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digitalmars.D.learn - How to send variadic arguments

reply Zarathustra <adam.chrapkowski gmail.com> writes:
How to send variadic arguments to other function?

Of course, I can read each argument by using:
_argptr is a pointer to arguments list
_arguments is an array of argument types

But I need to straight send all variadic arguments to other function.

for example:

void func1(char [] o_str, ...){
}
void func2(int o_num, ...){
  func2("func2", /* What here? */)
}

Thanks in advance.
Aug 25 2008
parent reply "Steven Schveighoffer" <schveiguy yahoo.com> writes:
"Zarathustra" wrote
 How to send variadic arguments to other function?

 Of course, I can read each argument by using:
 _argptr is a pointer to arguments list
 _arguments is an array of argument types

 But I need to straight send all variadic arguments to other function.

 for example:

 void func1(char [] o_str, ...){
 }
 void func2(int o_num, ...){
  func2("func2", /* What here? */)
 }
The way it is done in Tango is to put the implementation in a function which takes the _argptr and _arguments as parameters. Then the actual variadic function is just a wrapper. If you want to chain another variadic function to it, just pass the _argptr and _arguments. Passing the argptr and arguments directly really should be a compiler supported thing, as this is all you are doing anyways. Similar to how you can call opX directly. -Steve
Aug 25 2008
parent reply Zarathustra <adam.chrapkowski gmail.com> writes:
Steven Schveighoffer Wrote:

 The way it is done in Tango is to put the implementation in a function which 
 takes the _argptr and _arguments as parameters.  Then the actual variadic 
 function is just a wrapper.  If you want to chain another variadic function 
 to it, just pass the _argptr and _arguments.
 
 Passing the argptr and arguments directly really should be a compiler 
 supported thing, as this is all you are doing anyways.  Similar to how you 
 can call opX directly.
 
 -Steve 
 
 
Reply to Steve: Do you mean something like that? import tango.io.Stdout; void func(char[] o_char, ...){ Stdout(o_char, _arguments, _argptr); } public static int main(){ int l_result = 0; try{ Stdout("smile", 2, 3, 4).newline; func("smile", 2, 3, 4); } catch(Object o){ l_result = 1; Cout(o.toString); } return l_result; } smile, 2, 3, 4 smile, [int, int, int], 12fe58
Aug 25 2008
parent reply "Steven Schveighoffer" <schveiguy yahoo.com> writes:
"Zarathustra" wrote
 Steven Schveighoffer Wrote:

 The way it is done in Tango is to put the implementation in a function 
 which
 takes the _argptr and _arguments as parameters.  Then the actual variadic
 function is just a wrapper.  If you want to chain another variadic 
 function
 to it, just pass the _argptr and _arguments.

 Passing the argptr and arguments directly really should be a compiler
 supported thing, as this is all you are doing anyways.  Similar to how 
 you
 can call opX directly.

 -Steve
Reply to Steve: Do you mean something like that? import tango.io.Stdout; void func(char[] o_char, ...){ Stdout(o_char, _arguments, _argptr); } public static int main(){ int l_result = 0; try{ Stdout("smile", 2, 3, 4).newline; func("smile", 2, 3, 4); } catch(Object o){ l_result = 1; Cout(o.toString); } return l_result; } smile, 2, 3, 4 smile, [int, int, int], 12fe58
It would be nice if something like that was supported, which is what I said in the second paragraph, but what I meant in the first paragraph was something like this (had to dig it up from Tango): void realfunc1(TypeInfo[] arguments, ArgList args) { // function body here } void func1(...) { realfunc1(_arguments, _argptr); } void func2(char[] o_char, ...) { func1(o_char); realfunc1(_arguments, _argptr); } Of course, you have to know the realfunc1 function name, or else have to distinguish the parameters somehow. Tango's tango.text.convert.Layout has a similar strategy. There's probably a way to use Stdout to call it the way you want. -Steve
Aug 25 2008
parent reply Zarathustra <adam.chrapkowski gmail.com> writes:
Steven Schveighoffer Wrote:

 "Zarathustra" wrote
 Steven Schveighoffer Wrote:

 The way it is done in Tango is to put the implementation in a function 
 which
 takes the _argptr and _arguments as parameters.  Then the actual variadic
 function is just a wrapper.  If you want to chain another variadic 
 function
 to it, just pass the _argptr and _arguments.

 Passing the argptr and arguments directly really should be a compiler
 supported thing, as this is all you are doing anyways.  Similar to how 
 you
 can call opX directly.

