator[1] backed by Mallocator[2]. Then you just make[3] exceptions inside it and throw them. So you can allocate and chain exceptions until you end the memory established on creation. Whenever you don't need the exception chain anymore (i.e.: you catched them and program is back in "normal" mode, you just reset the region allocator, so you have all of your memory again, for the next exception chain). [1] https://dlang.org/phobos/std_experimental_allocator_building_blocks_region.html [2] https://dlang.org/phobos/std_experimental_allocator_mallocator.html [3] https://dlang.org/phobos/std_experimental_allocator.html
Jul 13 2016
On Wednesday, 13 July 2016 at 20:44:52 UTC, Adam Sansier wrote:On Wednesday, 13 July 2016 at 16:28:23 UTC, Lodovico Giaretta wrote:`Region(shared(Mallocator))` shall be `Region!(shared Mallocator)` (again, I'm just looking at the code, didn't test it). The advantages over a simple malloc are: 1) You can change between GC allocation, malloc, mmap and other allocators by changing a single line, instead of changing every throw; 2) you can use very fast allocators, based on your needs; this example uses the Region allocator, which is way faster than a call to malloc; 3) the Region allocator has the added value of working even if there's no more memory available (because it preallocated it). In general, the allocators library provides facilities that may seem overkill for simple tasks (and in fact they are), but prove very flexible and useful for advanced uses, or to write generic highly customizable code. Of course, being experimental, this library has still some issues...It's actually quite easy. Here's the code (untested): ================================================================ import std.experimental.allocator.building_blocks.region; import std.experimental.allocator.mallocator; import std.experimental.allocator; Region(shared(Mallocator)) exception_allocator; enum EXCEPTION_MEM_SIZE = 256*1024; static this() { exception_allocator = typeof(exception_allocator)(EXCEPTION_MEM_SIZE); } ================================================================ And here is an usage example (untested, too): ================================================================ void throwingFunction() { // try to do something, but fail throw exception_allocator.make!Exception("my wonderful error message"); } void throwingThrowingFunction() { try { // try to call function, which fails throwingFunction; } catch (Exception exc) { // try to recover from failure, but generate other exception (just to show chaining) throw exception_allocator.make!Exception("I love exception chaining"); } } void main() { try { // try to call function, which fails throwingThrowingFunction; } catch (Exception exc) { // recover from failure, then deallocate the exceptions no longer needed exception_allocator.deallocateAll; } } ================================================================Doesn't work. identifier expected on shared. What's the difference of simply using malloc to allocate the memory and creating the exceptions their? Seems like a long and winded way go about it or is there some benefit to using the experimental allocators?
Jul 13 2016
On Wednesday, 13 July 2016 at 20:57:49 UTC, Lodovico Giaretta wrote:On Wednesday, 13 July 2016 at 20:44:52 UTC, Adam Sansier wrote:Ok, I like!On Wednesday, 13 July 2016 at 16:28:23 UTC, Lodovico Giaretta wrote:`Region(shared(Mallocator))` shall be `Region!(shared Mallocator)` (again, I'm just looking at the code, didn't test it). The advantages over a simple malloc are: 1) You can change between GC allocation, malloc, mmap and other allocators by changing a single line, instead of changing every throw;It's actually quite easy. Here's the code (untested): ================================================================ import std.experimental.allocator.building_blocks.region; import std.experimental.allocator.mallocator; import std.experimental.allocator; Region(shared(Mallocator)) exception_allocator; enum EXCEPTION_MEM_SIZE = 256*1024; static this() { exception_allocator = typeof(exception_allocator)(EXCEPTION_MEM_SIZE); } ================================================================ And here is an usage example (untested, too): ================================================================ void throwingFunction() { // try to do something, but fail throw exception_allocator.make!Exception("my wonderful error message"); } void throwingThrowingFunction() { try { // try to call function, which fails throwingFunction; } catch (Exception exc) { // try to recover from failure, but generate other exception (just to show chaining) throw exception_allocator.make!Exception("I love exception chaining"); } } void main() { try { // try to call function, which fails throwingThrowingFunction; } catch (Exception exc) { // recover from failure, then deallocate the exceptions no longer needed exception_allocator.deallocateAll; } } ================================================================Doesn't work. identifier expected on shared. What's the difference of simply using malloc to allocate the memory and creating the exceptions their? Seems like a long and winded way go about it or is there some benefit to using the experimental allocators?2) you can use very fast allocators, based on your needs; this example uses the Region allocator, which is way faster than a call to malloc;I like too! But I'll have to assume you are right since I have no proof.3) the Region allocator has the added value of working even if there's no more memory available (because it preallocated it).Well, one could do this with malloc because one can pre-allocate it too. I figure this is why you stated 2 though because it is pre-allocated? So, really only point 1 stands, but that is probably not even valid since one can wrap the allocator in a template. This is probably exactly what is being done.. So, ultimately no real benefit except the implementation details have been removed. That's not a bad thing as long as it works ;)In general, the allocators library provides facilities that may seem overkill for simple tasks (and in fact they are), but prove very flexible and useful for advanced uses, or to write generic highly customizable code. Of course, being experimental, this library has still some issues...Well, I will try out the code and see. You've provided an example and if it works then it should be good enough in my case. If it doesn't limit what I need to do then I'm happy ;) How is phobo's going to deal with such things when it is trying to get off the GC? It surely has to throw exceptions. Similar method or something entirely different? Thanks.
