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digitalmars.D.learn - Hex constant method starts from ".a": 0xCCCCCC.argb

reply =?UTF-8?B?0JLQuNGC0LDQu9C40Lkg0KTQsNC0?= =?UTF-8?B?0LXQtdCy?= writes:
We have:

     static import winapi=core.sys.windows.windows;

     struct Color
     {
         union
         {
              winapi.COLORREF native;
              struct
             {
                 ubyte r;
                 ubyte g;
                 ubyte b;
             }
         }
         ubyte a = 0xFF;
     }


     Color argb( uint color )
     {
         Color c;

         c.native =
             cast( uint ) (
                 ( ( color & 0x000000FF ) << 16 )  |
                 ( ( color & 0x0000FF00 ) )  |
                 ( ( color & 0x00FF0000 ) >> 16 )
             );

         c.a = ( color & 0xFF000000 ) >> 24;

         return c;
     }


Goal:
     auto color = 0x00AABBCC.argb;

Has error:
     Error: exponent required for hex float
     ( at 0x00AABBCC.argb )

What is it ?
How to implement beauty code like the: #CCCCCC.rgb ?
Dec 13 2020
parent reply =?UTF-8?B?0JLQuNGC0LDQu9C40Lkg0KTQsNC0?= =?UTF-8?B?0LXQtdCy?= writes:
On Monday, 14 December 2020 at 05:24:39 UTC, Виталий Фадеев wrote:
 ... msg ...
 
But...: Color rgb( uint color ) { return Color( cast( uint ) ( ( ( color & 0x000000FF ) << 16 ) | ( ( color & 0x0000FF00 ) ) | ( ( color & 0x00FF0000 ) >> 16 ) ) ); } unittest { auto color2 = 0x00AABBCC.rgb; } ".rgb" Compiled fine. ".argb" Compilation error. Source: https://run.dlang.io/is/ULQ4kh
Dec 13 2020
parent reply Paul Backus <snarwin gmail.com> writes:
On Monday, 14 December 2020 at 05:27:40 UTC, Виталий Фадеев wrote:
 ".rgb"  Compiled fine.
 ".argb" Compilation error.


 Source:
     https://run.dlang.io/is/ULQ4kh
It's parsing the `.a` in `.argb` as part of the number: auto color = 0x00AABBCC.a rgb; // what the compiler sees You can fix it with parentheses: auto color = (0x00AABBCC).argb;
Dec 13 2020
parent reply =?UTF-8?B?0JLQuNGC0LDQu9C40Lkg0KTQsNC0?= =?UTF-8?B?0LXQtdCy?= writes:
On Monday, 14 December 2020 at 05:37:21 UTC, Paul Backus wrote:
 On Monday, 14 December 2020 at 05:27:40 UTC, Виталий Фадеев 
 wrote:
 ".rgb"  Compiled fine.
 ".argb" Compilation error.


 Source:
     https://run.dlang.io/is/ULQ4kh
It's parsing the `.a` in `.argb` as part of the number: auto color = 0x00AABBCC.a rgb; // what the compiler sees You can fix it with parentheses: auto color = (0x00AABBCC).argb;
Thanks! It is not perfect, but also beauty!
Dec 13 2020
parent reply Jacob Carlborg <doob me.com> writes:
On Monday, 14 December 2020 at 05:51:28 UTC, Виталий Фадеев wrote:

 It's parsing the `.a` in `.argb` as part of the number:

 auto color = 0x00AABBCC.a rgb; // what the compiler sees

 You can fix it with parentheses:

 auto color = (0x00AABBCC).argb;
Thanks! It is not perfect, but also beauty!
Or you can call it `rgba`. It seems to be what Wikipedia prefers [1]. [1] https://en.wikipedia.org/wiki/RGBA_color_model -- /Jacob Carlborg
Dec 14 2020
parent reply Adam D. Ruppe <destructionator gmail.com> writes:
On Monday, 14 December 2020 at 16:11:16 UTC, Jacob Carlborg wrote:
 Or you can call it `rgba`. It seems to be what Wikipedia 
 prefers [1].
The ordering here tends to reflect the bytes. So argb puts the alpha byte first in the array whereas rgba puts red first. But there's other ways here including just saying argb(...) or foo.as!"argb" or whatever well.
Dec 14 2020
parent reply =?UTF-8?B?0JLQuNGC0LDQu9C40Lkg0KTQsNC0?= =?UTF-8?B?0LXQtdCy?= writes:
On Monday, 14 December 2020 at 16:19:18 UTC, Adam D. Ruppe wrote:
 On Monday, 14 December 2020 at 16:11:16 UTC, Jacob Carlborg 
 wrote:
 Or you can call it `rgba`. It seems to be what Wikipedia 
 prefers [1].
The ordering here tends to reflect the bytes. So argb puts the alpha byte first in the array whereas rgba puts red first. But there's other ways here including just saying argb(...) or foo.as!"argb" or whatever well.
I think about .rgba. Yes. The ordering! The logic. ARGB = .argb Thanks!
Dec 14 2020
parent reply =?UTF-8?B?0JLQuNGC0LDQu9C40Lkg0KTQsNC0?= =?UTF-8?B?0LXQtdCy?= writes:
On Tuesday, 15 December 2020 at 05:04:46 UTC, Виталий Фадеев 
wrote:
 On Monday, 14 December 2020 at 16:19:18 UTC, Adam D. Ruppe 
 wrote:
 On Monday, 14 December 2020 at 16:11:16 UTC, Jacob Carlborg 
 wrote:
 Or you can call it `rgba`. It seems to be what Wikipedia 
 prefers [1].
The ordering here tends to reflect the bytes. So argb puts the alpha byte first in the array whereas rgba puts red first. But there's other ways here including just saying argb(...) or foo.as!"argb" or whatever well.
I think about .rgba. Yes. The ordering! The logic. ARGB = .argb Thanks!
0x00AABBCC.argb 0x00AABBCC - is ARGB value .argb - is unit ...in my logic. 120.px 120 - is Pixel value .px - is unit ...in my logic. 100.percent 100 - is Percent value .percent - is unit ...in my logic. ) Thanks!
Dec 14 2020
parent =?UTF-8?B?0JLQuNGC0LDQu9C40Lkg0KTQsNC0?= =?UTF-8?B?0LXQtdCy?= writes:
On Tuesday, 15 December 2020 at 05:10:27 UTC, Виталий Фадеев 
wrote:
 On Tuesday, 15 December 2020 at 05:04:46 UTC, Виталий Фадеев 
 wrote:
 On Monday, 14 December 2020 at 16:19:18 UTC, Adam D. Ruppe 
 wrote:
 On Monday, 14 December 2020 at 16:11:16 UTC, Jacob Carlborg 
 wrote:
 Or you can call it `rgba`. It seems to be what Wikipedia 
 prefers [1].
The ordering here tends to reflect the bytes. So argb puts the alpha byte first in the array whereas rgba puts red first. But there's other ways here including just saying argb(...) or foo.as!"argb" or whatever well.
I think about .rgba. Yes. The ordering! The logic. ARGB = .argb Thanks!
0x00AABBCC.argb 0x00AABBCC - is ARGB value .argb - is unit ...in my logic. 120.px 120 - is Pixel value .px - is unit ...in my logic. 100.percent 100 - is Percent value .percent - is unit ...in my logic. ) Thanks!
This concept: class X { this() { props.fontFace = "Ubuntu Mono"; props.fontSize = 24.px; props.lineHeight = 15.px; props.color = 0xFFFFFF; props.backColor = 0x222222; // or props.color = 0xFFFFFF.rgb; props.backColor = 0x222222.rgb; // or props.color = 0x88FFFFFF.argb; props.backColor = 0x88222222.argb; } } Thanks! )
Dec 14 2020