 -Steve
Reply to Steve: Do you mean something like that? import tango.io.Stdout; void func(char[] o_char, ...){ Stdout(o_char, _arguments, _argptr); } public static int main(){ int l_result = 0; try{ Stdout("smile", 2, 3, 4).newline; func("smile", 2, 3, 4); } catch(Object o){ l_result = 1; Cout(o.toString); } return l_result; } smile, 2, 3, 4 smile, [int, int, int], 12fe58
It would be nice if something like that was supported, which is what I said in the second paragraph, but what I meant in the first paragraph was something like this (had to dig it up from Tango): void realfunc1(TypeInfo[] arguments, ArgList args) { // function body here } void func1(...) { realfunc1(_arguments, _argptr); } void func2(char[] o_char, ...) { func1(o_char); realfunc1(_arguments, _argptr); } Of course, you have to know the realfunc1 function name, or else have to distinguish the parameters somehow. Tango's tango.text.convert.Layout has a similar strategy. There's probably a way to use Stdout to call it the way you want. -Steve
Ok it's good idea but "realfunc" is not my own function, it is library function and this can not be modified. TResult realFunc(TResult)(char[] name, ...)
Aug 25 2008
next sibling parent "Jarrett Billingsley" <kb3ctd2 yahoo.com> writes:
"Zarathustra" <adam.chrapkowski gmail.com> wrote in message 
news:g8unfe$1nv0$1 digitalmars.com...
 Steven Schveighoffer Wrote:

 "Zarathustra" wrote
 Steven Schveighoffer Wrote:

 The way it is done in Tango is to put the implementation in a function
 which
 takes the _argptr and _arguments as parameters.  Then the actual 
 variadic
 function is just a wrapper.  If you want to chain another variadic
 function
 to it, just pass the _argptr and _arguments.

 Passing the argptr and arguments directly really should be a compiler
 supported thing, as this is all you are doing anyways.  Similar to how
 you
 can call opX directly.

 -Steve
Reply to Steve: Do you mean something like that? import tango.io.Stdout; void func(char[] o_char, ...){ Stdout(o_char, _arguments, _argptr); } public static int main(){ int l_result = 0; try{ Stdout("smile", 2, 3, 4).newline; func("smile", 2, 3, 4); } catch(Object o){ l_result = 1; Cout(o.toString); } return l_result; } smile, 2, 3, 4 smile, [int, int, int], 12fe58
It would be nice if something like that was supported, which is what I said in the second paragraph, but what I meant in the first paragraph was something like this (had to dig it up from Tango): void realfunc1(TypeInfo[] arguments, ArgList args) { // function body here } void func1(...) { realfunc1(_arguments, _argptr); } void func2(char[] o_char, ...) { func1(o_char); realfunc1(_arguments, _argptr); } Of course, you have to know the realfunc1 function name, or else have to distinguish the parameters somehow. Tango's tango.text.convert.Layout has a similar strategy. There's probably a way to use Stdout to call it the way you want. -Steve
Ok it's good idea but "realfunc" is not my own function, it is library function and this can not be modified. TResult realFunc(TResult)(char[] name, ...)
Then no, there's no way to do it unless either the library provides a version that takes a TypeInfo[]/va_list pair or if you have the ability to modify the library.
Aug 25 2008
prev sibling parent Sivo Schilling <sivo.schilling web.de> writes:
You can do this stuff using a template function.

Example:
---
// forward variadic function arguments to builtin library functions
module fwvargs;

import std.stdio;

void vafunc(T...)(in char[] fmt, T args)
{
    writefln(fmt, args);
}

void main()
{
    vafunc("Called vafunc with argument %f", 2608.2008);
}
---
Output:
$>Called vafunc with argument 2608.200800

Regards.

Zarathustra Wrote:

 Steven Schveighoffer Wrote:
 
 "Zarathustra" wrote
 Steven Schveighoffer Wrote:

 The way it is done in Tango is to put the implementation in a function 
 which
 takes the _argptr and _arguments as parameters.  Then the actual variadic
 function is just a wrapper.  If you want to chain another variadic 
 function
 to it, just pass the _argptr and _arguments.

 Passing the argptr and arguments directly really should be a compiler
 supported thing, as this is all you are doing anyways.  Similar to how 
 you
 can call opX directly.

 -Steve
Reply to Steve: Do you mean something like that? import tango.io.Stdout; void func(char[] o_char, ...){ Stdout(o_char, _arguments, _argptr); } public static int main(){ int l_result = 0; try{ Stdout("smile", 2, 3, 4).newline; func("smile", 2, 3, 4); } catch(Object o){ l_result = 1; Cout(o.toString); } return l_result; } smile, 2, 3, 4 smile, [int, int, int], 12fe58
It would be nice if something like that was supported, which is what I said in the second paragraph, but what I meant in the first paragraph was something like this (had to dig it up from Tango): void realfunc1(TypeInfo[] arguments, ArgList args) { // function body here } void func1(...) { realfunc1(_arguments, _argptr); } void func2(char[] o_char, ...) { func1(o_char); realfunc1(_arguments, _argptr); } Of course, you have to know the realfunc1 function name, or else have to distinguish the parameters somehow. Tango's tango.text.convert.Layout has a similar strategy. There's probably a way to use Stdout to call it the way you want. -Steve
Ok it's good idea but "realfunc" is not my own function, it is library function and this can not be modified. TResult realFunc(TResult)(char[] name, ...)
Aug 26 2008