Jul 13 2016
On Wednesday, 13 July 2016 at 21:12:29 UTC, Adam Sansier wrote:At the end, all memory comes from one of these: GC heap, malloc, mmap, sbrk. All other allocators build on top of these (or on top of user supplied buffers, which come from these as well). What those "wrapper" allocators do is managing the given memory, either using different allocations strategies for different allocation sizes, or keeping lists of free blocks instead of returning them using "free", or other things (have a look at the docs). So at the end they do what you would manually do in C/C++ to "personalize" the allocations, with the aim of reducing waste and/or being faster. They are also arbitrarily composable on top of each other. I don't know how Phobos will handle exceptions. Maybe use reference counting (coming soon in D, maybe)? Maybe algorithms that already have to allocate will switch from using the GC to using a user-supplied custom allocator, and will use it for exceptions too. Currently I'm working on a replacement for std.xml and I'm making every component take a template parameter to specify the allocator. Initially the allocators look like a real mess, but after a couple of days playing with them, you start understanding the mechanics and at the end you really enjoy them. Changing a single parameters allows to switch between safe gc code and nogc code in the unittests, without changing the implementation.The advantages over a simple malloc are: 1) You can change between GC allocation, malloc, mmap and other allocators by changing a single line, instead of changing every throw;Ok, I like!2) you can use very fast allocators, based on your needs; this example uses the Region allocator, which is way faster than a call to malloc;I like too! But I'll have to assume you are right since I have no proof.3) the Region allocator has the added value of working even if there's no more memory available (because it preallocated it).Well, one could do this with malloc because one can pre-allocate it too. I figure this is why you stated 2 though because it is pre-allocated? So, really only point 1 stands, but that is probably not even valid since one can wrap the allocator in a template. This is probably exactly what is being done.. So, ultimately no real benefit except the implementation details have been removed. That's not a bad thing as long as it works ;)In general, the allocators library provides facilities that may seem overkill for simple tasks (and in fact they are), but prove very flexible and useful for advanced uses, or to write generic highly customizable code. Of course, being experimental, this library has still some issues...Well, I will try out the code and see. You've provided an example and if it works then it should be good enough in my case. If it doesn't limit what I need to do then I'm happy ;) How is phobo's going to deal with such things when it is trying to get off the GC? It surely has to throw exceptions. Similar method or something entirely different? Thanks.
