digitalmars.D.learn - How to use C code in D
- Dillen Meijboom (31/31) Mar 23 2017 Hi there,
- Laeeth Isharc (8/39) Mar 23 2017 https://dlang.org/phobos/std_process.html#.environment means it's
- Jesse Phillips (7/12) Mar 24 2017 D makes it easy to utilize C code, but there is no magic C to D
- MGW (4/9) Mar 24 2017 Perhaps, it will be interesting to you.
Hi there, I'm learning D for a while because it's really easy to use C-code in D. The problem is that I don't really get how to deal with the data structures defined in C in D. At one time for instance I've tried to get all environment variables on a POSIX system. I succeeded but I think it can be done way easier. So my question basically is: 1. How can I learn to use C code in D? Is there any good tutorial or other packages that deal with this a lot? 2. Is the way I'm currently doing it okay or is it wrong and do I need to do something else? As a reference, I'm currently using the following D code to get all environment variables: ``` import std.array; import std.conv: to; import std.string: fromStringz; extern (C) extern const char** environ; string[string] getenv() { string[string] env; char* line; for (auto data = cast(char**)environ; (line = *data) != null; ++data) { auto keyval = to!string(fromStringz(line)).split('='); env[keyval[0]] = keyval[1]; } return env; } ```
Mar 23 2017
On Thursday, 23 March 2017 at 18:10:20 UTC, Dillen Meijboom wrote:Hi there, I'm learning D for a while because it's really easy to use C-code in D. The problem is that I don't really get how to deal with the data structures defined in C in D. At one time for instance I've tried to get all environment variables on a POSIX system. I succeeded but I think it can be done way easier. So my question basically is: 1. How can I learn to use C code in D? Is there any good tutorial or other packages that deal with this a lot? 2. Is the way I'm currently doing it okay or is it wrong and do I need to do something else? As a reference, I'm currently using the following D code to get all environment variables: ``` import std.array; import std.conv: to; import std.string: fromStringz; extern (C) extern const char** environ; string[string] getenv() { string[string] env; char* line; for (auto data = cast(char**)environ; (line = *data) != null; ++data) { auto keyval = to!string(fromStringz(line)).split('='); env[keyval[0]] = keyval[1]; } return env; } ```https://dlang.org/phobos/std_process.html#.environment means it's already done for you. C global variables are __gshared. Reading other people's source code - starting with standard library and maybe look at some of the bindings and wrappers on code.dlang.org. IRC chat to get a quick answer most of the time.
Mar 23 2017
On Thursday, 23 March 2017 at 18:10:20 UTC, Dillen Meijboom wrote:Hi there, I'm learning D for a while because it's really easy to use C-code in D. The problem is that I don't really get how to deal with the data structures defined in C in D.D makes it easy to utilize C code, but there is no magic C to D wrapper. There are some functions in Phobos which help (e.g. toStringz). You can slice a C string to utilize it as a slice, but usually there are ownership issue with this approach. In my experience, you'll be writing some C style code to provide a D interface.
Mar 24 2017
On Thursday, 23 March 2017 at 18:10:20 UTC, Dillen Meijboom wrote:Hi there, I'm learning D for a while because it's really easy to use C-code in D. The problem is that I don't really get how to deal with the data structures defined in C in D.Perhaps, it will be interesting to you. I advise to look at https://www.youtube.com/watch?v=HTgJaRRfLPk
Mar 24 2017