digitalmars.D.learn - How to implement a copy
- Paul D. Anderson (46/46) Mar 18 2010 If I'm implementing a struct and want to provide for duplication, is the...
- bearophile (96/97) Mar 18 2010 For POD structs like this one I suggest to implement nothing, and just l...
- Paul D. Anderson (2/8) Mar 18 2010 Thanks for the help.
- =?ISO-8859-1?Q?Pelle_M=E5nsson?= (3/49) Mar 19 2010 this(this) is the copy constructor, I think.
- =?UTF-8?B?QWxpIMOHZWhyZWxp?= (5/6) Mar 19 2010 this(this) is not the copy constructor. It is post-blit, which is useful...
If I'm implementing a struct and want to provide for duplication, is there a standard way to implement this? Here's an example: //------------------------------- struct S { // members of the struct -- three integer values int a; int b; int c; // here's a copy constructor this(S s) { this.a = s.a; this.b = s.b; this.c = s.c; } // here's the dup property S dup() { S s; result.a = this.a; result.b = this.b; result.c = this.c; return s; } // here's opAssign for S void opAssign(S s) { this.a = s.a; this.b = s.b; this.c = s.c; } } // end struct S // and here's a copy function S copy(S s) { S t; t.a = s.a; t.b = s.b; t.c = s.c; return t; } //------------------------------- Which of these three calls is "better" (more efficient, more intuitive, more consistent...)? S s; // the original struct S t = s.dup; // copied via dup S u = S(s); // copied via copy constructor S v = s; // copied via opAssign S w = copy(s); // copied via copy function Or is this a distinction without a difference? Paul
Mar 18 2010
Paul D. Anderson:Or is this a distinction without a difference?For POD structs like this one I suggest to implement nothing, and just let the compiler copy the struct by itself. If the struct is not a POD then I like the dup property. Each of those other ways can be OK, according to the syntax you prefer to use :-) The free copy function is probably not necessary. If the struct has alignment "holes", like: struct Foo { double x; short y; } Then different copying methods are not the same. The holes are meant to be filled with bytes set to zero, but there can be situations where this can be false. So in those situations copying the whole memory block of a struct or copying just the members is not the same thing. The default D copy copies the whole block of memory. You can see the situation with this (D2 code, but I think it's the same in D1): import std.c.string: memset; import std.c.stdio: printf; struct Foo { double d; short s; static if (1) { void opAssign(Foo other) { this.d = other.d; this.s = other.s; } } } void showStruct(T)(T s) if (is(T == struct)) { foreach (b; cast(ubyte[T.sizeof])s) printf("%d ", b); printf("\n"); } void fillStruct(T)(ref T s, ubyte value) if (is(T == struct)) { memset(&s, value, T.sizeof); } void main() { Foo f, g; showStruct(f); showStruct(g); fillStruct(f, ubyte.min); fillStruct(g, ubyte.max); showStruct(f); showStruct(g); g = f; showStruct(f); showStruct(g); } /* Without opAssign: 0 0 0 0 0 0 252 127 0 0 0 0 0 0 0 0 0 0 0 0 0 0 252 127 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 255 255 255 255 255 255 255 255 255 255 255 255 255 255 255 255 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 lea ESI,-020h[EBP] lea EDI,-010h[EBP] movsd movsd movsd movsd ----------------------------- With opAssign: 0 0 0 0 0 0 252 127 0 0 0 0 0 0 0 0 0 0 0 0 0 0 252 127 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 255 255 255 255 255 255 255 255 255 255 255 255 255 255 255 255 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 255 255 255 255 255 255 Inside the Dmain_: ... lea EAX,-010h[EBP] call near ptr _D4bug23Foo8opAssignMFS4bug23FooZv ... _D4bug23Foo8opAssignMFS4bug23FooZv comdat L0: enter 4,0 mov -4[EBP],EAX cmp dword ptr -4[EBP],0 jne L2C push 9 push dword ptr _D4bug23Foo6__initZ[01Ch] push dword ptr _D4bug23Foo6__initZ[018h] push dword ptr _D4bug23Foo6__initZ[034h] push dword ptr _D4bug23Foo6__initZ[030h] call near ptr __d_assert_msg L2C: fld qword ptr 8[EBP] mov EAX,-4[EBP] fstp qword ptr [EAX] mov CX,010h[EBP] mov 8[EAX],CX leave ret 010h opAssign compiled with dmd -O -release: _D4bug23Foo8opAssignMFS4bug23FooZv comdat push EAX fld qword ptr 8[ESP] mov CX,010h[ESP] mov 8[EAX],CX fstp qword ptr [EAX] pop EAX ret 010h */ The performance too is not the same, the built-in copy is probably a little faster (you can see it from the asm too). If you want to be sure you can write a little benchmark. Bye, bearophile
Mar 18 2010
bearophile Wrote:Paul D. Anderson:Thanks for the help.Or is this a distinction without a difference?For POD structs like this one I suggest to implement nothing, and just let the compiler copy the struct by itself. If the struct is not a POD then I like the dup property. Each of those other ways can be OK, according to the syntax you prefer to use :-) The free copy function is probably not necessary.
Mar 18 2010
On 03/18/2010 05:43 PM, Paul D. Anderson wrote:If I'm implementing a struct and want to provide for duplication, is there a standard way to implement this? Here's an example: //------------------------------- struct S { // members of the struct -- three integer values int a; int b; int c; // here's a copy constructor this(S s) { this.a = s.a; this.b = s.b; this.c = s.c; } // here's the dup property S dup() { S s; result.a = this.a; result.b = this.b; result.c = this.c; return s; } // here's opAssign for S void opAssign(S s) { this.a = s.a; this.b = s.b; this.c = s.c; } } // end struct S // and here's a copy function S copy(S s) { S t; t.a = s.a; t.b = s.b; t.c = s.c; return t; } //------------------------------- Which of these three calls is "better" (more efficient, more intuitive, more consistent...)? S s; // the original struct S t = s.dup; // copied via dup S u = S(s); // copied via copy constructor S v = s; // copied via opAssign S w = copy(s); // copied via copy function Or is this a distinction without a difference? Paulthis(this) is the copy constructor, I think. Try using that :)
Mar 19 2010
� wrote:this(this) is the copy constructor, I think.this(this) is not the copy constructor. It is post-blit, which is useful for when corrections need to be done after the automatic blitting: http://digitalmars.com/d/2.0/struct.html#StructPostblit Ali
Mar 19 2010