Jul 13 2016
On Wednesday, 13 July 2016 at 21:27:16 UTC, Lodovico Giaretta wrote:On Wednesday, 13 July 2016 at 21:12:29 UTC, Adam Sansier wrote:Ok. Is there a way to bundle allocations so that one free will work? For example, your exception handling looks good but I need to supply custom messges. If I use sformat I have to create the array for the buffer to create the message in. This means I would have to free both the exception and the string. It would be nice to be able to do this in one go. Also, could one create a struct or class for the exception so that it is automatically free'ed at the end of a catch block, if caught? Probably not without language help? Sometimes it's nice to include runtime info in an error message such as an OS error code.At the end, all memory comes from one of these: GC heap, malloc, mmap, sbrk. All other allocators build on top of these (or on top of user supplied buffers, which come from these as well). What those "wrapper" allocators do is managing the given memory, either using different allocations strategies for different allocation sizes, or keeping lists of free blocks instead of returning them using "free", or other things (have a look at the docs). So at the end they do what you would manually do in C/C++ to "personalize" the allocations, with the aim of reducing waste and/or being faster. They are also arbitrarily composable on top of each other. I don't know how Phobos will handle exceptions. Maybe use reference counting (coming soon in D, maybe)? Maybe algorithms that already have to allocate will switch from using the GC to using a user-supplied custom allocator, and will use it for exceptions too. Currently I'm working on a replacement for std.xml and I'm making every component take a template parameter to specify the allocator. Initially the allocators look like a real mess, but after a couple of days playing with them, you start understanding the mechanics and at the end you really enjoy them. Changing a single parameters allows to switch between safe gc code and nogc code in the unittests, without changing the implementation.[...]Ok, I like![...]I like too! But I'll have to assume you are right since I have no proof.[...]Well, one could do this with malloc because one can pre-allocate it too. I figure this is why you stated 2 though because it is pre-allocated? So, really only point 1 stands, but that is probably not even valid since one can wrap the allocator in a template. This is probably exactly what is being done.. So, ultimately no real benefit except the implementation details have been removed. That's not a bad thing as long as it works ;)[...]Well, I will try out the code and see. You've provided an example and if it works then it should be good enough in my case. If it doesn't limit what I need to do then I'm happy ;) How is phobo's going to deal with such things when it is trying to get off the GC? It surely has to throw exceptions. Similar method or something entirely different? Thanks.
Jul 13 2016
On Wednesday, 13 July 2016 at 22:42:36 UTC, Adam Sansier wrote:On Wednesday, 13 July 2016 at 21:27:16 UTC, Lodovico Giaretta wrote:As you probably saw, sformat still has some problems with nogc, because it internally uses std.uft.encode, which may throw a GC-allocated exception, but this can be solved. Not all allocators keep track of the memory ranges they allocated (e.g.: Mallocator). The ones that do (like Region) usually provide a deallocateAll method. So the idea is that you allocate all data needed by your exception (string buffers or whatever) and the exception itself with one of these allocators, and at the end of a catch you deallocateAll.At the end, all memory comes from one of these: GC heap, malloc, mmap, sbrk. All other allocators build on top of these (or on top of user supplied buffers, which come from these as well). What those "wrapper" allocators do is managing the given memory, either using different allocations strategies for different allocation sizes, or keeping lists of free blocks instead of returning them using "free", or other things (have a look at the docs). So at the end they do what you would manually do in C/C++ to "personalize" the allocations, with the aim of reducing waste and/or being faster. They are also arbitrarily composable on top of each other. I don't know how Phobos will handle exceptions. Maybe use reference counting (coming soon in D, maybe)? Maybe algorithms that already have to allocate will switch from using the GC to using a user-supplied custom allocator, and will use it for exceptions too. Currently I'm working on a replacement for std.xml and I'm making every component take a template parameter to specify the allocator. Initially the allocators look like a real mess, but after a couple of days playing with them, you start understanding the mechanics and at the end you really enjoy them. Changing a single parameters allows to switch between safe gc code and nogc code in the unittests, without changing the implementation.Ok. Is there a way to bundle allocations so that one free will work? For example, your exception handling looks good but I need to supply custom messges. If I use sformat I have to create the array for the buffer to create the message in. This means I would have to free both the exception and the string. It would be nice to be able to do this in one go. Sometimes it's nice to include runtime info in an error message such as an OS error code.Also, could one create a struct or class for the exception so that it is automatically free'ed at the end of a catch block, if caught? Probably not without language help?I don't think it's feasible without language support for reference counted classes (which may be added sooner or later, as it has been asked and proposals have been made, and would be very useful). Also note that you don't want RAII or scope(exit) in this case but scope(success), as the exception shall not be deallocated if another one is raised in the catch block, because in D the second exception does not "overwrite" the first, but is chained to it, so that an outer catch can see both of them.
