digitalmars.D.learn - Get variables with call stack
- ANtlord (8/8) Sep 21 2018 Hello! I need to make a some sort of error report system for an
- Vladimir Panteleev (7/15) Sep 21 2018 The only way to do that would be using a debugger.
- Vladimir Panteleev (11/17) Sep 21 2018 One thing to note: only variables in stack frames since the most
- Vladimir Panteleev (7/8) Sep 21 2018 If you can find something that achieves what you need in C++,
Hello! I need to make a some sort of error report system for an application. I want to catch base Exception class instance and report call stack and with the call stack I want to report all variables with their values. There are a couple of services that make report using call stack and provides variables' values. Sentry.io, New Relic etc. I see how to get call stack, the book Adam Ruppe writes helps me. How to get all variables from every layer of call stack?
Sep 21 2018
On Friday, 21 September 2018 at 19:08:36 UTC, ANtlord wrote:Hello! I need to make a some sort of error report system for an application. I want to catch base Exception class instance and report call stack and with the call stack I want to report all variables with their values. There are a couple of services that make report using call stack and provides variables' values. Sentry.io, New Relic etc. I see how to get call stack, the book Adam Ruppe writes helps me. How to get all variables from every layer of call stack?The only way to do that would be using a debugger. The specifics of the solution would thus depend on the platform. On POSIX, it would probably mean getting gdb to print a detailed backtrace for your project. On Windows, you might be able to achieve this by spawning a thread which then uses dbgeng.dll to get a detailed stack trace.
Sep 21 2018
On Saturday, 22 September 2018 at 05:43:53 UTC, Vladimir Panteleev wrote:The only way to do that would be using a debugger. The specifics of the solution would thus depend on the platform. On POSIX, it would probably mean getting gdb to print a detailed backtrace for your project. On Windows, you might be able to achieve this by spawning a thread which then uses dbgeng.dll to get a detailed stack trace.One thing to note: only variables in stack frames since the most top-level exception block will be visible (so, you'll also need to disable D runtime's standard exception handler). The reason for this is that exceptions do not capture the entire stack, but extract only a stack trace during instantiation, so to get the entire stack, you'd need to breakpoint _d_throw or such, but at that point you don't know if you're within an exception frame ready to catch the thrown exception. In short: there is no easy way, in the general sense.
Sep 21 2018
On Saturday, 22 September 2018 at 05:49:05 UTC, Vladimir Panteleev wrote:In short: there is no easy way, in the general sense.If you can find something that achieves what you need in C++, there's a good chance that it would work to some extent (or could be adapted with reasonable effort) for D, too. D debug information has much in common with C++, however exceptions vary from platform to platform.
Sep 21 2018