digitalmars.D.learn - GtkD help
- Ivan Trombley (10/10) Nov 18 2017 I have this small application for viewing select log data from a
- Ivan Trombley (2/2) Nov 18 2017 Any information about using gio.Settings would be really
- Antonio Corbi (11/13) Nov 19 2017 Hi Ivan,
- Ivan Trombley (2/15) Nov 19 2017 Thanks. I'll give it a look.
- Mike Wey (13/23) Nov 19 2017 To change how a cell is rendered you will need to add a CellRenderer to
- Ivan Trombley (2/15) Nov 19 2017 Thanks. It looks like setCellDataFunc is what I need.
- Ivan Trombley (8/8) Nov 20 2017 Since I wanted people to just be able to run the executable and
- Ivan Trombley (2/3) Nov 20 2017 Phoned.
I have this small application for viewing select log data from a certain game that I originally wrote in C++/Qt. For various reasons, I decided to rewrite this app in D using gtk-d. First, I have to say that the documentation for gtk-d is atrocious! However, I managed to cobble together enough information to get 80% of it done. I would like to be able to controll how the cells in a TreeView are rendered (ie the text color used) but I'm not able to find any information about how to do this. Does any one have experience here? If so, can you please give me a clue?
Nov 18 2017
Any information about using gio.Settings would be really appreciated too.
Nov 18 2017
On Saturday, 18 November 2017 at 22:31:15 UTC, Ivan Trombley wrote:Any information about using gio.Settings would be really appreciated too.Hi Ivan, I would recommend you to search for information about Gtk under valadoc pages [1]. You'll get Vala syntax but doing the mental-mapping to D+GtkD is automatic, i.e TreeView [2] and Glib Settings [3]. A. Corbi [1] https://valadoc.org/index.htm [2] https://valadoc.org/gtk+-3.0/Gtk.TreeView.html [3] https://valadoc.org/gio-2.0/GLib.Settings.html
Nov 19 2017
On Sunday, 19 November 2017 at 09:54:06 UTC, Antonio Corbi wrote:On Saturday, 18 November 2017 at 22:31:15 UTC, Ivan Trombley wrote:Thanks. I'll give it a look.Any information about using gio.Settings would be really appreciated too.Hi Ivan, I would recommend you to search for information about Gtk under valadoc pages [1]. You'll get Vala syntax but doing the mental-mapping to D+GtkD is automatic, i.e TreeView [2] and Glib Settings [3]. A. Corbi [1] https://valadoc.org/index.htm [2] https://valadoc.org/gtk+-3.0/Gtk.TreeView.html [3] https://valadoc.org/gio-2.0/GLib.Settings.html
Nov 19 2017
On 18-11-17 22:57, Ivan Trombley wrote:I have this small application for viewing select log data from a certain game that I originally wrote in C++/Qt. For various reasons, I decided to rewrite this app in D using gtk-d. First, I have to say that the documentation for gtk-d is atrocious! However, I managed to cobble together enough information to get 80% of it done. I would like to be able to controll how the cells in a TreeView are rendered (ie the text color used) but I'm not able to find any information about how to do this. Does any one have experience here? If so, can you please give me a clue?To change how a cell is rendered you will need to add a CellRenderer to the column, a CellRendererText would be used for rendering text and it has a foreground property to change the text color. A small example on using CellRenderers can be found here: https://github.com/gtkd-developers/GtkD/blob/master/demos/gtkD/DemoMultiCellRenderer/DemoMultiCellRenderer.d If the color needs to differ between the different rows you can use TreeViewColumn.addAttribute to map a property of an renderer to a value on the TreeModel. If the color depends on the value of the cell TreeViewColumn.setCellDataFunc() is also an option. -- Mike Wey
Nov 19 2017
On Sunday, 19 November 2017 at 13:59:10 UTC, Mike Wey wrote:On 18-11-17 22:57, Ivan Trombley wrote:Thanks. It looks like setCellDataFunc is what I need.[...]To change how a cell is rendered you will need to add a CellRenderer to the column, a CellRendererText would be used for rendering text and it has a foreground property to change the text color. A small example on using CellRenderers can be found here: https://github.com/gtkd-developers/GtkD/blob/master/demos/gtkD/DemoMultiCellRenderer/DemoMultiCellRenderer.d If the color needs to differ between the different rows you can use TreeViewColumn.addAttribute to map a property of an renderer to a value on the TreeModel. If the color depends on the value of the cell TreeViewColumn.setCellDataFunc() is also an option.
Nov 19 2017
Since I wanted people to just be able to run the executable and not have to go through some install process, glib.Settings turned out to be a no-go since it requires a schema file to be installed in a specific place. Instead, I just create a json sidecar file next to the app in order to store settings. I solved the TreeView text cooler l color issue by using markup. The application code is in this repository of anyone is interested: https://github.com/Barugon/CotA
Nov 20 2017
On Monday, 20 November 2017 at 08:01:28 UTC, Ivan Trombley wrote:I solved the TreeView text cooler l color issue by using markup.Phoned.
Nov 20 2017