Jul 14 2016
On Friday, 13 February 2015 at 19:03:10 UTC, Jonathan Marler wrote:T construct(T,A...)(void* buffer, A args) { return (cast(T)buffer).__ctor(args); }This is wrong, you need to initialize the memory first to the proper values for the class, gotten via typeid(T).init. std.conv.emplace does this correctly, either use it or look at its source to see how to do it.ubyte[ __traits(classInstanceSize, Exception)] exceptionBuffer;When the stack unwinds, this will be invalidated... I don't think stack allocated exceptions are ever a good idea. I don't think malloc exceptions are a good idea either, the catcher would need to know to free it. You might preallocate a pool of GC'd exceptions though, then throw the next one in the list instead of making a new one each time.
Feb 13 2015
On Friday, 13 February 2015 at 19:10:00 UTC, Adam D. Ruppe wrote:On Friday, 13 February 2015 at 19:03:10 UTC, Jonathan Marler wrote:That's what I was looking for! Thanks.T construct(T,A...)(void* buffer, A args) { return (cast(T)buffer).__ctor(args); }This is wrong, you need to initialize the memory first to the proper values for the class, gotten via typeid(T).init. std.conv.emplace does this correctly, either use it or look at its source to see how to do it.Yes I am aware of these things. Stack allocated exception are dangerous if you let them get thrown above the function they were allocated in. But this is easy to prevent by simply making sure you catch the exception in the function you allocate it in. And yes malloc'd exceptions would be odd since the convention is to allocate them on the GC heap so no one would think they had to free them. Also you could use a global...but I'm also aware of the caveats of this, between excessive TLS memory and the dangers of using shared or __gshare memory. A pool of pre-allocated exceptions is an idea I was throwing around...but with this new emplace function it opens up my options. Thanks.ubyte[ __traits(classInstanceSize, Exception)] exceptionBuffer;When the stack unwinds, this will be invalidated... I don't think stack allocated exceptions are ever a good idea. I don't think malloc exceptions are a good idea either, the catcher would need to know to free it. You might preallocate a pool of GC'd exceptions though, then throw the next one in the list instead of making a new one each time.
Feb 13 2015
On 2/13/15 2:03 PM, Jonathan Marler wrote:This question comes from wanting to be able to throw an exception in code that is nogc. I don't know if it's possible but I'd like to be able to throw an exception without allocating memory for the garbage collector? You can do it in C++ so I think you should be able to in D. One idea I had was to allocate the memory for the Exception beforehand and create the Exception class with the pre-allocated memory. I came up with the following code: T construct(T,A...)(void* buffer, A args) { return (cast(T)buffer).__ctor(args); } Now to test it: void main() { ubyte[ __traits(classInstanceSize, Exception)] exceptionBuffer; throw construct!(Exception)(exceptionBuffer.ptr, "My Exception Allocated on the STACK!"); } I got an assertion error. I'm not sure why, but when I print out the contents of the buffer of my stack exception it differs from an exception created for the garbage collector with "new". It looks like it has some accounting information embedded in the class instance. I figured as much but I didn't think the code that performs the "throw" would be dependent on this. Also, this doesn't look like a very safe option because the initial values for the class members don't get set using this "construct" template. If anyone has any other ideas or a way to fix mine let me know, thanks.You need to actually allocate the memory on the heap. Your data lives on the stack frame of main, which goes away as soon as main exits, and your exception is caught outside main. -Steve
Feb 13 2015
On Friday, 13 February 2015 at 19:13:02 UTC, Steven Schveighoffer wrote:You need to actually allocate the memory on the heap. Your data lives on the stack frame of main, which goes away as soon as main exits, and your exception is caught outside main. -SteveYes I am aware of this. That doesn't mean you have to allocate on the GC heap. You can 1. Make sure the exception is caught before the function that allocated the memory for it on the stack (not the safest thing to do but works) 2. Allocate the memory on the NON-GC heap 3. Allocate the memory to a global
Feb 13 2015
On Friday, 13 February 2015 at 19:03:10 UTC, Jonathan Marler wrote:This question comes from wanting to be able to throw an exception in code that is nogc.https://dlang.org/changelog/2.079.0.html#dip1008 ```d void main() nogc { throw new Exception("I'm nogc now"); } ```
Jul 19 2018